Player Matchup

Mulan
Mulan
KSI_tessflare
Mulan
Level 108
God Stats
2W - 2L
1,790 SR
Queue Stats
165W - 145L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
XCredinX
Ne Zha
Level 103
God Stats
7W - 1L
1,900 SR
Queue Stats
83W - 95L
1,487 Elo+
Party 1
Anubis
Anubis
crononizeal
Anubis
Level 66
God Stats
2W - 4L
1,661 SR
Queue Stats
94W - 88L
1,503 Elo+
Party 1
Team Averages
Level 92
1,784 SR
1,499 Elo+

VS

Team Averages
Level 93
1,501 SR
1,553 Elo+
Artemis
Artemis
SoapyRose
Artemis
Level 20
God Stats
11W - 8L
1,488 SR
Queue Stats
191W - 103L
1,641 Elo+
Solo
Terra
Terra
That-one-guy3423
Terra
Level 106
God Stats
10W - 7L
1,516 SR
Queue Stats
157W - 168L
1,552 Elo+
Solo
Nu Wa
Nu Wa
thekovenant18
Nu Wa
Level 154
God Stats
76W - 81L
1,499 SR
Queue Stats
387W - 432L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,437
590
10,690
16,122
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
XCredinX
Ne Zha
13
2 / 2 / 5
9,299
581
6,998
10,514
4,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
14
4 / 4 / 3
9,828
614
13,621
14,587
8,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SoapyRose
Artemis
15
5 / 2 / 4
10,793
675
14,185
9,470
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 6
10,123
633
7,078
14,205
15,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 5
10,491
656
11,192
11,387
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Artemis
SoapyRose
Artemis
5
2
4
3.5
W
2
1
6
5
L
Ne Zha
XCredinX
Ne Zha
2
2
5
2.25
L
Anubis
4
4
3
1.38
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
32,455
41,223
Taken
35,062
30,083
Mitigated
22,077
15,240
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,690
781
0
5,961
16,122
17,032
0
7,092
8,596
0
28,764
W
Artemis
SoapyRose
Artemis
14,185
6,005
0
3,416
9,470
3,890
897
3,121
6,048
0
38,155
W
7,078
445
2,067
2,064
14,205
15,078
352
5,931
7,601
18,826
0
L
Ne Zha
XCredinX
Ne Zha
6,998
929
0
1,744
10,514
4,365
0
4,917
5,349
0
27,209
L
Anubis
13,621
943
0
7,535
14,587
8,686
15
5,658
8,671
52,667
0
W
11,192
3,710
81
2,918
11,387
3,109
1,085
4,841
6,414
56,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
31,407
174
Minions Killed
204
6
Camps Cleared
9
766,106
Distance Traveled
865,253
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,437
590
46
3
2
249,687
3
W
Artemis
10,793
675
66
4
7
291,621
4
W
Terra
10,123
633
28
2
0
297,466
6
L
Ne Zha
9,299
581
46
3
0
282,341
1
L
Anubis
9,828
614
82
5
4
234,078
3
W
Nu Wa
10,491
656
110
7
2
276,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role