Player Matchup

Cupid
Cupid
Corsa22
Cupid
Level 68
God Stats
2W - 2L
1,735 SR
Queue Stats
107W - 120L
1,399 Elo+
Solo
Artio
Artio
ThoriumDream
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Medusa
Medusa
foolishdemigod9
Medusa
Level 128
God Stats
9W - 19L
1,327 SR
Queue Stats
498W - 542L
1,411 Elo+
Solo
Skadi
Skadi
godzilla762
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,337 Elo+
Solo
Apollo
Apollo
trigger0131
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,481 Elo+
Solo
Team Averages
Level 62
1,512 SR
1,426 Elo+

VS

Team Averages
Level 122
1,488 SR
1,405 Elo+
Danzaburou
Danzaburou
Hammurabi332
Danzaburou
Level 144
God Stats
11W - 7L
1,422 SR
Queue Stats
368W - 362L
1,426 Elo+
Solo
Hera
Hera
KaryNeith
Hera
Level 142
God Stats
11W - 0L
1,736 SR
Queue Stats
247W - 256L
1,376 Elo+
Party 1
Medusa
Medusa
Ninck02
Medusa
Level 102
God Stats
2W - 3L
1,485 SR
Queue Stats
102W - 116L
1,363 Elo+
Solo
Ullr
Ullr
Sacrosanct Odin
Ullr
Level 67
God Stats
3W - 2L
1,218 SR
Queue Stats
40W - 44L
1,407 Elo+
Solo
Geb
Geb
row_kyo
Geb
Level 157
God Stats
5W - 4L
1,577 SR
Queue Stats
339W - 367L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Corsa22
Cupid
18
5 / 4 / 10
10,547
703
12,083
14,333
6,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 15
11,246
750
6,738
20,276
25,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 7 / 9
10,227
682
14,697
16,930
8,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 11
10,755
717
10,043
16,469
7,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
18
5 / 5 / 11
10,676
712
12,612
15,804
7,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hammurabi332
Danzaburou
20
5 / 2 / 13
12,575
838
16,813
13,922
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
20
4 / 2 / 14
12,063
804
15,739
9,631
7,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ninck02
Medusa
20
7 / 5 / 15
12,396
826
19,975
13,048
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 7 / 10
11,743
783
10,982
14,265
6,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
17
3 / 6 / 17
11,370
758
10,736
20,001
36,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
22
Kills
28
28
Deaths
22
56
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cupid
Corsa22
Cupid
5
4
10
2.5
W
Danzaburou
Hammurabi332
Danzaburou
5
2
13
5.75
W
Hera
4
2
14
5.5
W
Medusa
Ninck02
Medusa
7
5
15
2.9
W
9
7
10
2
L
3
5
15
2.1
L
5
7
9
1.36
L
4
7
11
1.36
W
Geb
3
6
17
1.92
L
Apollo
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,173
Damage
74,245
83,812
Taken
70,867
55,019
Mitigated
65,270
19,441
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Corsa22
Cupid
12,083
5,051
5,441
3,963
14,333
6,766
1,033
5,975
8,358
0
29,938
W
Danzaburou
Hammurabi332
Danzaburou
16,813
5,304
986
6,954
13,922
7,036
2,516
2,471
11,451
0
32,916
W
Hera
15,739
3,842
2,001
2,365
9,631
7,697
808
732
8,899
40,270
0
W
Medusa
Ninck02
Medusa
19,975
7,821
2,870
3,252
13,048
7,481
1,827
853
12,195
0
45,985
W
10,982
5,510
825
1,442
14,265
6,332
997
1,333
12,932
0
16,806
L
6,738
850
922
1,929
20,276
25,407
0
6,389
13,887
19,277
0
L
14,697
4,739
1,146
2,247
16,930
8,113
891
6,107
10,823
0
38,770
L
10,043
3,685
608
1,375
16,469
7,317
0
4,356
12,113
0
23,920
W
Geb
10,736
750
211
3,348
20,001
36,724
122
1,349
18,652
18,564
0
L
Apollo
12,612
4,799
569
1,241
15,804
7,416
0
3,648
12,156
0
26,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,451
Gold Earned
60,147
156
Minions Killed
158
0
Camps Cleared
0
1,224,736
Distance Traveled
1,353,396
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,547
703
30
2
0
238,222
1
W
Danzaburou
12,575
838
36
2
0
276,221
0
W
Hera
12,063
804
57
4
0
278,565
1
W
Medusa
12,396
826
35
2
0
266,719
4
W
Ullr
11,743
783
10
1
0
240,938
2
L
Artio
11,246
750
19
1
0
267,824
2
L
Medusa
10,227
682
43
3
0
209,439
2
L
Skadi
10,755
717
30
2
0
230,442
1
W
Geb
11,370
758
20
1
0
290,953
2
L
Apollo
10,676
712
34
2
0
278,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role