Player Matchup

Chernobog
Chernobog
Menor-_-RxTroz
Chernobog
Level 27
God Stats
25W - 21L
1,605 SR
Queue Stats
100W - 104L
1,208 Elo+
Party 3
Gilgamesh
Gilgamesh
SSGJoviK24
Gilgamesh
Level 11
God Stats
22W - 21L
1,314 SR
Queue Stats
82W - 86L
1,174 Elo+
Party 3
Kukulkan
Kukulkan
carloslopeeez27
Kukulkan
Level 19
God Stats
2W - 3L
1,395 SR
Queue Stats
45W - 65L
1,261 Elo+
Party 2
Thor
Thor
rayxxds26212
Thor
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
23W - 33L
1,250 Elo+
Party 2
Bastet
Bastet
shreddykruza
Bastet
Level 26
God Stats
1W - 3L
1,360 SR
Queue Stats
31W - 41L
1,333 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,245 Elo+

VS

Team Averages
Level 20
1,563 SR
1,379 Elo+
Kali
Kali
Bababooie6362
Kali
Level 15
God Stats
5W - 2L
1,807 SR
Queue Stats
50W - 34L
1,344 Elo+
Party 1
Yemoja
Yemoja
Fa2365
Yemoja
Level 23
God Stats
10W - 8L
1,417 SR
Queue Stats
136W - 189L
1,263 Elo+
Solo
Hel
Hel
LeefreeP
Hel
Level 27
God Stats
10W - 4L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Ganesha
Ganesha
Marked Night
Ganesha
Level 28
God Stats
28W - 22L
1,508 SR
Queue Stats
141W - 117L
1,391 Elo+
Party 1
Cerberus
Cerberus
ThaClorax
Cerberus
Level 6
God Stats
5W - 2L
1,582 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Menor-_-RxTroz
Chernobog
14
0 / 2 / 2
8,188
910
5,399
10,144
3,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SSGJoviK24
Gilgamesh
14
2 / 6 / 0
8,441
938
6,051
13,733
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
0 / 5 / 1
7,936
882
7,571
9,666
3,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 5 / 1
7,719
858
1,340
7,544
2,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
13
1 / 6 / 2
7,956
884
3,226
6,844
2,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

227

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 9
11,380
1,264
10,850
7,391
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Fa2365
Yemoja
16
1 / 0 / 17
9,446
1,050
5,257
4,280
3,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 0 / 9
8,886
987
5,397
5,396
3,384
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Marked Night
Ganesha
16
0 / 2 / 21
9,151
1,017
10,767
7,788
7,681
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ThaClorax
Cerberus
16
6 / 0 / 12
10,111
1,123
7,185
6,448
6,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
91
3
Kills
23
24
Deaths
3
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
12
1
9
16.5
W
Yemoja
Fa2365
Yemoja
1
0
17
9.5
W
4
0
9
8.5
W
Ganesha
Marked Night
Ganesha
0
2
21
5.25
L
Chernobog
Menor-_-RxTroz
Chernobog
0
2
2
0.5
L
Gilgamesh
SSGJoviK24
Gilgamesh
2
6
0
0.33
W
Cerberus
ThaClorax
Cerberus
6
0
12
12
L
Kukulkan
0
5
1
0.1
L
0
5
1
0.1
L
Bastet
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
39,456
47,931
Taken
31,303
16,080
Mitigated
24,818
1,490
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,850
5,586
0
930
7,391
3,256
0
1,970
5,421
0
23,054
W
Yemoja
Fa2365
Yemoja
5,257
1,021
2,689
290
4,280
3,842
0
398
3,882
14,852
0
W
5,397
429
4,144
2,329
5,396
3,384
0
1,872
3,524
12,549
0
W
Ganesha
Marked Night
Ganesha
10,767
1,026
0
0
7,788
7,681
0
1,762
5,770
15,823
0
L
Chernobog
Menor-_-RxTroz
Chernobog
5,399
3,571
0
381
10,144
3,217
0
6,969
3,175
0
21,755
L
Gilgamesh
SSGJoviK24
Gilgamesh
6,051
775
0
701
13,733
4,687
0
9,306
4,427
0
14,621
W
Cerberus
ThaClorax
Cerberus
7,185
41
0
364
6,448
6,655
0
1,569
4,879
12,601
0
L
Kukulkan
7,571
655
0
352
9,666
3,192
0
4,765
4,901
17,036
0
L
1,340
644
0
56
7,544
2,798
0
3,990
3,554
0
8,481
L
Bastet
3,226
1,363
0
0
6,844
2,186
0
3,576
3,268
0
9,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
48,974
68
Minions Killed
99
5
Camps Cleared
6
714,266
Distance Traveled
897,691
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,380
1,264
26
3
6
199,058
0
W
Yemoja
9,446
1,050
26
3
0
155,979
0
W
Hel
8,886
987
33
4
0
157,225
0
W
Ganesha
9,151
1,017
0
0
0
180,608
0
L
Chernobog
8,188
910
16
2
2
181,443
1
L
Gilgamesh
8,441
938
6
1
1
207,150
1
W
Cerberus
10,111
1,123
14
2
0
204,821
4
L
Kukulkan
7,936
882
18
2
0
156,975
0
L
Thor
7,719
858
13
1
2
75,331
0
L
Bastet
7,956
884
15
2
0
93,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role