Player Matchup

Jormungandr
Jormungandr
JulesTheFather
Jormungandr
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
111W - 149L
1,392 Elo+
Party 1
Bakasura
Bakasura
ZolrFlare
Bakasura
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 23L
1,377 Elo+
Solo
Ra
Ra
ajr29
Ra
Level 28
God Stats
1W - 7L
1,260 SR
Queue Stats
1W - 9L
1,174 Elo+
Solo
Medusa
Medusa
miguel00789
Medusa
Level 57
God Stats
1W - 4L
1,444 SR
Queue Stats
266W - 331L
1,400 Elo+
Party 1
Odin
Odin
noobsmiter69420
Odin
Level 6
God Stats
2W - 3L
1,537 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 1
Team Averages
Level 27
1,499 SR
1,372 Elo+

VS

Team Averages
Level 14
1,546 SR
1,333 Elo+
Kukulkan
Kukulkan
Foxtrot0133
Kukulkan
Level 23
God Stats
20W - 28L
1,242 SR
Queue Stats
20W - 28L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
Goosesqueezer
Baron Samedi
Level 17
God Stats
2W - 0L
1,919 SR
Queue Stats
13W - 11L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
Jebus95
Erlang Shen
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MAR1SSA
Ah Muzen Cab
Level 7
God Stats
2W - 1L
1,864 SR
Queue Stats
60W - 45L
1,498 Elo+
Solo
Loki
Loki
MunnyPouch
Loki
Level 16
God Stats
4W - 7L
1,205 SR
Queue Stats
12W - 15L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JulesTheFather
Jormungandr
12
2 / 11 / 5
8,617
392
10,046
29,460
32,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
ZolrFlare
Bakasura
13
4 / 11 / 4
9,001
409
8,039
21,941
8,016
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
15
7 / 9 / 3
10,770
490
14,814
17,699
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
3 / 7 / 2
9,652
439
10,949
20,066
7,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 7 / 6
9,270
421
7,894
19,326
18,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Foxtrot0133
Kukulkan
16
7 / 3 / 14
10,966
498
17,012
11,624
4,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Goosesqueezer
Baron Samedi
17
8 / 0 / 27
11,560
525
17,321
21,120
29,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Jebus95
Erlang Shen
16
6 / 5 / 7
10,920
496
11,308
15,982
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MAR1SSA
Ah Muzen Cab
19
23 / 3 / 15
13,503
614
39,314
22,373
10,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 10 / 7
9,192
418
6,251
15,248
5,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
19
Kills
45
45
Deaths
21
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Foxtrot0133
Kukulkan
7
3
14
4.67
W
Baron Samedi
Goosesqueezer
Baron Samedi
8
0
27
21.5
W
Erlang Shen
Jebus95
Erlang Shen
6
5
7
1.9
L
Jormungandr
JulesTheFather
Jormungandr
2
11
5
0.41
W
Ah Muzen Cab
MAR1SSA
Ah Muzen Cab
23
3
15
10.17
W
1
10
7
0.45
L
Bakasura
ZolrFlare
Bakasura
4
11
4
0.55
L
Ra
7
9
3
0.94
L
Medusa
3
7
2
0.57
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,742
Damage
91,206
108,492
Taken
86,347
74,143
Mitigated
61,181
19,686
Healing
32,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Foxtrot0133
Kukulkan
17,012
1,705
841
3,399
11,624
4,938
636
1,503
10,067
72,230
0
W
Baron Samedi
Goosesqueezer
Baron Samedi
17,321
2,398
4,312
10,395
21,120
29,401
1,520
6,075
14,532
40,261
0
W
Erlang Shen
Jebus95
Erlang Shen
11,308
5,845
0
5,149
15,982
10,514
2,037
4,522
11,073
0
47,963
L
Jormungandr
JulesTheFather
Jormungandr
10,046
2,309
0
2,256
29,460
32,129
143
11,267
18,193
22,685
0
W
Ah Muzen Cab
MAR1SSA
Ah Muzen Cab
39,314
19,613
0
7,405
22,373
10,550
5,396
7,094
14,676
0
126,425
W
6,251
2,295
0
555
15,248
5,778
1,025
4,532
10,559
0
33,945
L
Bakasura
ZolrFlare
Bakasura
8,039
5,316
0
4,635
21,941
8,016
0
4,872
17,069
0
28,261
L
Ra
14,814
1,143
1,722
4,665
17,699
7,672
1,680
5,643
12,056
67,264
0
L
Medusa
10,949
4,571
0
3,493
20,066
7,446
890
6,676
13,390
0
62,251
L
7,894
2,225
0
2,915
19,326
18,880
320
5,875
13,451
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
56,141
373
Minions Killed
415
0
Camps Cleared
0
1,751,655
Distance Traveled
2,028,528
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,966
498
114
5
0
442,737
0
W
Baron Samedi
11,560
525
41
2
0
384,202
4
W
Erlang Shen
10,920
496
78
4
0
387,044
1
L
Jormungandr
8,617
392
36
2
0
290,110
1
W
Ah Muzen Cab
13,503
614
140
6
0
418,008
1
W
Loki
9,192
418
42
2
0
396,537
0
L
Bakasura
9,001
409
59
3
0
401,411
4
L
Ra
10,770
490
103
5
0
353,055
0
L
Medusa
9,652
439
118
5
0
392,027
7
L
Odin
9,270
421
57
3
0
315,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role