Player Matchup

Zhong Kui
Zhong Kui
Loaded_paladin
Zhong Kui
Level 22
God Stats
9W - 6L
1,577 SR
Queue Stats
52W - 41L
1,506 Elo+
Solo
Mulan
Mulan
Pug Life360
Mulan
Level 146
God Stats
6W - 3L
1,691 SR
Queue Stats
150W - 92L
1,669 Elo+
Party 2
Neith
Neith
Resurct
Neith
Level 26
God Stats
17W - 7L
1,613 SR
Queue Stats
73W - 28L
1,679 Elo+
Party 2
Team Averages
Level 65
1,627 SR
1,618 Elo+

VS

Team Averages
Level 67
1,489 SR
1,550 Elo+
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
TeLordsChips
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
UCK MULTISTRADA
Kuzenbo
Level 53
God Stats
6W - 8L
1,467 SR
Queue Stats
163W - 121L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Loaded_paladin
Zhong Kui
16
3 / 9 / 10
12,370
687
21,998
18,931
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 3 / 5
13,536
752
16,864
17,993
19,554
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Resurct
Neith
13
2 / 6 / 7
10,635
591
10,088
14,522
4,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 6 / 7
13,330
741
17,862
18,217
13,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
TeLordsChips
Chang'e
16
2 / 5 / 12
11,241
625
13,873
23,001
13,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 11
12,677
704
13,098
21,408
39,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
18
18
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
11
6
7
2.42
W
Zhong Kui
Loaded_paladin
Zhong Kui
3
9
10
0.89
W
8
3
5
3.5
W
Neith
Resurct
Neith
2
6
7
0.92
L
Chang'e
TeLordsChips
Chang'e
2
5
12
1.6
L
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,950
Damage
44,833
51,446
Taken
62,626
35,347
Mitigated
65,955
11,775
Healing
31,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
17,862
3,811
0
13,466
18,217
13,004
42
5,297
12,920
0
44,718
W
Zhong Kui
Loaded_paladin
Zhong Kui
21,998
6,448
506
5,936
18,931
11,186
1,170
9,639
9,292
43,465
6,317
W
16,864
3,336
0
3,083
17,993
19,554
455
10,265
7,728
0
38,745
W
Neith
Resurct
Neith
10,088
4,584
0
2,250
14,522
4,607
24
7,237
7,285
0
38,264
L
Chang'e
TeLordsChips
Chang'e
13,873
1,019
3,523
11,149
23,001
13,652
626
8,981
14,020
62,612
0
L
13,098
4,485
0
3,096
21,408
39,299
308
6,772
14,636
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
37,248
173
Minions Killed
197
4
Camps Cleared
13
886,190
Distance Traveled
992,519
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,330
741
57
3
6
338,898
1
W
Zhong Kui
12,370
687
65
4
2
282,821
2
W
Mulan
13,536
752
46
3
2
324,701
4
W
Neith
10,635
591
62
3
0
278,668
0
L
Chang'e
11,241
625
119
7
7
312,776
2
L
Kuzenbo
12,677
704
21
1
0
340,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role