Player Matchup

Tsukuyomi
Tsukuyomi
CounterOrbit
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,704 Elo+
Solo
Gilgamesh
Gilgamesh
Eablz
Gilgamesh
Level 100
God Stats
11W - 11L
1,698 SR
Queue Stats
62W - 63L
1,763 Elo+
Party 2
Ymir
Ymir
lxlowkeylx
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,701 Elo+
Party 2
Nu Wa
Nu Wa
monsterfisken7
Nu Wa
Level 23
God Stats
4W - 1L
1,955 SR
Queue Stats
25W - 22L
1,539 Elo+
Solo
Izanami
Izanami
xKillingMachinx
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,771 Elo+
Solo
Team Averages
Level 33
1,631 SR
1,696 Elo+

VS

Team Averages
Level 38
1,505 SR
1,670 Elo+
Kukulkan
Kukulkan
Dxrdoo
Kukulkan
Level 23
God Stats
3W - 1L
1,558 SR
Queue Stats
68W - 53L
1,637 Elo+
Party 1
Sobek
Sobek
Hxshira
Sobek
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 117L
1,731 Elo+
Party 1
Yemoja
Yemoja
LegendaryPR23
Yemoja
Level 27
God Stats
9W - 6L
1,407 SR
Queue Stats
171W - 137L
1,630 Elo+
Party 1
Ullr
Ullr
Waifu_Mxterial
Ullr
Level 105
God Stats
2W - 6L
1,172 SR
Queue Stats
251W - 201L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
WaterMeImaTree
Guan Yu
Level 28
God Stats
7W - 2L
1,888 SR
Queue Stats
209W - 82L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CounterOrbit
Tsukuyomi
13
6 / 3 / 0
8,747
625
11,610
14,423
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Eablz
Gilgamesh
9
0 / 7 / 2
6,240
446
5,808
11,476
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
5,931
424
932
7,743
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 3
6,622
473
7,341
6,237
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,083
506
4,513
7,655
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dxrdoo
Kukulkan
14
6 / 1 / 4
8,353
597
7,130
6,066
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Hxshira
Sobek
11
4 / 0 / 7
6,972
498
5,638
10,881
9,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 5
7,002
500
3,555
9,838
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 5
7,432
531
6,111
7,398
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 4
8,371
598
10,317
13,417
11,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
20
20
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CounterOrbit
Tsukuyomi
6
3
0
2
W
Kukulkan
Dxrdoo
Kukulkan
6
1
4
8
L
Gilgamesh
Eablz
Gilgamesh
0
7
2
0.14
W
Sobek
Hxshira
Sobek
4
0
7
7.5
W
3
2
5
2.75
W
1
1
5
3.5
W
6
3
4
2.67
L
1
3
1
0.5
L
0
5
3
0.3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
32,751
47,534
Taken
47,600
19,561
Mitigated
30,230
11,448
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CounterOrbit
Tsukuyomi
11,610
2,506
0
7,100
14,423
6,828
34
2,949
11,474
0
40,898
W
Kukulkan
Dxrdoo
Kukulkan
7,130
349
0
1,661
6,066
2,666
200
1,536
4,285
55,866
0
L
Gilgamesh
Eablz
Gilgamesh
5,808
1,929
0
1,232
11,476
3,014
0
4,031
7,445
0
29,739
W
Sobek
Hxshira
Sobek
5,638
826
219
5,521
10,881
9,530
0
2,148
8,421
29,539
0
W
3,555
124
1,109
1,704
9,838
3,663
76
1,415
8,144
29,035
0
W
6,111
2,731
0
1,500
7,398
2,438
0
1,078
6,106
0
49,658
W
10,317
1,712
398
7,180
13,417
11,933
0
1,198
11,082
0
47,815
L
932
183
81
652
7,743
6,372
0
3,500
4,243
9,048
0
L
7,341
1,232
0
765
6,237
1,441
0
3,073
3,164
32,038
0
L
4,513
3,495
43
1,575
7,655
1,906
424
2,770
4,885
0
47,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
38,130
280
Minions Killed
376
0
Camps Cleared
0
1,348,906
Distance Traveled
1,436,709
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,747
625
66
5
0
298,296
3
W
Kukulkan
8,353
597
104
7
0
289,843
2
L
Gilgamesh
6,240
446
52
4
0
295,380
0
W
Sobek
6,972
498
25
2
0
303,190
5
W
Yemoja
7,002
500
60
4
0
276,092
3
W
Ullr
7,432
531
97
7
0
253,411
1
W
Guan Yu
8,371
598
90
6
0
314,173
6
L
Ymir
5,931
424
15
1
0
229,088
0
L
Nu Wa
6,622
473
61
4
0
260,666
7
L
Izanami
7,083
506
86
6
0
265,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role