Player Matchup

Ares
Ares
DrNoLife12
Ares
Level 23
God Stats
6W - 4L
1,548 SR
Queue Stats
30W - 39L
1,414 Elo+
Solo
Set
Set
Name101010
Set
Level 17
God Stats
6W - 4L
1,269 SR
Queue Stats
23W - 21L
1,403 Elo+
Solo
King Arthur
King Arthur
Squeebu
King Arthur
Level 15
God Stats
2W - 2L
1,359 SR
Queue Stats
4W - 3L
1,390 Elo+
Party 2
Izanami
Izanami
catdumpling
Izanami
Level 20
God Stats
6W - 6L
1,482 SR
Queue Stats
12W - 15L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
potatothieff
Kukulkan
Level 17
God Stats
1W - 0L
1,198 SR
Queue Stats
9W - 8L
1,420 Elo+
Party 2
Team Averages
Level 18
1,371 SR
1,395 Elo+

VS

Team Averages
Level 13
1,410 SR
1,216 Elo+
Jormungandr
Jormungandr
CantDie
Jormungandr
Level 23
God Stats
1W - 1L
1,531 SR
Queue Stats
19W - 27L
1,390 Elo+
Solo
Artemis
Artemis
KwAd17
Artemis
Level 5
God Stats
0W - 4L
1,311 SR
Queue Stats
0W - 4L
1,262 Elo+
Party 1
Persephone
Persephone
Teravangian
Persephone
Level 28
God Stats
2W - 6L
1,211 SR
Queue Stats
110W - 151L
1,142 Elo+
Party 1
Pele
Pele
Zeredel
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,142 Elo+
Party 1
Loki
Loki
zZMercyZz
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
10,492
525
5,094
11,865
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
17 / 3 / 2
12,498
625
18,023
14,139
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
Squeebu
King Arthur
17
2 / 2 / 3
10,665
533
6,686
13,246
8,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
catdumpling
Izanami
16
9 / 3 / 6
10,666
533
15,513
20,065
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
potatothieff
Kukulkan
15
3 / 2 / 3
10,218
511
7,000
6,857
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CantDie
Jormungandr
12
1 / 4 / 3
8,440
422
5,132
15,253
13,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
KwAd17
Artemis
12
2 / 12 / 1
7,675
384
10,721
14,773
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Teravangian
Persephone
13
1 / 6 / 2
8,358
418
7,769
10,052
2,203
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Zeredel
Pele
15
5 / 6 / 0
9,444
472
11,585
15,383
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
13
1 / 7 / 5
8,626
431
6,627
14,124
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
35
Kills
10
11
Deaths
35
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CantDie
Jormungandr
1
4
3
0.63
W
4
1
9
8.5
L
Artemis
KwAd17
Artemis
2
12
1
0.21
W
17
3
2
6
W
King Arthur
Squeebu
King Arthur
2
2
3
1.75
L
Persephone
Teravangian
Persephone
1
6
2
0.33
L
Pele
Zeredel
Pele
5
6
0
0.83
W
Izanami
catdumpling
Izanami
9
3
6
4
W
Kukulkan
potatothieff
Kukulkan
3
2
3
2.25
L
Loki
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,316
Damage
41,834
66,172
Taken
69,585
42,204
Mitigated
31,026
20,436
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CantDie
Jormungandr
5,132
970
0
250
15,253
13,767
242
5,137
10,116
30,170
0
W
5,094
182
0
2,207
11,865
13,139
750
3,721
7,924
26,838
0
L
Artemis
KwAd17
Artemis
10,721
7,075
0
1,088
14,773
3,132
0
1,772
13,001
0
27,924
W
18,023
10,072
0
4,310
14,139
9,094
2,590
2,358
11,764
0
79,765
W
King Arthur
Squeebu
King Arthur
6,686
545
0
4,478
13,246
8,211
1,400
603
12,643
0
57,670
L
Persephone
Teravangian
Persephone
7,769
876
0
1,263
10,052
2,203
219
1,360
8,686
28,298
0
L
Pele
Zeredel
Pele
11,585
2,536
0
1,502
15,383
6,933
699
1,762
13,621
0
52,060
W
Izanami
catdumpling
Izanami
15,513
13,195
0
9,441
20,065
8,865
2,114
4,294
15,771
0
76,766
W
Kukulkan
potatothieff
Kukulkan
7,000
1,275
0
0
6,857
2,895
2,049
1,696
5,107
58,358
0
L
Loki
6,627
1,725
0
3,624
14,124
4,991
0
2,063
12,061
0
48,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,539
Gold Earned
42,543
497
Minions Killed
302
0
Camps Cleared
0
1,934,581
Distance Traveled
1,662,198
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,440
422
57
3
0
405,192
6
W
Ares
10,492
525
38
2
0
398,704
4
L
Artemis
7,675
384
44
2
0
285,604
0
W
Set
12,498
625
116
6
0
396,327
0
W
King Arthur
10,665
533
98
5
0
404,117
0
L
Persephone
8,358
418
43
2
0
321,395
0
L
Pele
9,444
472
75
4
0
329,720
0
W
Izanami
10,666
533
132
7
0
348,145
1
W
Kukulkan
10,218
511
113
6
0
387,288
1
L
Loki
8,626
431
83
4
0
320,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role