Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Barbaro_brutal21
Cerberus
Level 68
God Stats
20W - 25L
1,460 SR
Queue Stats
453W - 496L
1,439 Elo+
Solo
Da Ji
Da Ji
DwellingDetailz
Da Ji
Level 123
God Stats
22W - 32L
1,418 SR
Queue Stats
623W - 675L
1,435 Elo+
Solo
Scylla
Scylla
OxlongMike96
Scylla
Level 82
God Stats
151W - 172L
1,463 SR
Queue Stats
176W - 200L
1,453 Elo+
Solo
Charybdis
Charybdis
XNeonSkywalkerX
Charybdis
Level 85
God Stats
6W - 9L
1,523 SR
Queue Stats
172W - 187L
1,461 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,458 Elo+

VS

Team Averages
Level 86
1,442 SR
1,440 Elo+
Izanami
Izanami
AngeLitoXmeN
Izanami
Level 86
God Stats
21W - 19L
1,525 SR
Queue Stats
594W - 627L
1,408 Elo+
Solo
Hercules
Hercules
FancyPantsMTG
Hercules
Level 115
God Stats
11W - 13L
1,461 SR
Queue Stats
200W - 220L
1,437 Elo+
Solo
Scylla
Scylla
LadyLethargy
Scylla
Level 57
God Stats
1W - 3L
1,532 SR
Queue Stats
32W - 31L
1,440 Elo+
Solo
Ymir
Ymir
THEALMIGHTY666
Ymir
Level 85
God Stats
0W - 2L
1,217 SR
Queue Stats
91W - 97L
1,432 Elo+
Solo
Fenrir
Fenrir
TariqH2021
Fenrir
Level 85
God Stats
31W - 31L
1,475 SR
Queue Stats
865W - 994L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
13 / 1 / 14
15,263
1,174
31,002
10,122
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 2 / 22
13,102
1,008
16,593
15,733
22,261
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 5 / 14
13,913
1,070
17,272
14,265
7,562
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
20
10 / 4 / 12
13,814
1,063
19,556
13,439
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XNeonSkywalkerX
Charybdis
20
1 / 1 / 23
12,972
998
14,788
8,777
3,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngeLitoXmeN
Izanami
19
3 / 8 / 5
12,787
984
19,707
20,974
7,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
FancyPantsMTG
Hercules
18
4 / 9 / 3
11,881
914
10,482
25,370
15,970
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
20
1 / 11 / 7
12,640
972
9,715
23,072
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 9
12,910
993
10,825
21,639
12,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
TariqH2021
Fenrir
18
2 / 5 / 4
11,772
906
4,580
17,577
5,813
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
36
Kills
13
13
Deaths
36
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
1
14
20
L
Izanami
AngeLitoXmeN
Izanami
3
8
5
0.69
W
3
2
22
7
W
9
5
14
3.2
L
Hercules
FancyPantsMTG
Hercules
4
9
3
0.61
L
Scylla
1
11
7
0.41
W
Scylla
10
4
12
4
L
3
3
9
2.5
L
Fenrir
TariqH2021
Fenrir
2
5
4
0.8
W
Charybdis
XNeonSkywalkerX
Charybdis
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,211
Damage
55,309
62,336
Taken
108,632
43,798
Mitigated
49,295
11,939
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
31,002
1,216
3,584
3,052
10,122
4,675
0
3,613
6,509
61,872
0
L
Izanami
AngeLitoXmeN
Izanami
19,707
16,227
0
1,281
20,974
7,230
0
14,533
6,441
0
57,117
W
16,593
873
0
3,960
15,733
22,261
0
5,140
10,593
31,170
0
W
17,272
2,638
0
0
14,265
7,562
0
4,750
9,515
0
26,448
L
Hercules
FancyPantsMTG
Hercules
10,482
2,826
0
2,908
25,370
15,970
0
15,286
10,084
328
16,258
L
Scylla
9,715
1,200
0
636
23,072
7,937
0
13,841
9,231
42,179
0
W
Scylla
19,556
695
255
652
13,439
5,583
0
4,645
8,794
35,952
0
L
10,825
1,051
256
525
21,639
12,345
0
12,666
8,973
30,339
0
L
Fenrir
TariqH2021
Fenrir
4,580
1,227
22
942
17,577
5,813
0
10,825
6,752
0
11,022
W
Charybdis
XNeonSkywalkerX
Charybdis
14,788
4,884
18
418
8,777
3,717
0
2,720
6,057
0
44,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,064
Gold Earned
61,990
244
Minions Killed
216
5
Camps Cleared
7
1,252,999
Distance Traveled
1,112,885
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,263
1,174
72
6
2
256,421
0
L
Izanami
12,787
984
79
6
4
197,175
0
W
Cerberus
13,102
1,008
42
3
2
273,010
2
W
Da Ji
13,913
1,070
19
1
1
232,347
3
L
Hercules
11,881
914
9
1
1
212,756
0
L
Scylla
12,640
972
67
5
1
244,858
0
W
Scylla
13,814
1,063
40
3
0
255,092
0
L
Ymir
12,910
993
54
4
0
250,874
0
L
Fenrir
11,772
906
7
1
1
207,222
0
W
Charybdis
12,972
998
71
5
0
236,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role