Player Matchup

Sol
Sol
ISSAPLAYYA
Sol
Level 18
God Stats
9W - 16L
1,512 SR
Queue Stats
20W - 37L
1,234 Elo+
Party 2
Ra
Ra
MaikelGuevr
Ra
Level 7
God Stats
2W - 1L
1,255 SR
Queue Stats
10W - 18L
1,326 Elo+
Solo
Anhur
Anhur
hypeebeast
Anhur
Level 29
God Stats
7W - 6L
1,523 SR
Queue Stats
32W - 42L
1,324 Elo+
Party 2
Team Averages
Level 18
1,430 SR
1,295 Elo+

VS

Team Averages
Level 21
1,388 SR
1,290 Elo+
Hun Batz
Hun Batz
CleetusCouture
Hun Batz
Level 7
God Stats
4W - 12L
1,164 SR
Queue Stats
571W - 742L
1,143 Elo+
Solo
Jing Wei
Jing Wei
Kittehemi
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
LucidBonsai
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 17
14,552
766
22,515
20,701
9,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 13 / 14
11,067
582
7,694
16,660
6,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
19
19 / 2 / 6
15,360
808
26,614
19,236
8,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 10 / 6
11,392
600
11,568
15,714
3,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Kittehemi
Jing Wei
15
8 / 10 / 4
12,419
654
16,434
20,693
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LucidBonsai
Jormungandr
14
6 / 9 / 10
12,028
633
18,329
29,337
25,767
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
29
Kills
16
16
Deaths
29
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
10
6
0.5
W
10
1
17
18.5
L
Jing Wei
Kittehemi
Jing Wei
8
10
4
1
L
Jormungandr
LucidBonsai
Jormungandr
6
9
10
1.22
W
0
13
14
0.54
W
Anhur
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,823
Damage
46,331
56,597
Taken
65,744
24,223
Mitigated
34,704
18,218
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
11,568
5,064
0
687
15,714
3,756
1,109
8,581
7,133
0
31,836
W
22,515
9,710
0
10,354
20,701
9,220
1,341
3,794
16,907
59,305
0
L
Jing Wei
Kittehemi
Jing Wei
16,434
10,831
0
3,041
20,693
5,181
207
11,872
8,821
0
42,686
L
Jormungandr
LucidBonsai
Jormungandr
18,329
4,757
0
1,455
29,337
25,767
0
10,040
19,297
45,655
0
W
7,694
1,348
227
1,630
16,660
6,078
45
7,068
9,592
17,509
0
W
Anhur
26,614
14,046
261
5,746
19,236
8,925
1,393
8,028
11,208
0
86,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
35,839
230
Minions Killed
160
12
Camps Cleared
3
936,448
Distance Traveled
830,842
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,392
600
49
3
3
290,631
5
W
Sol
14,552
766
82
4
3
355,489
0
L
Jing Wei
12,419
654
71
4
0
294,616
0
L
Jormungandr
12,028
633
40
2
0
245,595
4
W
Ra
11,067
582
18
1
0
234,935
0
W
Anhur
15,360
808
130
7
9
346,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role