Player Matchup

Gilgamesh
Gilgamesh
Griffster333
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
IDS Gajeel
Baron Samedi
Level 87
God Stats
19W - 18L
1,541 SR
Queue Stats
497W - 495L
1,485 Elo+
Party 2
Ra
Ra
KillerYoshi13
Ra
Level 134
God Stats
8W - 4L
1,519 SR
Queue Stats
136W - 135L
1,443 Elo+
Party 1
Nemesis
Nemesis
Wraitheon2000
Nemesis
Level 152
God Stats
9W - 11L
1,385 SR
Queue Stats
721W - 696L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
Yan91
Cernunnos
Level 143
God Stats
4W - 3L
1,579 SR
Queue Stats
135W - 124L
1,472 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,441 Elo+

VS

Team Averages
Level 81
1,509 SR
1,466 Elo+
Cerberus
Cerberus
Irbin29
Cerberus
Level 88
God Stats
10W - 12L
1,484 SR
Queue Stats
149W - 139L
1,510 Elo+
Solo
Chaac
Chaac
Jc_579
Chaac
Level 103
God Stats
27W - 14L
1,672 SR
Queue Stats
425W - 401L
1,439 Elo+
Solo
Fenrir
Fenrir
KamotsAlpha
Fenrir
Level 69
God Stats
6W - 8L
1,349 SR
Queue Stats
425W - 402L
1,440 Elo+
Solo
Apollo
Apollo
Wu-loud_gang2198
Apollo
Level 64
God Stats
42W - 45L
1,522 SR
Queue Stats
201W - 247L
1,468 Elo+
Solo
Scylla
Scylla
XKingLaviothinX
Scylla
Level 83
God Stats
46W - 47L
1,518 SR
Queue Stats
222W - 220L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Griffster333
Gilgamesh
16
1 / 3 / 4
9,636
507
6,647
14,037
16,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
IDS Gajeel
Baron Samedi
14
0 / 5 / 2
8,713
459
6,561
14,864
7,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 1
10,668
561
9,334
13,874
8,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
17
4 / 2 / 3
10,044
529
9,892
12,106
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Yan91
Cernunnos
18
4 / 4 / 5
10,438
549
13,427
13,374
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Irbin29
Cerberus
7
0 / 1 / 2
6,509
343
1,137
6,978
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Jc_579
Chaac
16
3 / 5 / 0
9,977
525
13,450
19,038
20,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
15
6 / 6 / 7
10,177
536
9,872
12,905
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 5 / 2
9,469
498
8,417
15,578
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 4
10,383
546
10,839
10,919
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
18
Kills
16
16
Deaths
19
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Griffster333
Gilgamesh
1
3
4
1
W
Baron Samedi
IDS Gajeel
Baron Samedi
0
5
2
0.2
L
Cerberus
Irbin29
Cerberus
0
1
2
1
L
Chaac
Jc_579
Chaac
3
5
0
0.6
L
Fenrir
6
6
7
1.58
W
9
2
1
4.75
W
Nemesis
4
2
3
2.75
L
3
5
2
0.8
L
4
2
4
3
W
Cernunnos
Yan91
Cernunnos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,861
Damage
43,715
68,255
Taken
65,418
43,140
Mitigated
40,141
27,291
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Griffster333
Gilgamesh
6,647
1,443
0
4,286
14,037
16,148
460
0
13,060
7,787
38,393
W
Baron Samedi
IDS Gajeel
Baron Samedi
6,561
358
0
6,225
14,864
7,651
0
7,208
7,656
52,515
0
L
Cerberus
Irbin29
Cerberus
1,137
33
0
2,852
6,978
3,298
0
1,922
5,056
10,419
0
L
Chaac
Jc_579
Chaac
13,450
2,659
0
7,082
19,038
20,213
212
2,986
16,052
0
68,955
L
Fenrir
9,872
2,399
0
1,396
12,905
6,509
922
2,301
10,604
0
52,540
W
9,334
1,226
1,876
6,525
13,874
8,403
1,575
3,322
10,552
48,755
0
W
Nemesis
9,892
4,061
0
6,456
12,106
4,861
414
911
11,100
0
63,676
L
8,417
6,174
0
4,088
15,578
5,244
208
4,165
11,413
0
69,784
L
10,839
1,411
0
2,577
10,919
4,877
0
6,154
4,765
71,140
0
W
Cernunnos
Yan91
Cernunnos
13,427
5,500
0
1,923
13,374
6,077
2,665
535
12,839
0
78,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
46,515
475
Minions Killed
503
0
Camps Cleared
0
1,719,400
Distance Traveled
1,479,129
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,636
507
103
5
0
345,410
0
W
Baron Samedi
8,713
459
83
4
0
316,170
5
L
Cerberus
6,509
343
16
1
0
154,363
3
L
Chaac
9,977
525
141
7
0
335,161
3
L
Fenrir
10,177
536
84
4
0
332,509
2
W
Ra
10,668
561
78
4
0
350,745
2
W
Nemesis
10,044
529
98
5
0
393,168
6
L
Apollo
9,469
498
135
7
0
310,339
0
L
Scylla
10,383
546
127
7
0
346,757
0
W
Cernunnos
10,438
549
113
6
0
313,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role