Player Matchup

Set
Set
Cerberus7000
Set
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,332 Elo+
Party 1
Odin
Odin
DownwindBrush6
Odin
Level 27
God Stats
15W - 11L
1,500 SR
Queue Stats
115W - 135L
1,270 Elo+
Party 1
Anubis
Anubis
Turnover490
Anubis
Level 89
God Stats
9W - 6L
1,765 SR
Queue Stats
96W - 101L
1,416 Elo+
Party 1
Team Averages
Level 46
1,588 SR
1,339 Elo+

VS

Team Averages
Level 47
1,509 SR
1,353 Elo+
Sylvanus
Sylvanus
Gramps on PH
Sylvanus
Level 86
God Stats
4W - 7L
1,452 SR
Queue Stats
239W - 337L
1,325 Elo+
Party 2
Tiamat
Tiamat
ashtonsux456
Tiamat
Level 29
God Stats
5W - 2L
1,661 SR
Queue Stats
110W - 120L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
canguro_24
Jing Wei
Level 25
God Stats
4W - 9L
1,414 SR
Queue Stats
12W - 22L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,435
629
4,520
9,610
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 4
9,445
630
9,082
8,945
7,646
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
15
5 / 0 / 1
10,605
707
17,651
6,760
3,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gramps on PH
Sylvanus
12
1 / 0 / 1
9,190
613
4,563
14,145
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
11
0 / 5 / 1
8,147
543
6,968
13,779
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
canguro_24
Jing Wei
12
1 / 3 / 1
8,377
558
2,856
11,047
3,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
2
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
2
0
4
4
L
Sylvanus
Gramps on PH
Sylvanus
1
0
1
1.5
W
Anubis
5
0
1
5.5
L
Tiamat
0
5
1
0.1
L
Jing Wei
canguro_24
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,253
Damage
14,387
25,315
Taken
38,971
14,938
Mitigated
25,233
7,696
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,520
2,169
0
2,184
9,610
3,475
0
4,225
5,385
0
21,800
W
9,082
1,088
0
1,133
8,945
7,646
623
4,931
4,014
0
35,711
L
Sylvanus
Gramps on PH
Sylvanus
4,563
1,573
2,344
4,528
14,145
15,262
0
5,700
8,445
13,324
0
W
Anubis
17,651
385
0
4,379
6,760
3,817
1,289
3,742
3,018
58,394
0
L
Tiamat
6,968
562
0
2,422
13,779
6,769
0
7,258
6,521
34,513
0
L
Jing Wei
canguro_24
Jing Wei
2,856
1,923
0
1,609
11,047
3,202
0
5,313
5,734
0
17,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
25,714
186
Minions Killed
116
8
Camps Cleared
5
804,417
Distance Traveled
766,394
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,435
629
33
2
1
268,440
1
W
Odin
9,445
630
55
4
4
281,256
0
L
Sylvanus
9,190
613
26
2
1
249,224
1
W
Anubis
10,605
707
98
7
3
254,721
4
L
Tiamat
8,147
543
58
4
2
240,168
2
L
Jing Wei
8,377
558
32
2
2
277,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role