Player Matchup

Medusa
Medusa
Coldkilr123
Medusa
Level 12
God Stats
13W - 14L
1,316 SR
Queue Stats
138W - 138L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Raikiri007
Sun Wukong
Level 28
God Stats
13W - 15L
1,475 SR
Queue Stats
51W - 54L
1,376 Elo+
Solo
Cerberus
Cerberus
eleet98
Cerberus
Level 27
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 8L
1,499 Elo+
Party 2
Chang'e
Chang'e
eleet98
Chang'e
Level 34
God Stats
0W - 4L
1,376 SR
Queue Stats
35W - 48L
1,378 Elo+
Party 2
Nemesis
Nemesis
Âcium
Nemesis
Level 28
God Stats
2W - 5L
1,395 SR
Queue Stats
15W - 28L
1,297 Elo+
Solo
Team Averages
Level 26
1,366 SR
1,381 Elo+

VS

Team Averages
Level 20
1,531 SR
1,412 Elo+
Cthulhu
Cthulhu
BigIron42069
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Solo
Yemoja
Yemoja
FemBoyy
Yemoja
Level 4
God Stats
24W - 19L
1,459 SR
Queue Stats
34W - 33L
1,398 Elo+
Solo
Neith
Neith
MenthalJuulpods
Neith
Level 26
God Stats
2W - 2L
1,580 SR
Queue Stats
81W - 104L
1,359 Elo+
Party 1
Arachne
Arachne
SenorDommy
Arachne
Level 25
God Stats
25W - 14L
1,514 SR
Queue Stats
58W - 45L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
UmberTrousers
Baba Yaga
Level 39
God Stats
24W - 15L
1,600 SR
Queue Stats
158W - 177L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
0 / 0 / 0
5,053
297
0
989
180
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Raikiri007
Sun Wukong
12
1 / 3 / 1
7,109
418
7,217
11,234
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
eleet98
Cerberus
12
2 / 2 / 1
7,128
419
5,672
15,762
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
eleet98
Chang'e
12
2 / 6 / 0
7,288
429
3,592
11,184
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Âcium
Nemesis
13
4 / 4 / 1
7,979
469
10,746
12,812
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigIron42069
Cthulhu
12
2 / 2 / 1
8,018
472
3,275
8,113
4,376
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
FemBoyy
Yemoja
13
2 / 1 / 6
8,116
477
6,306
8,262
6,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 2 / 2
8,731
514
5,336
6,585
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
SenorDommy
Arachne
17
7 / 2 / 2
10,006
589
12,581
14,479
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
UmberTrousers
Baba Yaga
14
1 / 2 / 5
8,166
480
9,509
9,816
4,031
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
15
15
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigIron42069
Cthulhu
2
2
1
1.25
L
Medusa
0
0
0
0
W
Yemoja
FemBoyy
Yemoja
2
1
6
5
W
3
2
2
2
L
Sun Wukong
Raikiri007
Sun Wukong
1
3
1
0.5
W
Arachne
SenorDommy
Arachne
7
2
2
4
W
Baba Yaga
UmberTrousers
Baba Yaga
1
2
5
1.75
L
Cerberus
eleet98
Cerberus
2
2
1
1.25
L
Chang'e
eleet98
Chang'e
2
6
0
0.33
L
Nemesis
Âcium
Nemesis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
37,007
51,981
Taken
47,255
33,766
Mitigated
24,374
12,925
Healing
14,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigIron42069
Cthulhu
3,275
381
0
1,840
8,113
4,376
318
0
7,595
28,346
0
L
Medusa
0
0
0
0
989
180
0
209
780
0
4,729
W
Yemoja
FemBoyy
Yemoja
6,306
1,162
2,388
1,008
8,262
6,642
1,099
2,180
6,004
26,857
0
W
5,336
2,815
0
1,757
6,585
1,953
4,119
2,174
4,397
0
40,625
L
Sun Wukong
Raikiri007
Sun Wukong
7,217
2,030
0
2,247
11,234
10,245
359
4,094
7,140
73
33,048
W
Arachne
SenorDommy
Arachne
12,581
7,898
0
5,042
14,479
7,372
735
2,358
11,719
0
76,613
W
Baba Yaga
UmberTrousers
Baba Yaga
9,509
1,129
0
2,630
9,816
4,031
1,205
2,323
7,285
48,375
0
L
Cerberus
eleet98
Cerberus
5,672
206
0
3,573
15,762
13,250
0
5,787
9,975
32,899
0
L
Chang'e
eleet98
Chang'e
3,592
402
876
3,677
11,184
3,655
119
6,320
4,864
26,980
0
L
Nemesis
Âcium
Nemesis
10,746
4,826
0
2,552
12,812
6,436
0
2,680
10,132
0
52,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
43,037
296
Minions Killed
379
0
Camps Cleared
0
1,236,573
Distance Traveled
1,469,322
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,018
472
72
4
0
266,750
6
L
Medusa
5,053
297
9
1
0
71,950
1
W
Yemoja
8,116
477
43
3
0
274,906
0
W
Neith
8,731
514
72
4
0
297,113
0
L
Sun Wukong
7,109
418
61
4
0
303,866
0
W
Arachne
10,006
589
125
7
0
356,237
0
W
Baba Yaga
8,166
480
67
4
0
274,316
1
L
Cerberus
7,128
419
89
5
0
286,981
1
L
Chang'e
7,288
429
63
4
0
249,238
2
L
Nemesis
7,979
469
74
4
0
324,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role