Player Matchup

Cthulhu
Cthulhu
Codycarl
Cthulhu
Level 102
God Stats
26W - 23L
1,627 SR
Queue Stats
420W - 392L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JolIyy
Tsukuyomi
Level 29
God Stats
12W - 13L
1,674 SR
Queue Stats
287W - 264L
1,633 Elo+
Party 1
Xbalanque
Xbalanque
OleBeaver
Xbalanque
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 212L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
TheSenseiTy
Erlang Shen
Level 28
God Stats
7W - 7L
1,530 SR
Queue Stats
57W - 76L
1,427 Elo+
Party 3
Olorun
Olorun
chipsanddip69
Olorun
Level 120
God Stats
2W - 5L
1,357 SR
Queue Stats
212W - 222L
1,485 Elo+
Party 3
Team Averages
Level 70
1,537 SR
1,537 Elo+

VS

Team Averages
Level 41
1,670 SR
1,585 Elo+
Guan Yu
Guan Yu
Beads-Dayo
Guan Yu
Level 60
God Stats
8W - 3L
1,802 SR
Queue Stats
274W - 116L
1,631 Elo+
Party 2
Artio
Artio
Jastiin
Artio
Level 25
God Stats
8W - 3L
1,916 SR
Queue Stats
41W - 36L
1,647 Elo+
Party 2
Kukulkan
Kukulkan
Le0M3L0M4M4
Kukulkan
Level 27
God Stats
12W - 9L
1,609 SR
Queue Stats
72W - 55L
1,645 Elo+
Party 2
Ao Kuang
Ao Kuang
Trickshot180
Ao Kuang
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
187W - 177L
1,427 Elo+
Solo
Artemis
Artemis
villitaflaying
Artemis
Level 24
God Stats
10W - 17L
1,522 SR
Queue Stats
36W - 35L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Codycarl
Cthulhu
16
7 / 5 / 16
11,642
485
19,111
31,129
33,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
JolIyy
Tsukuyomi
19
6 / 5 / 7
12,127
505
17,653
16,954
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
OleBeaver
Xbalanque
18
5 / 8 / 11
11,726
489
17,631
19,841
7,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
TheSenseiTy
Erlang Shen
16
3 / 4 / 2
10,379
432
8,007
20,081
11,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 4 / 6
11,874
495
16,887
23,987
9,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beads-Dayo
Guan Yu
19
5 / 3 / 16
12,560
523
17,450
31,418
42,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Jastiin
Artio
17
3 / 10 / 14
11,736
489
7,887
30,416
38,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Le0M3L0M4M4
Kukulkan
20
11 / 6 / 8
13,420
559
40,012
20,150
9,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Trickshot180
Ao Kuang
17
1 / 3 / 7
10,768
449
4,317
20,438
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 4
12,711
530
16,350
14,998
6,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
75
27
Kills
26
26
Deaths
27
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Beads-Dayo
Guan Yu
5
3
16
4.33
L
Cthulhu
Codycarl
Cthulhu
7
5
16
3
W
Artio
Jastiin
Artio
3
10
14
1
L
Tsukuyomi
JolIyy
Tsukuyomi
6
5
7
1.9
W
Kukulkan
Le0M3L0M4M4
Kukulkan
11
6
8
2.5
L
Xbalanque
OleBeaver
Xbalanque
5
8
11
1.31
L
Erlang Shen
TheSenseiTy
Erlang Shen
3
4
2
1
W
Ao Kuang
Trickshot180
Ao Kuang
1
3
7
1.5
L
6
4
6
2.25
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,289
Damage
86,016
111,992
Taken
117,420
68,781
Mitigated
105,267
29,665
Healing
34,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Beads-Dayo
Guan Yu
17,450
2,708
2,422
12,266
31,418
42,582
1,510
10,997
20,421
0
79,001
L
Cthulhu
Codycarl
Cthulhu
19,111
1,554
1,952
2,840
31,129
33,165
0
18,115
12,709
52,276
0
W
Artio
Jastiin
Artio
7,887
890
1,666
5,197
30,416
38,990
14
10,359
20,057
25,269
0
L
Tsukuyomi
JolIyy
Tsukuyomi
17,653
3,569
0
4,978
16,954
7,074
0
4,661
11,928
0
87,734
W
Kukulkan
Le0M3L0M4M4
Kukulkan
40,012
5,899
748
4,945
20,150
9,061
3,222
8,546
11,604
114,088
0
L
Xbalanque
OleBeaver
Xbalanque
17,631
9,831
0
4,090
19,841
7,275
0
6,766
12,972
0
85,829
L
Erlang Shen
TheSenseiTy
Erlang Shen
8,007
4,594
0
3,895
20,081
11,900
0
11,067
8,588
0
48,415
W
Ao Kuang
Trickshot180
Ao Kuang
4,317
1,332
0
4,303
20,438
8,025
0
3,421
17,017
86,207
0
L
16,887
9,331
954
10,956
23,987
9,367
480
11,607
11,884
82,174
0
W
16,350
7,749
0
3,317
14,998
6,609
600
2,852
12,146
0
94,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,748
Gold Earned
61,195
572
Minions Killed
591
0
Camps Cleared
0
2,087,461
Distance Traveled
2,265,975
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,560
523
115
5
0
516,246
0
L
Cthulhu
11,642
485
70
3
0
433,697
5
W
Artio
11,736
489
34
1
0
430,051
1
L
Tsukuyomi
12,127
505
147
6
0
388,849
6
W
Kukulkan
13,420
559
155
6
0
403,553
4
L
Xbalanque
11,726
489
132
6
0
374,763
0
L
Erlang Shen
10,379
432
89
4
0
451,522
4
W
Ao Kuang
10,768
449
131
5
0
506,541
0
L
Olorun
11,874
495
134
6
0
438,630
3
W
Artemis
12,711
530
156
7
0
409,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role