Player Matchup

Hercules
Hercules
SP Five Ohh
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,554 Elo+
Party 1
Hel
Hel
SpectreUnknown
Hel
Level 99
God Stats
3W - 3L
1,721 SR
Queue Stats
107W - 103L
1,542 Elo+
Party 1
Medusa
Medusa
ThisTurban
Medusa
Level 15
God Stats
3W - 3L
1,572 SR
Queue Stats
8W - 11L
1,413 Elo+
Party 1
Team Averages
Level 78
1,598 SR
1,503 Elo+

VS

Team Averages
Level 58
1,494 SR
1,446 Elo+
Merlin
Merlin
EmperorHolHorse
Merlin
Level 86
God Stats
4W - 0L
1,565 SR
Queue Stats
95W - 92L
1,465 Elo+
Party 2
Terra
Terra
GoblinJoe
Terra
Level 13
God Stats
2W - 2L
1,441 SR
Queue Stats
33W - 19L
1,487 Elo+
Party 2
Chiron
Chiron
Roarc
Chiron
Level 74
God Stats
17W - 27L
1,475 SR
Queue Stats
114W - 190L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SP Five Ohh
Hercules
9
1 / 4 / 3
6,416
642
6,536
12,823
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 7 / 4
6,221
622
5,758
9,532
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ThisTurban
Medusa
10
3 / 7 / 1
7,369
737
6,287
9,802
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
8,695
870
11,370
6,625
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
GoblinJoe
Terra
11
3 / 0 / 15
8,354
835
5,785
10,008
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Roarc
Chiron
12
6 / 3 / 12
8,253
825
10,948
7,228
2,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
18
18
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Terra
GoblinJoe
Terra
3
0
15
10.5
W
Chiron
Roarc
Chiron
6
3
12
4
L
Hercules
SP Five Ohh
Hercules
1
4
3
0.63
L
0
7
4
0.29
L
Medusa
ThisTurban
Medusa
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
28,103
32,157
Taken
23,861
15,997
Mitigated
14,437
11,056
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,370
879
0
1,897
6,625
2,758
585
1,721
4,660
27,963
0
W
Terra
GoblinJoe
Terra
5,785
1,086
1,458
2,332
10,008
8,957
298
2,186
7,533
11,422
0
W
Chiron
Roarc
Chiron
10,948
4,880
753
1,603
7,228
2,722
634
2,378
4,645
0
29,258
L
Hercules
SP Five Ohh
Hercules
6,536
1,096
0
3,298
12,823
10,536
0
6,252
6,190
0
13,014
L
5,758
201
4,343
3,415
9,532
2,819
0
5,842
3,370
17,944
0
L
Medusa
ThisTurban
Medusa
6,287
3,163
0
0
9,802
2,642
340
4,602
4,938
0
22,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,006
Gold Earned
25,302
92
Minions Killed
116
3
Camps Cleared
5
540,382
Distance Traveled
550,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,695
870
55
6
1
175,771
1
W
Terra
8,354
835
13
1
0
190,378
0
W
Chiron
8,253
825
48
5
4
184,614
2
L
Hercules
6,416
642
18
2
1
190,319
2
L
Hel
6,221
622
35
4
0
186,169
1
L
Medusa
7,369
737
39
4
2
163,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role