Player Matchup

Cthulhu
Cthulhu
Hayrack
Cthulhu
Level 18
God Stats
2W - 2L
1,482 SR
Queue Stats
5W - 4L
1,408 Elo+
Solo
Izanami
Izanami
LFER98
Izanami
Level 18
God Stats
20W - 41L
1,269 SR
Queue Stats
26W - 53L
1,136 Elo+
Party 1
Bellona
Bellona
SaintDeath13
Bellona
Level 56
God Stats
16W - 21L
1,451 SR
Queue Stats
45W - 69L
1,205 Elo+
Party 1
Team Averages
Level 31
1,401 SR
1,250 Elo+

VS

Team Averages
Level 28
1,496 SR
1,321 Elo+
Hercules
Hercules
BaNzi296
Hercules
Level 20
God Stats
19W - 17L
1,530 SR
Queue Stats
66W - 73L
1,365 Elo+
Solo
Artemis
Artemis
FlabGuy3
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,310 Elo+
Solo
Tiamat
Tiamat
bal1kan2002
Tiamat
Level 24
God Stats
3W - 3L
1,458 SR
Queue Stats
14W - 18L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hayrack
Cthulhu
10
0 / 7 / 1
8,528
533
9,218
17,353
22,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LFER98
Izanami
13
3 / 5 / 0
10,066
629
8,376
14,587
4,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
SaintDeath13
Bellona
12
0 / 4 / 3
8,979
561
8,321
15,913
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaNzi296
Hercules
14
5 / 0 / 9
11,222
701
6,860
16,952
15,153
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
FlabGuy3
Artemis
14
4 / 2 / 12
10,843
678
12,753
9,970
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
7 / 1 / 8
11,262
704
16,065
10,654
5,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
BaNzi296
Hercules
5
0
9
9.5
W
Artemis
FlabGuy3
Artemis
4
2
12
5
L
Cthulhu
Hayrack
Cthulhu
0
7
1
0.07
L
Izanami
LFER98
Izanami
3
5
0
0.6
L
Bellona
SaintDeath13
Bellona
0
4
3
0.38
W
Tiamat
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
35,678
47,853
Taken
37,576
39,993
Mitigated
24,189
7,917
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BaNzi296
Hercules
6,860
2,065
1,434
8,620
16,952
15,153
430
3,491
12,894
0
15,794
W
Artemis
FlabGuy3
Artemis
12,753
4,094
0
2,554
9,970
3,376
994
3,322
6,264
0
43,648
L
Cthulhu
Hayrack
Cthulhu
9,218
259
134
0
17,353
22,030
24
8,068
9,285
19,248
0
L
Izanami
LFER98
Izanami
8,376
6,048
876
3,289
14,587
4,991
450
4,264
10,323
0
38,607
L
Bellona
SaintDeath13
Bellona
8,321
1,025
0
3,618
15,913
12,972
0
4,213
11,700
0
19,776
W
Tiamat
16,065
1,800
0
3,951
10,654
5,660
1,085
3,219
7,226
51,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
33,327
165
Minions Killed
165
2
Camps Cleared
6
796,274
Distance Traveled
887,725
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,222
701
15
1
0
322,458
0
W
Artemis
10,843
678
75
5
2
265,332
3
L
Cthulhu
8,528
533
52
3
0
288,811
0
L
Izanami
10,066
629
90
6
0
229,867
1
L
Bellona
8,979
561
23
1
2
277,596
0
W
Tiamat
11,262
704
75
5
4
299,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role