Player Matchup

Tyr
Tyr
Filthyaggin
Tyr
Level 24
God Stats
1W - 0L
1,731 SR
Queue Stats
16W - 13L
1,175 Elo+
Party 2
Olorun
Olorun
Wolfnoodles
Olorun
Level 12
God Stats
2W - 0L
1,781 SR
Queue Stats
20W - 12L
1,794 Elo+
Party 2
Thanatos
Thanatos
iTz_AleKZinD3L4S
Thanatos
Level 11
God Stats
9W - 14L
1,788 SR
Queue Stats
375W - 487L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
saggin_420
Gilgamesh
Level 26
God Stats
5W - 2L
1,499 SR
Queue Stats
13W - 8L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
temp-216287
Nu Wa
Level 104
God Stats
4W - 6L
1,715 SR
Queue Stats
378W - 321L
1,644 Elo+
Party 2
Team Averages
Level 35
1,703 SR
1,505 Elo+

VS

Team Averages
Level 18
1,471 SR
1,406 Elo+
Cerberus
Cerberus
Drayu4345
Cerberus
Level 18
God Stats
3W - 5L
1,397 SR
Queue Stats
45W - 48L
1,421 Elo+
Solo
Scylla
Scylla
IcEcRyZtAl7
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 36L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Morza85
Cernunnos
Level 14
God Stats
12W - 10L
1,494 SR
Queue Stats
28W - 28L
1,354 Elo+
Party 1
Mulan
Mulan
nathaniel1026
Mulan
Level 18
God Stats
4W - 4L
1,583 SR
Queue Stats
9W - 8L
1,436 Elo+
Solo
Loki
Loki
yoki_2002
Loki
Level 12
God Stats
7W - 9L
1,383 SR
Queue Stats
16W - 17L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
9,476
499
4,728
12,588
13,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
19
16 / 1 / 9
13,253
698
31,529
21,145
8,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 6
7,985
420
2,245
10,225
3,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
saggin_420
Gilgamesh
14
2 / 3 / 12
9,488
499
4,348
15,033
11,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
8 / 1 / 8
12,048
634
15,674
7,270
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drayu4345
Cerberus
15
2 / 5 / 3
9,185
483
5,972
17,239
16,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Scylla
14
3 / 5 / 3
8,729
459
10,160
10,323
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Morza85
Cernunnos
12
1 / 8 / 3
7,498
395
5,604
14,218
4,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 9 / 0
8,798
463
10,565
20,568
11,930
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
4 / 5 / 2
9,973
525
6,593
15,280
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
32
Kills
13
14
Deaths
32
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Drayu4345
Cerberus
2
5
3
0.7
W
5
3
7
2.83
L
Scylla
3
5
3
0.9
L
Cernunnos
Morza85
Cernunnos
1
8
3
0.31
W
Olorun
16
1
9
20.5
W
1
6
6
0.67
L
3
9
0
0.33
W
Gilgamesh
saggin_420
Gilgamesh
2
3
12
2.67
W
8
1
8
12
L
Loki
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,524
Damage
38,894
66,261
Taken
77,628
40,114
Mitigated
41,826
23,463
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Drayu4345
Cerberus
5,972
548
0
4,466
17,239
16,941
691
12,396
4,843
41,241
0
W
4,728
1,325
0
1,653
12,588
13,226
287
2,258
10,280
0
22,293
L
Scylla
10,160
349
0
904
10,323
3,468
260
5,762
4,561
45,759
0
L
Cernunnos
Morza85
Cernunnos
5,604
2,611
344
2,588
14,218
4,766
1,447
8,126
6,092
0
35,291
W
Olorun
31,529
23,235
1,598
15,755
21,145
8,626
6,674
5,378
15,635
113,531
0
W
2,245
244
0
2,572
10,225
3,750
1,514
2,553
7,442
0
17,077
L
10,565
1,218
0
3,289
20,568
11,930
484
13,070
7,498
0
42,920
W
Gilgamesh
saggin_420
Gilgamesh
4,348
403
0
1,135
15,033
11,882
225
4,286
10,489
0
24,872
W
15,674
3,186
0
750
7,270
2,630
1,924
1,083
6,133
106,586
0
L
Loki
6,593
1,305
104
4,539
15,280
4,721
693
7,849
7,431
0
57,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
44,183
439
Minions Killed
371
0
Camps Cleared
0
1,790,135
Distance Traveled
1,598,327
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,185
483
64
3
0
330,953
0
W
Tyr
9,476
499
34
2
0
358,170
6
L
Scylla
8,729
459
67
4
0
299,100
10
L
Cernunnos
7,498
395
57
3
0
329,667
0
W
Olorun
13,253
698
170
9
0
331,207
3
W
Thanatos
7,985
420
41
2
0
367,535
5
L
Mulan
8,798
463
86
5
0
278,373
0
W
Gilgamesh
9,488
499
35
2
0
372,881
3
W
Nu Wa
12,048
634
159
8
0
360,342
3
L
Loki
9,973
525
97
5
0
360,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role