Player Matchup

Kali
Kali
AhhTherese
Kali
Level 6
God Stats
2W - 0L
1,802 SR
Queue Stats
10W - 4L
1,705 Elo+
Party 3
Janus
Janus
Arty Aikido
Janus
Level 42
God Stats
1W - 2L
1,192 SR
Queue Stats
127W - 112L
1,569 Elo+
Party 3
Ymir
Ymir
Hyfearion
Ymir
Level 28
God Stats
1W - 2L
1,267 SR
Queue Stats
89W - 100L
1,498 Elo+
Party 1
Skadi
Skadi
Megladonis
Skadi
Level 29
God Stats
3W - 1L
1,317 SR
Queue Stats
68W - 68L
1,488 Elo+
Party 1
Neith
Neith
Patchar19
Neith
Level 26
God Stats
5W - 4L
1,677 SR
Queue Stats
72W - 53L
1,570 Elo+
Party 3
Team Averages
Level 26
1,451 SR
1,566 Elo+

VS

Team Averages
Level 22
1,573 SR
1,503 Elo+
Janus
Janus
Aurcko
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 88L
1,513 Elo+
Solo
Hercules
Hercules
BaNzi296
Hercules
Level 21
God Stats
13W - 12L
1,575 SR
Queue Stats
25W - 32L
1,500 Elo+
Solo
Ares
Ares
N8TE_22
Ares
Level 18
God Stats
1W - 1L
1,470 SR
Queue Stats
9W - 13L
1,382 Elo+
Solo
Freya
Freya
NoobShutUpAnRun
Freya
Level 25
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 5L
1,560 Elo+
Party 2
Ratatoskr
Ratatoskr
Oogruk
Ratatoskr
Level 16
God Stats
2W - 4L
1,617 SR
Queue Stats
24W - 19L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 1 / 1
10,344
796
11,290
13,370
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 3
6,444
496
4,732
7,256
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 3 / 3
6,019
463
1,773
9,057
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
10
1 / 0 / 3
6,343
488
6,760
3,194
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Patchar19
Neith
15
2 / 0 / 1
8,434
649
6,304
4,715
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aurcko
Janus
11
1 / 7 / 4
6,310
485
5,916
7,073
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
BaNzi296
Hercules
11
1 / 2 / 1
5,534
426
2,146
12,167
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
N8TE_22
Ares
9
1 / 3 / 2
5,385
414
3,214
10,791
3,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
2 / 5 / 1
5,462
420
5,781
8,257
2,146
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Oogruk
Ratatoskr
10
6 / 5 / 2
7,316
563
4,881
8,006
2,711
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
22
Kills
11
11
Deaths
22
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
18
1
1
18.5
W
0
7
3
0.21
L
Janus
Aurcko
Janus
1
7
4
0.43
L
Hercules
BaNzi296
Hercules
1
2
1
0.75
W
Ymir
1
3
3
0.83
W
Skadi
1
0
3
2.5
L
Ares
N8TE_22
Ares
1
3
2
0.67
L
2
5
1
0.5
L
Ratatoskr
Oogruk
Ratatoskr
6
5
2
1.4
W
Neith
Patchar19
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
21,938
37,592
Taken
46,294
16,754
Mitigated
16,138
13,957
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,290
7,067
0
8,487
13,370
7,015
1,009
2,191
11,051
0
55,027
W
4,732
535
0
1,050
7,256
2,135
216
3,465
3,463
28,898
0
L
Janus
Aurcko
Janus
5,916
625
0
364
7,073
1,477
0
1,979
4,876
31,498
0
L
Hercules
BaNzi296
Hercules
2,146
451
0
5,811
12,167
5,915
0
1,271
10,784
0
19,401
W
Ymir
1,773
611
0
724
9,057
4,435
521
6,712
2,345
13,861
0
W
Skadi
6,760
3,376
0
1,030
3,194
947
1,060
1,135
2,059
0
30,405
L
Ares
N8TE_22
Ares
3,214
215
0
1,480
10,791
3,889
0
945
9,846
15,190
0
L
5,781
2,137
0
1,440
8,257
2,146
0
722
7,535
24,451
0
L
Ratatoskr
Oogruk
Ratatoskr
4,881
823
0
798
8,006
2,711
0
1,156
6,748
0
34,610
W
Neith
Patchar19
Neith
6,304
2,268
0
2,666
4,715
2,222
1,540
882
3,763
0
58,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
30,007
349
Minions Killed
235
0
Camps Cleared
0
1,110,328
Distance Traveled
1,194,077
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,344
796
97
7
0
262,450
0
W
Janus
6,444
496
50
4
0
209,066
2
L
Janus
6,310
485
49
4
0
212,450
0
L
Hercules
5,534
426
39
3
0
254,138
1
W
Ymir
6,019
463
29
2
0
228,843
2
W
Skadi
6,343
488
49
4
0
185,441
0
L
Ares
5,385
414
23
2
0
242,557
4
L
Freya
5,462
420
54
4
0
217,947
0
L
Ratatoskr
7,316
563
70
5
0
266,985
3
W
Neith
8,434
649
124
10
0
224,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role