Player Matchup

Hades
Hades
Bronze I
 
Hades
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver V
avila07
Chernobog
Silver V
Level 102
God Stats
14W - 19L
1,435 SR
Queue Stats
208W - 250L
567 MMR
Solo
Khepri
Khepri
Silver IV
cnrjm
Khepri
Silver IV
Level 58
God Stats
1W - 2L
1,480 SR
Queue Stats
23W - 42L
729 MMR
Solo
Merlin
Merlin
Silver III
gianniskazakos
Merlin
Silver III
Level 68
God Stats
4W - 5L
1,535 SR
Queue Stats
208W - 218L
746 MMR
Solo
Hun Batz
Hun Batz
Bronze I
kakkuna
Hun Batz
Bronze I
Level 86
God Stats
0W - 1L
1,288 SR
Queue Stats
28W - 50L
519 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,448 SR
812 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,417 SR
820 MMR
Freya
Freya
Silver V
 
Freya
Silver V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Deepoping
Ymir
Silver IV
Level 127
God Stats
11W - 13L
1,443 SR
Queue Stats
179W - 198L
753 MMR
Party 1
Ra
Ra
Silver IV
DerEchteBaron
Ra
Silver IV
Level 94
God Stats
9W - 12L
1,307 SR
Queue Stats
44W - 63L
766 MMR
Solo
Thor
Thor
Silver II
fost1
Thor
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
964 MMR
Party 1
Cernunnos
Cernunnos
Bronze II
powpao
Cernunnos
Bronze II
Level 84
God Stats
8W - 9L
1,334 SR
Queue Stats
167W - 208L
117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 8 / 3
11,074
527
18,499
25,994
17,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
avila07
Chernobog
16
2 / 9 / 3
10,069
479
7,561
15,715
6,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
cnrjm
Khepri
10
0 / 5 / 8
8,004
381
3,257
15,663
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 3
10,384
494
9,680
10,310
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
kakkuna
Hun Batz
13
0 / 7 / 2
8,606
410
6,493
18,336
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Morgan Le FayAthenaGilgameshNu WaTiamat

VS

Bans
IzanamiApolloCu ChulainnArtemisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
15 / 1 / 3
13,477
642
23,868
17,854
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
4 / 3 / 10
11,627
554
4,216
17,997
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 3 / 6
12,047
574
9,140
13,100
5,193
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
fost1
Thor
16
5 / 4 / 11
11,259
536
15,612
16,510
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
powpao
Cernunnos
18
3 / 5 / 10
11,865
565
8,234
14,863
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
16
Kills
29
31
Deaths
16
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
9
8
3
1.31
W
Freya
 
Freya
15
1
3
16.5
W
Ymir
4
3
10
3
W
2
3
6
1.67
L
Chernobog
avila07
Chernobog
2
9
3
0.39
L
Khepri
cnrjm
Khepri
0
5
8
0.8
W
Thor
fost1
Thor
5
4
11
2.63
L
5
2
3
3.25
L
Hun Batz
kakkuna
Hun Batz
0
7
2
0.14
W
Cernunnos
powpao
Cernunnos
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
61,070
86,018
Taken
80,324
47,343
Mitigated
47,901
18,397
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
18,499
2,325
380
9,418
25,994
17,828
746
9,561
16,433
70,119
0
W
Freya
 
Freya
23,868
7,482
0
10,543
17,854
7,773
3,112
4,517
13,337
111,438
13,006
W
Ymir
4,216
1,355
0
1,558
17,997
22,026
918
6,169
11,828
28,647
0
W
9,140
2,106
1,396
4,276
13,100
5,193
3,114
6,955
6,145
73,396
0
L
Chernobog
avila07
Chernobog
7,561
4,663
0
2,555
15,715
6,319
0
9,252
6,463
0
60,513
L
Khepri
cnrjm
Khepri
3,257
471
0
1,152
15,663
13,780
0
7,345
8,318
17,301
0
W
Thor
fost1
Thor
15,612
4,069
0
4,108
16,510
5,448
904
7,978
8,532
0
61,875
L
9,680
191
0
1,039
10,310
3,564
141
3,613
6,697
78,472
0
L
Hun Batz
kakkuna
Hun Batz
6,493
2,487
0
3,853
18,336
5,852
0
5,950
12,386
0
56,445
W
Cernunnos
powpao
Cernunnos
8,234
2,559
0
1,436
14,863
7,461
2,911
5,972
8,891
0
78,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,137
Gold Earned
60,275
480
Minions Killed
567
0
Camps Cleared
0
1,764,688
Distance Traveled
1,879,659
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,074
527
130
6
0
293,603
4
W
Freya
13,477
642
173
8
0
403,649
3
W
Ymir
11,627
554
33
2
0
380,941
8
W
Ra
12,047
574
145
7
0
335,874
0
L
Chernobog
10,069
479
126
6
0
347,926
2
L
Khepri
8,004
381
14
1
0
323,827
18
W
Thor
11,259
536
85
4
0
382,924
3
L
Merlin
10,384
494
110
5
0
397,211
9
L
Hun Batz
8,606
410
100
5
0
402,121
2
W
Cernunnos
11,865
565
131
6
0
376,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role