Player Matchup

Danzaburou
Danzaburou
Bronze III
AdvancedTiger15
Danzaburou
Bronze III
Level 104
God Stats
2W - 3L
1,713 SR
Queue Stats
27W - 29L
1,464 MMR
Solo
Hercules
Hercules
Gold III
BluFace89
Hercules
Gold III
Level 155
God Stats
1W - 1L
1,497 SR
Queue Stats
429W - 384L
1,295 MMR
Party 1
Hera
Hera
Platinum IV
PlaidBow778
Hera
Platinum IV
Level 125
God Stats
5W - 10L
1,218 SR
Queue Stats
571W - 530L
1,701 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,476 SR
1,487 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,678 SR
1,462 MMR
Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Bronze III
Simplytg
Hades
Bronze III
Level 89
God Stats
8W - 3L
1,636 SR
Queue Stats
88W - 79L
1,443 MMR
Party 2
Medusa
Medusa
Bronze III
gackevdog
Medusa
Bronze III
Level 129
God Stats
5W - 3L
1,896 SR
Queue Stats
90W - 77L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdvancedTiger15
Danzaburou
11
1 / 8 / 2
7,879
606
4,788
10,716
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
BluFace89
Hercules
11
2 / 5 / 1
8,787
676
3,237
14,393
3,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 5 / 2
7,627
587
3,225
6,921
1,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatOdinGilgameshPersephoneAthena

VS

Bans
HelYmirYemojaKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
7 / 2 / 11
9,964
766
9,696
6,372
2,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Simplytg
Hades
14
3 / 0 / 13
9,047
696
5,671
8,929
6,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Medusa
gackevdog
Medusa
14
8 / 1 / 9
10,117
778
13,229
6,389
2,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
18
18
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
2
11
6.25
L
Danzaburou
AdvancedTiger15
Danzaburou
1
8
2
0.25
L
Hercules
BluFace89
Hercules
2
5
1
0.5
L
0
5
2
0.2
W
Hades
Simplytg
Hades
3
0
13
9.5
W
Medusa
gackevdog
Medusa
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,250
Damage
28,596
32,030
Taken
21,690
9,221
Mitigated
10,875
4,590
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,696
790
0
725
6,372
2,281
96
702
5,670
30,343
0
L
Danzaburou
AdvancedTiger15
Danzaburou
4,788
1,043
0
1,040
10,716
3,610
0
4,407
6,067
0
25,737
L
Hercules
BluFace89
Hercules
3,237
777
15
3,233
14,393
3,899
0
7,173
7,026
0
9,346
L
3,225
1,085
0
302
6,921
1,712
0
3,559
3,133
30,504
0
W
Hades
Simplytg
Hades
5,671
798
98
2,765
8,929
6,017
453
1,468
7,461
18,604
0
W
Medusa
gackevdog
Medusa
13,229
5,711
0
1,436
6,389
2,577
1,875
1,489
4,900
0
54,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
29,128
124
Minions Killed
167
6
Camps Cleared
6
584,892
Distance Traveled
690,763
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,964
766
56
4
2
231,463
3
L
Danzaburou
7,879
606
38
3
3
188,417
3
L
Hercules
8,787
676
20
2
0
204,567
2
L
Hera
7,627
587
66
5
3
191,908
5
W
Hades
9,047
696
25
2
0
234,598
3
W
Medusa
10,117
778
86
7
4
224,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role