Player Matchup

Sobek
Sobek
Gold I
DaNkdOuT420
Sobek
Gold I
Level 129
God Stats
15W - 21L
1,528 SR
Queue Stats
335W - 341L
1,674 MMR
Solo
Thanatos
Thanatos
Gold IV
Forsaken_Senpai
Thanatos
Gold IV
Level 107
God Stats
18W - 19L
1,617 SR
Queue Stats
29W - 30L
1,556 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
KrunchyCrispy
Ah Muzen Cab
Gold III
Level 126
God Stats
5W - 15L
1,479 SR
Queue Stats
365W - 378L
1,538 MMR
Solo
Vulcan
Vulcan
Gold I
Nookie iXi
Vulcan
Gold I
Level 159
God Stats
16W - 15L
1,683 SR
Queue Stats
382W - 383L
1,585 MMR
Solo
Jing Wei
Jing Wei
Gold II
tigerstyle22
Jing Wei
Gold II
Level 157
God Stats
8W - 3L
1,659 SR
Queue Stats
225W - 213L
1,629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,593 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,555 SR
1,597 MMR
Neith
Neith
Gold I
Mangekyo203
Neith
Gold I
Level 126
God Stats
10W - 8L
1,539 SR
Queue Stats
316W - 299L
1,623 MMR
Solo
Da Ji
Da Ji
Gold V
VirtualDragon59
Da Ji
Gold V
Level 143
God Stats
1W - 0L
1,616 SR
Queue Stats
16W - 12L
1,644 MMR
Solo
Sylvanus
Sylvanus
Gold II
YoLilHerb
Sylvanus
Gold II
Level 157
God Stats
9W - 10L
1,431 SR
Queue Stats
524W - 543L
1,535 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
phoenixmaincra
Sun Wukong
Gold III
Level 122
God Stats
17W - 21L
1,539 SR
Queue Stats
91W - 98L
1,517 MMR
Solo
Merlin
Merlin
Gold I
xeroAU
Merlin
Gold I
Level 118
God Stats
23W - 12L
1,651 SR
Queue Stats
52W - 42L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
10,080
420
9,284
27,092
33,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
18
6 / 9 / 4
12,450
519
14,559
23,109
13,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
KrunchyCrispy
Ah Muzen Cab
20
1 / 5 / 3
12,850
535
13,682
24,086
12,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Nookie iXi
Vulcan
19
3 / 5 / 3
12,100
504
12,924
14,055
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
tigerstyle22
Jing Wei
17
0 / 8 / 5
10,859
452
8,581
19,285
8,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayTiamatAthenaArtemisGilgamesh

VS

Bans
DanzaburouArtioOdinArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 9
14,986
624
19,838
15,913
7,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 5 / 13
13,518
563
14,549
20,411
9,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
YoLilHerb
Sylvanus
17
3 / 5 / 11
11,193
466
7,744
20,716
24,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
phoenixmaincra
Sun Wukong
20
6 / 1 / 8
14,211
592
22,680
31,159
15,277
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
xeroAU
Merlin
20
8 / 1 / 12
14,344
598
18,850
12,294
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
12
Kills
35
35
Deaths
13
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Thanatos
6
9
4
0.89
L
Ah Muzen Cab
KrunchyCrispy
Ah Muzen Cab
1
5
3
0.5
W
11
1
9
15.5
L
Vulcan
Nookie iXi
Vulcan
3
5
3
0.9
W
7
5
13
2.7
W
Sylvanus
YoLilHerb
Sylvanus
3
5
11
1.7
W
Sun Wukong
phoenixmaincra
Sun Wukong
6
1
8
10
L
Jing Wei
tigerstyle22
Jing Wei
0
8
5
0.31
W
Merlin
xeroAU
Merlin
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,030
Damage
83,661
107,627
Taken
100,493
72,519
Mitigated
62,785
38,338
Healing
41,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,284
847
249
7,786
27,092
33,183
161
8,206
18,572
30,995
0
L
Thanatos
14,559
5,200
0
14,239
23,109
13,266
0
4,063
18,916
0
82,397
L
Ah Muzen Cab
KrunchyCrispy
Ah Muzen Cab
13,682
4,686
0
9,006
24,086
12,001
4,332
3,936
20,078
0
99,999
W
19,838
11,580
0
8,241
15,913
7,373
4,428
2,922
12,991
0
119,150
L
Vulcan
Nookie iXi
Vulcan
12,924
4,679
0
3,170
14,055
5,730
0
4,867
8,879
90,421
0
W
14,549
3,611
0
6,656
20,411
9,469
1,766
2,731
17,680
0
87,703
W
Sylvanus
YoLilHerb
Sylvanus
7,744
2,557
3,132
5,134
20,716
24,127
17
10,189
10,527
24,104
7,583
W
Sun Wukong
phoenixmaincra
Sun Wukong
22,680
7,179
0
15,123
31,159
15,277
1,234
4,477
26,682
0
102,732
L
Jing Wei
tigerstyle22
Jing Wei
8,581
4,866
0
3,888
19,285
8,339
770
3,726
15,515
0
81,167
W
Merlin
xeroAU
Merlin
18,850
861
0
2,997
12,294
6,539
1,733
5,131
7,163
124,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
68,252
654
Minions Killed
746
0
Camps Cleared
0
2,101,539
Distance Traveled
2,198,446
29
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,080
420
30
1
0
438,820
13
L
Thanatos
12,450
519
120
5
0
370,035
6
L
Ah Muzen Cab
12,850
535
195
8
0
410,936
2
W
Neith
14,986
624
183
8
0
434,641
8
L
Vulcan
12,100
504
155
6
0
460,162
5
W
Da Ji
13,518
563
121
5
0
422,389
6
W
Sylvanus
11,193
466
34
1
0
413,293
9
W
Sun Wukong
14,211
592
198
8
0
488,744
8
L
Jing Wei
10,859
452
154
6
0
421,586
3
W
Merlin
14,344
598
210
9
0
439,379
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role