Player Matchup

Kukulkan
Kukulkan
Animated_Pop
Kukulkan
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Hades
Hades
Impluse12
Hades
Level 26
God Stats
12W - 9L
1,490 SR
Queue Stats
226W - 228L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
ObviousGamer_
Gilgamesh
Level 6
God Stats
9W - 2L
1,634 SR
Queue Stats
22W - 15L
1,473 Elo+
Party 2
Zeus
Zeus
Oh_ur_Raging_
Zeus
Level 29
God Stats
4W - 6L
1,482 SR
Queue Stats
188W - 218L
1,393 Elo+
Party 2
Medusa
Medusa
oFFicial_KILLION
Medusa
Level 59
God Stats
18W - 11L
1,638 SR
Queue Stats
31W - 20L
1,534 Elo+
Party 3
Team Averages
Level 25
1,549 SR
1,468 Elo+

VS

Team Averages
Level 22
1,435 SR
1,340 Elo+
Awilix
Awilix
ApartAtom410114
Awilix
Level 26
God Stats
3W - 6L
1,598 SR
Queue Stats
219W - 247L
1,407 Elo+
Solo
Sobek
Sobek
DrtyWhitePig
Sobek
Level 17
God Stats
0W - 1L
1,120 SR
Queue Stats
8W - 11L
1,357 Elo+
Party 1
Medusa
Medusa
RichMOOLA
Medusa
Level 16
God Stats
17W - 21L
1,474 SR
Queue Stats
40W - 42L
1,432 Elo+
Solo
Thanatos
Thanatos
ThuggishMoon17
Thanatos
Level 22
God Stats
6W - 9L
1,248 SR
Queue Stats
6W - 9L
1,218 Elo+
Party 1
Zeus
Zeus
WzrdCastTTV
Zeus
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 20L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animated_Pop
Kukulkan
20
2 / 3 / 26
12,528
964
8,581
7,185
3,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Impluse12
Hades
20
13 / 4 / 23
14,976
1,152
24,742
16,415
10,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ObviousGamer_
Gilgamesh
20
2 / 4 / 24
12,393
953
10,907
17,226
8,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 3 / 19
14,576
1,121
23,262
12,958
4,202
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 4 / 14
14,037
1,080
28,177
16,547
6,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 8
11,537
887
6,651
24,111
11,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 7 / 11
12,129
933
7,042
27,867
39,425
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
RichMOOLA
Medusa
20
2 / 8 / 8
12,475
960
16,346
20,390
10,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
20
11 / 10 / 3
15,267
1,174
14,389
20,016
9,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 6 / 6
13,241
1,019
21,801
11,920
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
54
41
Kills
18
18
Deaths
42
106
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Animated_Pop
Kukulkan
2
3
26
5
L
0
11
8
0.36
L
0
7
11
0.79
W
Hades
Impluse12
Hades
13
4
23
6.13
W
Gilgamesh
ObviousGamer_
Gilgamesh
2
4
24
3.5
W
13
3
19
7.5
L
Medusa
RichMOOLA
Medusa
2
8
8
0.75
L
Thanatos
11
10
3
1.25
L
5
6
6
1.33
W
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,669
Damage
66,229
70,331
Taken
104,304
32,266
Mitigated
75,078
9,927
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Animated_Pop
Kukulkan
8,581
1,192
61
580
7,185
3,296
0
2,553
4,632
18,720
0
L
6,651
2,390
0
0
24,111
11,137
0
13,688
10,423
0
37,022
L
7,042
399
0
1,068
27,867
39,425
0
14,643
13,224
19,831
0
W
Hades
Impluse12
Hades
24,742
1,799
68
4,780
16,415
10,395
0
5,829
10,586
43,086
0
W
Gilgamesh
ObviousGamer_
Gilgamesh
10,907
1,972
0
43
17,226
8,208
0
9,349
7,877
0
22,806
W
23,262
5,596
0
1,434
12,958
4,202
0
5,488
7,470
46,805
0
L
Medusa
RichMOOLA
Medusa
16,346
12,390
0
906
20,390
10,308
0
10,427
9,963
0
36,994
L
Thanatos
14,389
2,108
0
8,880
20,016
9,651
0
10,134
9,882
0
46,190
L
21,801
2,055
0
428
11,920
4,557
0
7,693
4,227
52,751
0
W
28,177
14,357
279
2,682
16,547
6,165
0
5,624
10,923
0
68,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,510
Gold Earned
64,649
248
Minions Killed
264
5
Camps Cleared
11
1,060,537
Distance Traveled
1,228,259
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,528
964
18
1
0
156,285
0
L
Awilix
11,537
887
49
4
2
259,902
0
L
Sobek
12,129
933
26
2
0
268,416
1
W
Hades
14,976
1,152
51
4
1
213,728
0
W
Gilgamesh
12,393
953
19
1
0
243,178
0
W
Zeus
14,576
1,121
71
5
3
229,306
0
L
Medusa
12,475
960
28
2
3
222,784
0
L
Thanatos
15,267
1,174
78
6
4
268,193
0
L
Zeus
13,241
1,019
83
6
2
208,964
0
W
Medusa
14,037
1,080
89
7
1
218,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role