Player Matchup

Chang'e
Chang'e
BBoutique4786
Chang'e
Level 16
God Stats
8W - 5L
1,665 SR
Queue Stats
34W - 44L
1,267 Elo+
Solo
Terra
Terra
Demonic JeStEr
Terra
Level 28
God Stats
7W - 15L
1,401 SR
Queue Stats
38W - 57L
1,267 Elo+
Solo
Achilles
Achilles
ENDGAME1998
Achilles
Level 29
God Stats
12W - 15L
1,737 SR
Queue Stats
111W - 139L
1,492 Elo+
Solo
Neith
Neith
bigboiish
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
laxguy49
Loki
Level 29
God Stats
18W - 21L
1,569 SR
Queue Stats
116W - 136L
1,299 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,365 Elo+

VS

Team Averages
Level 11
1,437 SR
1,324 Elo+
Izanami
Izanami
FBR Pennywise
Izanami
Level 30
God Stats
0W - 1L
1,184 SR
Queue Stats
10W - 10L
1,221 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoldenChips IDK
Tsukuyomi
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,143 Elo+
Party 1
Loki
Loki
i3rok3n7545
Loki
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
113W - 115L
1,257 Elo+
Solo
Kukulkan
Kukulkan
pris778
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
rhaast453
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
11 / 0 / 13
11,460
546
11,293
13,175
6,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 1 / 6
9,910
472
3,859
18,123
25,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
ENDGAME1998
Achilles
16
6 / 3 / 7
10,400
495
11,774
15,793
22,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
bigboiish
Neith
7
0 / 6 / 3
7,016
334
2,200
6,660
1,525
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
17
21 / 1 / 7
11,958
569
15,867
14,329
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
4 / 4 / 5
10,365
494
24,693
12,697
4,740
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
GoldenChips IDK
Tsukuyomi
12
3 / 13 / 0
8,195
390
12,774
16,736
6,568
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 11 / 0
7,551
360
6,149
13,946
3,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
pris778
Kukulkan
6
0 / 7 / 0
6,301
300
1,632
5,130
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
10
1 / 8 / 3
8,179
389
3,591
17,894
12,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
42
Kills
10
11
Deaths
43
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
11
0
13
17.5
W
4
1
6
7
W
Achilles
ENDGAME1998
Achilles
6
3
7
3.17
L
Izanami
4
4
5
1.63
L
Tsukuyomi
GoldenChips IDK
Tsukuyomi
3
13
0
0.23
W
Neith
bigboiish
Neith
0
6
3
0.25
L
2
11
0
0.18
W
Loki
21
1
7
24.5
L
Kukulkan
pris778
Kukulkan
0
7
0
0
L
Ares
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,993
Damage
48,839
68,080
Taken
66,403
64,180
Mitigated
29,078
27,321
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
11,293
2,403
5,294
7,764
13,175
6,001
3,694
1,250
11,925
56,227
0
W
3,859
1,184
3,488
4,440
18,123
25,957
376
810
17,313
27,790
0
W
Achilles
ENDGAME1998
Achilles
11,774
3,603
352
1,995
15,793
22,789
2,456
1,922
13,871
0
48,207
L
Izanami
24,693
19,982
62
3,074
12,697
4,740
1,141
1,183
11,275
0
75,236
L
Tsukuyomi
GoldenChips IDK
Tsukuyomi
12,774
3,216
0
283
16,736
6,568
212
4,878
11,858
0
40,115
W
Neith
bigboiish
Neith
2,200
1,793
0
651
6,660
1,525
598
194
6,466
0
12,977
L
6,149
2,092
0
618
13,946
3,990
0
2,726
11,205
0
36,673
W
Loki
15,867
5,520
0
3,337
14,329
7,908
0
1,047
13,282
0
59,988
L
Kukulkan
pris778
Kukulkan
1,632
677
0
0
5,130
1,480
116
1,348
3,782
16,201
0
L
Ares
3,591
559
0
160
17,894
12,300
131
5,017
12,748
14,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
40,591
311
Minions Killed
270
0
Camps Cleared
0
1,707,806
Distance Traveled
1,528,929
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,460
546
101
5
0
383,411
3
W
Terra
9,910
472
52
2
0
329,424
0
W
Achilles
10,400
495
73
3
0
378,042
5
L
Izanami
10,365
494
114
5
0
350,888
2
L
Tsukuyomi
8,195
390
59
3
0
332,174
0
W
Neith
7,016
334
17
1
0
194,406
1
L
Loki
7,551
360
52
2
0
320,939
0
W
Loki
11,958
569
68
3
0
422,523
0
L
Kukulkan
6,301
300
30
1
0
178,058
0
L
Ares
8,179
389
15
1
0
346,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role