Player Matchup

Izanami
Izanami
IslanderSwag
Izanami
Level 49
God Stats
4W - 0L
1,903 SR
Queue Stats
63W - 31L
1,691 Elo+
Party 1
Merlin
Merlin
KaptainKranch
Merlin
Level 18
God Stats
1W - 0L
1,616 SR
Queue Stats
10W - 5L
1,594 Elo+
Party 1
Horus
Horus
Megadude20000
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 84L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
Vayash
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
thor1n777
Baron Samedi
Level 84
God Stats
6W - 5L
1,614 SR
Queue Stats
90W - 81L
1,571 Elo+
Party 2
Team Averages
Level 56
1,627 SR
1,590 Elo+

VS

Team Averages
Level 47
1,612 SR
1,575 Elo+
Izanami
Izanami
Cinderitis
Izanami
Level 21
God Stats
10W - 8L
1,604 SR
Queue Stats
36W - 44L
1,445 Elo+
Party 4
Anhur
Anhur
SnowqueenMiggy
Anhur
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 90L
1,704 Elo+
Party 3
Achilles
Achilles
bibidibob
Achilles
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 78L
1,542 Elo+
Party 4
Ymir
Ymir
thyelf
Ymir
Level 24
God Stats
29W - 22L
1,591 SR
Queue Stats
32W - 25L
1,548 Elo+
Party 4
Poseidon
Poseidon
Κillua
Poseidon
Level 86
God Stats
13W - 13L
1,864 SR
Queue Stats
290W - 222L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IslanderSwag
Izanami
10
5 / 1 / 2
6,068
607
5,694
4,358
1,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 3
6,297
630
4,419
4,831
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 5
5,520
552
576
7,701
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Vayash
Sun Wukong
10
2 / 1 / 3
5,862
586
2,894
5,320
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
thor1n777
Baron Samedi
11
2 / 1 / 0
6,531
653
3,487
7,189
3,314
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cinderitis
Izanami
8
2 / 4 / 1
5,438
544
3,882
5,464
985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 1
5,193
519
3,321
6,196
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
bibidibob
Achilles
10
1 / 1 / 0
4,959
496
3,803
6,833
4,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
thyelf
Ymir
6
1 / 0 / 1
4,593
459
2,063
3,938
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Κillua
Poseidon
10
1 / 4 / 1
5,774
577
3,039
5,966
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cinderitis
Izanami
2
4
1
0.63
W
Izanami
IslanderSwag
Izanami
5
1
2
6
W
3
0
3
4.5
W
0
3
5
0.83
L
0
3
1
0.17
W
Sun Wukong
Vayash
Sun Wukong
2
1
3
3.5
L
Achilles
bibidibob
Achilles
1
1
0
1
W
Baron Samedi
thor1n777
Baron Samedi
2
1
0
2
L
Ymir
thyelf
Ymir
1
0
1
1.5
L
Poseidon
Κillua
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,070
Damage
16,108
29,399
Taken
28,397
12,148
Mitigated
9,695
12,101
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cinderitis
Izanami
3,882
2,353
0
720
5,464
985
0
157
5,307
0
22,279
W
Izanami
IslanderSwag
Izanami
5,694
4,460
0
1,081
4,358
1,232
2,067
774
3,584
0
33,764
W
4,419
207
0
2,225
4,831
1,291
1,005
937
3,894
32,495
0
W
576
305
657
2,374
7,701
4,588
636
1,542
6,159
0
6,416
L
3,321
1,808
0
1,724
6,196
1,468
0
2,419
3,777
0
26,086
W
Sun Wukong
Vayash
Sun Wukong
2,894
688
0
2,368
5,320
1,723
0
749
4,571
0
24,953
L
Achilles
bibidibob
Achilles
3,803
1,122
0
3,458
6,833
4,446
0
3,221
3,612
0
18,303
W
Baron Samedi
thor1n777
Baron Samedi
3,487
1,053
64
3,332
7,189
3,314
84
1,100
5,641
36,206
0
L
Ymir
thyelf
Ymir
2,063
518
0
1,772
3,938
1,466
0
0
3,938
10,482
0
L
Poseidon
Κillua
Poseidon
3,039
735
0
1,523
5,966
1,330
0
2,109
3,857
34,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
25,957
287
Minions Killed
223
0
Camps Cleared
0
925,830
Distance Traveled
816,717
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,438
544
42
4
0
173,398
1
W
Izanami
6,068
607
65
7
0
173,909
2
W
Merlin
6,297
630
66
7
0
198,014
3
W
Horus
5,520
552
14
1
0
187,798
0
L
Anhur
5,193
519
60
6
0
156,802
3
W
Sun Wukong
5,862
586
54
5
0
212,054
2
L
Achilles
4,959
496
31
3
0
186,797
1
W
Baron Samedi
6,531
653
88
9
0
154,055
1
L
Ymir
4,593
459
17
2
0
121,792
0
L
Poseidon
5,774
577
73
7
0
177,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role