Player Matchup

Ymir
Ymir
SteeverBeaver
Ymir
Level 32
God Stats
1W - 0L
1,496 SR
Queue Stats
3W - 8L
1,515 Elo+
Party 2
Anhur
Anhur
Turtlewiener
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,515 Elo+
Party 2
Ra
Ra
Vanilla55
Ra
Level 27
God Stats
1W - 0L
1,796 SR
Queue Stats
3W - 9L
1,515 Elo+
Party 2
Team Averages
Level 25
1,597 SR
1,515 Elo+

VS

Team Averages
Level 30
1,614 SR
1,539 Elo+
Izanami
Izanami
Kedmaster
Izanami
Level 54
God Stats
19W - 9L
1,780 SR
Queue Stats
19W - 11L
1,619 Elo+
Party 1
King Arthur
King Arthur
KlutchK
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
SibirHeart
Hel
Level 28
God Stats
3W - 4L
1,562 SR
Queue Stats
30W - 23L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
7,894
789
4,357
7,667
5,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 0 / 5
7,507
751
7,130
3,261
1,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 10
7,505
751
7,828
5,541
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kedmaster
Izanami
9
0 / 3 / 0
5,948
595
3,683
7,210
2,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KlutchK
King Arthur
8
0 / 5 / 0
5,732
573
812
6,700
3,956
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
5,799
580
4,784
8,425
2,571
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kedmaster
Izanami
0
3
0
0
L
King Arthur
KlutchK
King Arthur
0
5
0
0
L
0
4
0
0
W
5
0
7
8.5
W
5
0
5
7.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,315
Damage
9,279
16,469
Taken
22,335
8,817
Mitigated
8,804
7,322
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kedmaster
Izanami
3,683
2,425
0
538
7,210
2,277
294
4,018
3,192
0
22,309
L
King Arthur
KlutchK
King Arthur
812
0
0
500
6,700
3,956
24
3,070
3,630
0
4,518
L
4,784
628
1,298
1,608
8,425
2,571
166
5,097
3,328
14,375
0
W
4,357
631
0
535
7,667
5,731
606
3,406
4,261
12,192
0
W
7,130
4,615
0
1,093
3,261
1,077
1,010
1,682
1,579
0
20,540
W
7,828
454
3,218
2,476
5,541
2,009
170
1,278
4,263
35,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
17,479
108
Minions Killed
83
7
Camps Cleared
0
533,475
Distance Traveled
492,058
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,948
595
44
4
0
176,743
0
L
King Arthur
5,732
573
15
2
0
159,130
1
L
Hel
5,799
580
24
2
0
156,185
2
W
Ymir
7,894
789
22
2
1
183,834
5
W
Anhur
7,507
751
40
4
3
148,168
0
W
Ra
7,505
751
46
5
3
201,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role