Player Matchup

Yemoja
Yemoja
Ariichmonde
Yemoja
Level 28
God Stats
15W - 24L
1,308 SR
Queue Stats
113W - 143L
1,367 Elo+
Party 1
Osiris
Osiris
Bacon Comitatus
Osiris
Level 64
God Stats
29W - 48L
1,239 SR
Queue Stats
600W - 639L
1,426 Elo+
Party 2
Anubis
Anubis
FaZeB0Ilock
Anubis
Level 20
God Stats
6W - 3L
1,614 SR
Queue Stats
55W - 70L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
The_marxn
Guan Yu
Level 26
God Stats
6W - 6L
1,567 SR
Queue Stats
110W - 142L
1,342 Elo+
Party 1
Rama
Rama
marcelo4073
Rama
Level 12
God Stats
4W - 5L
1,346 SR
Queue Stats
61W - 55L
1,486 Elo+
Party 2
Team Averages
Level 30
1,415 SR
1,411 Elo+

VS

Team Averages
Level 14
1,499 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
Aceyfer
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
12W - 12L
1,539 Elo+
Solo
Neith
Neith
Bahamutsfury317
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Sylvanus
Sylvanus
EZNEIT
Sylvanus
Level 28
God Stats
39W - 26L
1,606 SR
Queue Stats
201W - 208L
1,415 Elo+
Solo
Nemesis
Nemesis
LeviGamerX
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
WoolieBaruly
Susano
Level 3
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 6
5,879
534
1,444
5,174
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
4 / 0 / 1
6,677
607
4,607
5,586
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
11
1 / 0 / 1
6,101
555
2,654
3,623
1,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
The_marxn
Guan Yu
10
0 / 0 / 0
5,916
538
350
4,034
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 0 / 0
6,230
566
6,225
5,419
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aceyfer
Morgan Le Fay
10
0 / 2 / 0
5,256
478
2,773
3,514
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,977
452
1,445
4,853
1,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
EZNEIT
Sylvanus
8
0 / 1 / 1
4,886
444
3,616
9,483
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
LeviGamerX
Nemesis
2
0 / 3 / 0
3,670
334
820
2,641
333
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
8
0 / 2 / 0
5,126
466
3,044
7,610
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aceyfer
Morgan Le Fay
0
2
0
0
W
Yemoja
0
1
6
3
W
4
0
1
4.5
L
1
3
0
0.33
L
Sylvanus
EZNEIT
Sylvanus
0
1
1
0.5
W
Anubis
1
0
1
1.5
L
Nemesis
LeviGamerX
Nemesis
0
3
0
0
W
Guan Yu
The_marxn
Guan Yu
0
0
0
0
L
Susano
0
2
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
11,698
23,836
Taken
28,101
10,540
Mitigated
8,827
11,999
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aceyfer
Morgan Le Fay
2,773
314
0
750
3,514
774
54
1,342
2,172
25,243
0
W
Yemoja
1,444
592
1,140
2,042
5,174
2,243
415
1,652
3,522
16,363
0
W
4,607
2,899
0
3,153
5,586
2,715
0
1,500
4,086
0
31,616
L
1,445
771
0
329
4,853
1,160
0
1,365
3,488
0
21,109
L
Sylvanus
EZNEIT
Sylvanus
3,616
911
466
5,359
9,483
4,957
104
1,002
8,481
11,642
0
W
Anubis
2,654
212
0
2,459
3,623
1,686
48
1,949
1,674
31,292
0
L
Nemesis
LeviGamerX
Nemesis
820
344
0
662
2,641
333
0
557
2,084
0
2,401
W
Guan Yu
The_marxn
Guan Yu
350
0
0
1,312
4,034
2,436
1,095
0
4,034
0
23,486
L
Susano
3,044
781
0
2,953
7,610
1,603
0
139
7,471
0
22,899
W
6,225
5,093
0
1,893
5,419
1,460
242
1,288
4,131
0
40,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
23,915
297
Minions Killed
143
0
Camps Cleared
0
1,006,158
Distance Traveled
867,250
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,256
478
39
4
0
194,945
0
W
Yemoja
5,879
534
34
3
0
184,330
0
W
Osiris
6,677
607
81
7
0
235,797
3
L
Neith
4,977
452
28
3
0
182,507
4
L
Sylvanus
4,886
444
21
2
0
213,408
1
W
Anubis
6,101
555
61
6
0
200,000
1
L
Nemesis
3,670
334
0
0
0
92,945
0
W
Guan Yu
5,916
538
54
5
0
180,674
0
L
Susano
5,126
466
55
5
0
183,445
0
W
Rama
6,230
566
67
6
0
205,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role