Player Matchup

Loki
Loki
ATX EL BILLY
Loki
Level 66
God Stats
30W - 30L
1,236 SR
Queue Stats
242W - 227L
1,148 Elo+
Solo
Izanami
Izanami
Almigthy_M
Izanami
Level 64
God Stats
21W - 19L
1,435 SR
Queue Stats
148W - 164L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
JDURBO19D
Zhong Kui
Level 112
God Stats
30W - 25L
1,524 SR
Queue Stats
307W - 346L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Juice wrld7386
Sylvanus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 188L
1,277 Elo+
Party 1
Chaac
Chaac
Murality
Chaac
Level 124
God Stats
19W - 19L
1,591 SR
Queue Stats
207W - 228L
1,356 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,298 Elo+

VS

Team Averages
Level 100
1,415 SR
1,377 Elo+
Artemis
Artemis
Lamadre9609
Artemis
Level 127
God Stats
38W - 44L
1,504 SR
Queue Stats
848W - 926L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Pain_the_demon
Cthulhu
Level 90
God Stats
11W - 17L
1,461 SR
Queue Stats
329W - 324L
1,438 Elo+
Solo
Apollo
Apollo
SkinniPanini
Apollo
Level 63
God Stats
28W - 33L
1,366 SR
Queue Stats
140W - 145L
1,369 Elo+
Solo
Set
Set
skullbaggin
Set
Level 121
God Stats
8W - 7L
1,385 SR
Queue Stats
428W - 510L
1,281 Elo+
Solo
Chang'e
Chang'e
swagersou
Chang'e
Level 101
God Stats
1W - 1L
1,360 SR
Queue Stats
189W - 188L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 2
12,370
476
13,623
22,392
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Almigthy_M
Izanami
17
2 / 10 / 4
11,358
437
14,961
25,044
9,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JDURBO19D
Zhong Kui
16
3 / 12 / 1
11,324
436
15,911
23,660
11,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
16
2 / 6 / 5
10,712
412
9,893
23,098
23,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Murality
Chaac
20
5 / 4 / 4
13,141
505
25,492
25,907
26,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lamadre9609
Artemis
20
11 / 3 / 7
13,730
528
16,350
17,867
7,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 2 / 15
13,445
517
18,703
31,914
40,854
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
20
10 / 6 / 6
15,415
593
17,387
21,117
8,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 3 / 11
14,102
542
20,904
26,175
16,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
swagersou
Chang'e
19
4 / 4 / 16
12,825
493
16,304
24,784
12,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
17
Kills
42
43
Deaths
18
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
11
2
0.55
L
Izanami
Almigthy_M
Izanami
2
10
4
0.4
L
Zhong Kui
JDURBO19D
Zhong Kui
3
12
1
0.29
L
Sylvanus
2
6
5
0.75
W
Artemis
Lamadre9609
Artemis
11
3
7
4.83
L
Chaac
Murality
Chaac
5
4
4
1.75
W
4
2
15
5.75
W
Apollo
10
6
6
2.17
W
13
3
11
6.17
W
Chang'e
swagersou
Chang'e
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,880
Damage
89,648
120,101
Taken
121,857
80,027
Mitigated
86,798
32,258
Healing
44,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,623
3,570
0
4,156
22,392
8,824
470
4,373
18,019
0
88,873
L
Izanami
Almigthy_M
Izanami
14,961
9,122
501
4,241
25,044
9,212
343
4,470
20,574
0
98,891
L
Zhong Kui
JDURBO19D
Zhong Kui
15,911
1,043
0
4,253
23,660
11,892
17
6,930
16,730
62,184
0
L
Sylvanus
9,893
2,727
980
4,618
23,098
23,523
249
8,892
14,206
38,779
8,070
W
Artemis
Lamadre9609
Artemis
16,350
9,098
453
9,288
17,867
7,565
1,604
1,633
16,234
0
85,504
L
Chaac
Murality
Chaac
25,492
3,635
0
13,509
25,907
26,576
456
10,342
15,565
0
100,928
W
18,703
1,680
1,265
9,331
31,914
40,854
390
3,770
28,144
75,579
0
W
Apollo
17,387
11,093
0
3,963
21,117
8,712
11,616
5,206
15,911
0
134,634
W
20,904
11,656
0
5,303
26,175
16,758
165
4,688
21,487
0
87,664
W
Chang'e
swagersou
Chang'e
16,304
2,662
5,292
9,963
24,784
12,909
1,500
10,021
14,763
57,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,905
Gold Earned
69,517
573
Minions Killed
656
0
Camps Cleared
0
1,991,836
Distance Traveled
2,222,664
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,370
476
110
4
0
444,094
0
L
Izanami
11,358
437
149
6
0
361,586
8
L
Zhong Kui
11,324
436
86
3
0
332,427
5
L
Sylvanus
10,712
412
59
2
0
363,490
4
W
Artemis
13,730
528
110
4
0
375,781
2
L
Chaac
13,141
505
169
7
0
490,239
6
W
Cthulhu
13,445
517
127
5
0
469,683
1
W
Apollo
15,415
593
216
8
0
436,882
5
W
Set
14,102
542
117
5
0
480,800
1
W
Chang'e
12,825
493
86
3
0
459,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role