Player Matchup

Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Flesipolla98
Cabrakan
Level 102
God Stats
5W - 9L
1,398 SR
Queue Stats
314W - 322L
1,451 Elo+
Party 1
Janus
Janus
jesus6601
Janus
Level 68
God Stats
6W - 3L
1,678 SR
Queue Stats
350W - 337L
1,458 Elo+
Solo
Danzaburou
Danzaburou
rb452007
Danzaburou
Level 108
God Stats
9W - 7L
1,677 SR
Queue Stats
408W - 393L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ruben_keled
Tsukuyomi
Level 107
God Stats
3W - 4L
1,617 SR
Queue Stats
396W - 371L
1,465 Elo+
Solo
Team Averages
Level 97
1,574 SR
1,477 Elo+

VS

Team Averages
Level 91
1,476 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BigMacTheory
Ra
Level 79
God Stats
13W - 16L
1,468 SR
Queue Stats
310W - 332L
1,463 Elo+
Solo
Hades
Hades
LechePaTuBody
Hades
Level 26
God Stats
48W - 42L
1,428 SR
Queue Stats
153W - 164L
1,398 Elo+
Party 2
Apollo
Apollo
grimmripper0
Apollo
Level 98
God Stats
8W - 9L
1,496 SR
Queue Stats
435W - 425L
1,499 Elo+
Solo
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,489 SR
Queue Stats
329W - 325L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 3 / 2
7,187
479
2,767
7,981
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Flesipolla98
Cabrakan
10
2 / 3 / 5
7,217
481
4,139
14,103
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
jesus6601
Janus
14
2 / 4 / 2
8,187
546
4,827
7,291
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
rb452007
Danzaburou
13
5 / 4 / 3
8,601
573
10,209
10,818
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ruben_keled
Tsukuyomi
13
2 / 3 / 2
7,956
530
4,266
11,167
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 1 / 2
8,553
570
7,839
9,206
7,375
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 3
9,118
608
6,725
5,927
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 3
7,262
484
5,265
10,267
5,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
14
3 / 2 / 6
8,111
541
6,354
9,466
3,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 4
8,637
576
5,600
7,851
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
17
17
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
W
Cthulhu
 
Cthulhu
5
1
2
6
W
4
2
3
2.75
L
Cabrakan
Flesipolla98
Cabrakan
2
3
5
1.5
W
2
5
3
0.7
W
Apollo
3
2
6
3
L
Janus
jesus6601
Janus
2
4
2
0.75
W
3
1
4
5
L
Danzaburou
rb452007
Danzaburou
5
4
3
1.63
L
Tsukuyomi
ruben_keled
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
31,783
51,360
Taken
42,717
29,087
Mitigated
21,457
14,090
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,767
1,896
0
1,088
7,981
3,333
280
4,796
3,098
0
44,393
W
Cthulhu
 
Cthulhu
7,839
406
0
3,460
9,206
7,375
719
2,238
6,968
40,758
0
W
6,725
465
311
2,044
5,927
2,225
0
682
5,245
63,201
0
L
Cabrakan
Flesipolla98
Cabrakan
4,139
847
0
3,207
14,103
14,802
216
4,744
8,890
16,617
0
W
5,265
961
152
3,810
10,267
5,074
1,137
2,824
7,443
22,166
0
W
Apollo
6,354
3,907
640
5,550
9,466
3,178
1,346
1,849
7,617
0
53,994
L
Janus
jesus6601
Janus
4,827
250
0
857
7,291
2,560
318
3,341
3,635
52,844
0
W
5,600
3,332
0
3,148
7,851
3,605
1,616
1,373
6,478
0
45,446
L
Danzaburou
rb452007
Danzaburou
10,209
6,019
0
3,372
10,818
4,147
1,134
4,074
6,677
0
65,588
L
Tsukuyomi
ruben_keled
Tsukuyomi
4,266
995
0
5,566
11,167
4,245
35
3,038
7,771
0
45,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
41,681
424
Minions Killed
463
0
Camps Cleared
0
1,437,502
Distance Traveled
1,486,137
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,187
479
94
6
0
270,633
0
W
Cthulhu
8,553
570
65
4
0
287,514
0
W
Ra
9,118
608
128
9
0
309,811
6
L
Cabrakan
7,217
481
14
1
0
277,669
7
W
Hades
7,262
484
47
3
0
262,259
0
W
Apollo
8,111
541
106
7
0
271,739
3
L
Janus
8,187
546
107
7
0
315,623
1
W
Bakasura
8,637
576
117
8
0
354,814
0
L
Danzaburou
8,601
573
117
8
0
255,407
0
L
Tsukuyomi
7,956
530
92
6
0
318,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role