Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Xhimo
Cthulhu
Level 79
God Stats
1W - 0L
1,805 SR
Queue Stats
43W - 36L
1,557 Elo+
Party 1
Khepri
Khepri
rickmander
Khepri
Level 62
God Stats
7W - 11L
1,332 SR
Queue Stats
363W - 346L
1,399 Elo+
Party 1
Cupid
Cupid
xHOLLYWOODx01
Cupid
Level 89
God Stats
27W - 29L
1,498 SR
Queue Stats
740W - 778L
1,485 Elo+
Party 1
Team Averages
Level 96
1,527 SR
1,488 Elo+

VS

Team Averages
Level 82
1,494 SR
1,603 Elo+
Yemoja
Yemoja
BSaeko11
Yemoja
Level 59
God Stats
0W - 1L
1,931 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Set
Set
CarlosGM34
Set
Level 82
God Stats
3W - 5L
1,382 SR
Queue Stats
385W - 396L
1,567 Elo+
Solo
Hades
Hades
Dante2102
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,560 Elo+
Solo
Odin
Odin
THEABA
Odin
Level 66
God Stats
1W - 2L
1,268 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Rama
Rama
ZaCHEMISTer
Rama
Level 74
God Stats
1W - 3L
1,389 SR
Queue Stats
165W - 157L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 1 / 4
8,047
732
8,560
6,936
4,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
 
Thanatos
12
6 / 0 / 2
7,403
673
3,560
4,760
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Xhimo
Cthulhu
10
1 / 3 / 0
6,143
558
5,315
9,118
7,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
rickmander
Khepri
9
1 / 3 / 4
5,428
493
1,071
5,494
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 4
6,375
580
4,617
6,658
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BSaeko11
Yemoja
6
0 / 5 / 2
4,373
398
2,656
5,141
1,046
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 3
6,096
554
2,717
8,447
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Dante2102
Hades
8
2 / 5 / 1
5,276
480
3,908
7,340
2,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
THEABA
Odin
11
3 / 2 / 1
6,037
549
3,926
6,671
3,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 1
5,584
508
3,059
5,920
1,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
20
Kills
9
9
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
4
11
W
Thanatos
 
Thanatos
6
0
2
7
L
Yemoja
BSaeko11
Yemoja
0
5
2
0.2
L
2
4
3
0.88
L
Hades
Dante2102
Hades
2
5
1
0.5
L
Odin
THEABA
Odin
3
2
1
1.75
W
Cthulhu
Xhimo
Cthulhu
1
3
0
0.33
L
2
4
1
0.63
W
Khepri
rickmander
Khepri
1
3
4
1
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
16,266
32,966
Taken
33,519
17,224
Mitigated
10,591
15,754
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,560
1,058
0
4,592
6,936
4,036
0
2,056
4,880
46,410
0
W
Thanatos
 
Thanatos
3,560
736
0
5,693
4,760
1,378
642
595
4,165
0
43,930
L
Yemoja
BSaeko11
Yemoja
2,656
970
259
253
5,141
1,046
0
3,254
1,848
7,358
0
L
2,717
1,476
0
1,853
8,447
2,622
0
3,491
4,956
0
26,414
L
Hades
Dante2102
Hades
3,908
833
101
1,628
7,340
2,212
274
2,822
4,496
21,030
0
L
Odin
THEABA
Odin
3,926
996
0
2,018
6,671
3,366
0
4,676
1,943
3,969
20,220
W
Cthulhu
Xhimo
Cthulhu
5,315
968
0
3,168
9,118
7,917
62
2,167
6,951
30,254
0
L
3,059
1,984
0
1,294
5,920
1,345
614
470
5,330
0
26,435
W
Khepri
rickmander
Khepri
1,071
84
93
285
5,494
2,083
178
847
4,647
13,138
0
W
4,617
2,663
0
1,923
6,658
1,810
1,188
1,772
4,886
0
32,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
27,366
329
Minions Killed
224
0
Camps Cleared
0
1,084,620
Distance Traveled
953,461
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,047
732
91
8
0
214,367
2
W
Thanatos
7,403
673
80
7
0
230,776
4
L
Yemoja
4,373
398
14
1
0
184,614
0
L
Set
6,096
554
63
6
0
221,626
2
L
Hades
5,276
480
38
3
0
209,045
0
L
Odin
6,037
549
56
5
0
164,379
1
W
Cthulhu
6,143
558
70
6
0
192,148
1
L
Rama
5,584
508
53
5
0
173,797
2
W
Khepri
5,428
493
21
2
0
237,604
5
W
Cupid
6,375
580
67
6
0
209,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role