Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ImmortalHydra93
Athena
Level 159
God Stats
1W - 2L
1,550 SR
Queue Stats
116W - 104L
1,503 Elo+
Solo
Sol
Sol
Jahownd
Sol
Level 153
God Stats
2W - 0L
1,407 SR
Queue Stats
93W - 80L
1,510 Elo+
Solo
Eset
Eset
Sameezy
Eset
Level 118
God Stats
2W - 1L
1,453 SR
Queue Stats
21W - 16L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
iHUMALIEN
Zhong Kui
Level 120
God Stats
1W - 1L
1,321 SR
Queue Stats
77W - 86L
1,516 Elo+
Solo
Team Averages
Level 142
1,446 SR
1,515 Elo+

VS

Team Averages
Level 118
1,558 SR
1,485 Elo+
He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BeefHand
Pele
Level 160
God Stats
5W - 1L
1,965 SR
Queue Stats
893W - 935L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Da_Fuzz1324
Gilgamesh
Level 109
God Stats
10W - 21L
1,337 SR
Queue Stats
568W - 553L
1,481 Elo+
Party 1
Poseidon
Poseidon
NeXt_Mario
Poseidon
Level 95
God Stats
7W - 10L
1,490 SR
Queue Stats
647W - 653L
1,443 Elo+
Party 1
Chaac
Chaac
Phillipides
Chaac
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 115L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 3 / 20
9,501
864
11,484
20,923
24,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 4 / 24
9,521
866
7,927
19,455
18,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
7 / 5 / 9
9,921
902
10,098
11,562
4,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
Sameezy
Eset
17
7 / 4 / 13
10,080
916
17,531
9,714
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
iHUMALIEN
Zhong Kui
18
8 / 3 / 12
10,529
957
11,149
13,699
9,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 7 / 7
8,316
756
13,825
10,560
3,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
3 / 6 / 8
8,459
769
9,165
10,688
3,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Da_Fuzz1324
Gilgamesh
13
2 / 6 / 8
8,441
767
9,058
16,929
7,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
NeXt_Mario
Poseidon
15
5 / 5 / 7
9,001
818
9,706
9,957
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 11
9,939
904
11,273
16,039
16,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
60
26
Kills
19
19
Deaths
27
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
20
4.33
L
He Bo
 
He Bo
4
7
7
1.07
L
Pele
3
6
8
1.17
L
Gilgamesh
Da_Fuzz1324
Gilgamesh
2
6
8
1
W
1
4
24
3.25
W
Sol
7
5
9
2.3
L
Poseidon
NeXt_Mario
Poseidon
5
5
7
1.7
L
5
3
11
3.5
W
Eset
Sameezy
Eset
7
4
13
3.38
W
Zhong Kui
iHUMALIEN
Zhong Kui
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,189
Damage
53,027
75,353
Taken
64,173
62,420
Mitigated
35,508
25,156
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,484
2,500
1,488
8,026
20,923
24,685
472
7,042
13,666
0
15,090
L
He Bo
 
He Bo
13,825
573
220
807
10,560
3,787
486
7,702
2,406
18,853
0
L
Pele
9,165
1,654
952
2,009
10,688
3,849
135
7,314
3,070
0
16,269
L
Gilgamesh
Da_Fuzz1324
Gilgamesh
9,058
1,826
415
2,070
16,929
7,847
306
13,323
3,159
0
19,041
W
7,927
2,207
875
5,326
19,455
18,920
75
5,073
14,138
15,168
0
W
Sol
10,098
3,055
0
2,258
11,562
4,704
2,216
4,605
6,584
22,693
0
L
Poseidon
NeXt_Mario
Poseidon
9,706
1,334
1,079
2,737
9,957
3,491
448
6,126
3,390
17,494
0
L
11,273
1,339
497
8,107
16,039
16,534
464
11,722
3,756
0
22,307
W
Eset
Sameezy
Eset
17,531
1,966
1,237
635
9,714
4,511
1,175
2,359
7,099
27,465
0
W
Zhong Kui
iHUMALIEN
Zhong Kui
11,149
860
1,566
3,745
13,699
9,600
899
4,062
9,132
29,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
44,156
110
Minions Killed
92
0
Camps Cleared
0
1,042,706
Distance Traveled
988,501
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,501
864
8
1
0
231,022
4
L
He Bo
8,316
756
8
1
0
156,123
4
L
Pele
8,459
769
19
2
0
228,045
0
L
Gilgamesh
8,441
767
22
2
0
213,645
0
W
Athena
9,521
866
15
1
0
220,347
2
W
Sol
9,921
902
18
2
0
164,274
0
L
Poseidon
9,001
818
14
1
0
187,237
0
L
Chaac
9,939
904
29
3
0
203,451
0
W
Eset
10,080
916
24
2
0
201,614
1
W
Zhong Kui
10,529
957
45
4
0
225,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role