Player Matchup

Horus
Horus
Chaselolrofl
Horus
Level 93
God Stats
2W - 1L
1,271 SR
Queue Stats
125W - 98L
1,607 Elo+
Party 1
Odin
Odin
Howdurdego
Odin
Level 26
God Stats
8W - 3L
1,765 SR
Queue Stats
420W - 385L
1,628 Elo+
Party 1
Scylla
Scylla
KingMaz92
Scylla
Level 155
God Stats
7W - 2L
1,582 SR
Queue Stats
741W - 584L
1,553 Elo+
Party 1
Discordia
Discordia
ReZzTaR
Discordia
Level 99
God Stats
8W - 2L
1,692 SR
Queue Stats
212W - 190L
1,600 Elo+
Party 1
Skadi
Skadi
shamefuleye166
Skadi
Level 124
God Stats
16W - 8L
1,750 SR
Queue Stats
448W - 314L
1,648 Elo+
Party 1
Team Averages
Level 99
1,612 SR
1,607 Elo+

VS

Team Averages
Level 68
1,594 SR
1,547 Elo+
Ah Puch
Ah Puch
DrPepinoDeMar
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,540 Elo+
Solo
Hel
Hel
Epinator
Hel
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 36L
1,586 Elo+
Solo
Danzaburou
Danzaburou
SkoobDoob
Danzaburou
Level 94
God Stats
3W - 1L
1,920 SR
Queue Stats
138W - 118L
1,532 Elo+
Solo
Chaac
Chaac
iFALL3N
Chaac
Level 145
God Stats
16W - 7L
1,549 SR
Queue Stats
1,040W - 1,055L
1,524 Elo+
Solo
Jing Wei
Jing Wei
toy953activity
Jing Wei
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 51L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 18
9,279
773
2,699
19,503
17,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 2 / 17
9,264
772
2,553
17,044
16,082
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
KingMaz92
Scylla
17
5 / 3 / 11
10,349
862
13,499
11,412
4,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
ReZzTaR
Discordia
17
7 / 1 / 12
10,221
852
15,615
7,816
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 4 / 9
10,957
913
17,658
13,480
5,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
4 / 2 / 6
10,301
858
23,875
9,172
3,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 5
8,410
701
4,784
10,287
5,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SkoobDoob
Danzaburou
15
1 / 4 / 6
9,305
775
7,583
9,633
3,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
iFALL3N
Chaac
14
5 / 8 / 4
9,466
789
14,280
17,857
8,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
14
1 / 5 / 4
8,822
735
5,907
9,716
2,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
23
Kills
12
12
Deaths
23
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
L
Ah Puch
4
2
6
3.5
L
1
4
5
0.88
W
1
2
17
4.75
W
Scylla
KingMaz92
Scylla
5
3
11
3.5
W
Discordia
ReZzTaR
Discordia
7
1
12
13
L
Danzaburou
SkoobDoob
Danzaburou
1
4
6
1
L
Chaac
iFALL3N
Chaac
5
8
4
0.88
W
9
4
9
3.38
L
Jing Wei
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,024
Damage
56,429
69,255
Taken
56,665
47,375
Mitigated
22,835
33,396
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,699
1,566
7,971
6,730
19,503
17,778
470
8,535
10,968
475
4,008
L
Ah Puch
23,875
263
304
3,040
9,172
3,093
252
4,214
4,958
37,005
0
L
4,784
148
5,575
3,606
10,287
5,177
129
7,394
2,893
10,661
0
W
2,553
898
460
4,454
17,044
16,082
528
6,117
10,927
0
8,807
W
Scylla
KingMaz92
Scylla
13,499
128
3,163
1,549
11,412
4,671
1,952
4,740
6,672
33,997
0
W
Discordia
ReZzTaR
Discordia
15,615
624
3,084
866
7,816
3,156
1,491
3,930
3,886
30,762
0
L
Danzaburou
SkoobDoob
Danzaburou
7,583
2,310
791
1,752
9,633
3,326
1,515
4,874
4,759
0
20,366
L
Chaac
iFALL3N
Chaac
14,280
901
302
3,402
17,857
8,298
164
6,536
11,321
0
25,063
W
17,658
8,231
1,731
3,388
13,480
5,688
1,655
5,337
8,143
0
34,824
L
Jing Wei
5,907
1,411
0
1,226
9,716
2,941
1,453
6,096
3,620
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,070
Gold Earned
46,304
133
Minions Killed
118
0
Camps Cleared
0
1,220,261
Distance Traveled
1,022,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,279
773
6
1
0
237,137
1
L
Ah Puch
10,301
858
37
3
0
219,298
0
L
Hel
8,410
701
12
1
0
225,355
0
W
Odin
9,264
772
10
1
0
268,767
0
W
Scylla
10,349
862
40
3
0
237,793
0
W
Discordia
10,221
852
31
3
0
243,033
0
L
Danzaburou
9,305
775
35
3
0
221,607
0
L
Chaac
9,466
789
11
1
0
177,930
0
W
Skadi
10,957
913
46
4
0
233,531
0
L
Jing Wei
8,822
735
23
2
0
178,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role