Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AKmain
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,486 Elo+
Solo
Aphrodite
Aphrodite
PinkyeMoon
Aphrodite
Level 24
God Stats
49W - 55L
1,485 SR
Queue Stats
131W - 151L
1,448 Elo+
Party 1
Poseidon
Poseidon
TheNightwish
Poseidon
Level 125
God Stats
2W - 4L
1,434 SR
Queue Stats
53W - 52L
1,412 Elo+
Solo
Rama
Rama
bereguenaite
Rama
Level 101
God Stats
6W - 5L
1,293 SR
Queue Stats
338W - 438L
1,427 Elo+
Party 1
Team Averages
Level 77
1,442 SR
1,455 Elo+

VS

Team Averages
Level 77
1,466 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Negroider
Mercury
Level 32
God Stats
6W - 1L
1,500 SR
Queue Stats
123W - 94L
1,563 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VladyOp1
Kumbhakarna
Level 81
God Stats
12W - 13L
1,169 SR
Queue Stats
505W - 472L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ferbottt
Ah Muzen Cab
Level 64
God Stats
26W - 22L
1,577 SR
Queue Stats
170W - 213L
1,443 Elo+
Solo
Tyr
Tyr
ºitachiº
Tyr
Level 105
God Stats
20W - 13L
1,583 SR
Queue Stats
204W - 163L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 2 / 1
3,256
651
1,494
2,836
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
AKmain
Gilgamesh
6
0 / 0 / 0
3,031
606
698
2,421
928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
PinkyeMoon
Aphrodite
1
0 / 0 / 0
2,445
489
0
0
0
Poseidon
TheNightwish
Poseidon
6
0 / 0 / 0
3,477
695
1,053
1,864
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 2 / 1
3,647
729
2,102
3,652
845
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 1
3,748
750
1,271
1,856
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Negroider
Mercury
5
2 / 0 / 0
3,675
735
803
2,653
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
VladyOp1
Kumbhakarna
5
2 / 0 / 0
3,676
735
1,225
2,415
577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
ferbottt
Ah Muzen Cab
5
0 / 3 / 1
3,215
643
1,940
3,605
746
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
3,728
746
1,422
1,977
545

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
1
0.25
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
L
Gilgamesh
AKmain
Gilgamesh
0
0
0
0
W
Mercury
Negroider
Mercury
2
0
0
2
L
Aphrodite
PinkyeMoon
Aphrodite
0
0
0
0
L
Poseidon
TheNightwish
Poseidon
0
0
0
0
W
Kumbhakarna
VladyOp1
Kumbhakarna
2
0
0
2
L
2
2
1
1.25
W
Ah Muzen Cab
ferbottt
Ah Muzen Cab
0
3
1
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,347
Damage
6,661
10,773
Taken
12,506
3,174
Mitigated
3,244
3,090
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,494
402
0
396
2,836
932
0
310
2,522
0
10,848
W
Morgan Le Fay
 
Morgan Le Fay
1,271
129
0
739
1,856
548
0
855
1,001
15,885
0
L
Gilgamesh
AKmain
Gilgamesh
698
225
0
1,070
2,421
928
0
0
2,421
0
8,481
W
Mercury
Negroider
Mercury
803
322
0
1,022
2,653
828
0
198
2,455
0
12,177
L
Aphrodite
PinkyeMoon
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
TheNightwish
Poseidon
1,053
84
0
500
1,864
469
0
991
773
16,956
0
W
Kumbhakarna
VladyOp1
Kumbhakarna
1,225
205
1
1,045
2,415
577
0
0
2,415
6,274
0
L
2,102
1,581
0
1,124
3,652
845
0
1,091
2,561
0
12,650
W
Ah Muzen Cab
ferbottt
Ah Muzen Cab
1,940
852
0
1,096
3,605
746
167
0
3,605
0
11,801
W
1,422
105
0
1,196
1,977
545
0
0
1,977
0
12,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,856
Gold Earned
18,042
105
Minions Killed
130
0
Camps Cleared
0
341,743
Distance Traveled
516,454
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,256
651
30
6
0
94,663
1
W
Morgan Le Fay
3,748
750
33
7
0
94,158
0
L
Gilgamesh
3,031
606
12
2
0
59,644
2
W
Mercury
3,675
735
34
7
0
126,795
0
L
Aphrodite
2,445
489
0
0
0
0
0
L
Poseidon
3,477
695
36
7
0
90,648
1
W
Kumbhakarna
3,676
735
7
1
0
97,980
1
L
Rama
3,647
729
27
5
0
96,788
1
W
Ah Muzen Cab
3,215
643
21
4
0
97,847
0
W
Tyr
3,728
746
35
7
0
99,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role