Player Matchup

Persephone
Persephone
AdamesKv
Persephone
Level 6
God Stats
8W - 8L
1,395 SR
Queue Stats
12W - 11L
1,592 Elo+
Solo
Thanatos
Thanatos
LunaressDawn
Thanatos
Level 21
God Stats
1W - 3L
1,218 SR
Queue Stats
27W - 23L
1,493 Elo+
Party 2
Cerberus
Cerberus
Plaxmanta
Cerberus
Level 29
God Stats
12W - 14L
1,535 SR
Queue Stats
82W - 81L
1,495 Elo+
Solo
Hercules
Hercules
Romeish
Hercules
Level 29
God Stats
11W - 6L
1,563 SR
Queue Stats
320W - 325L
1,520 Elo+
Solo
Nu Wa
Nu Wa
SparklyPills175
Nu Wa
Level 8
God Stats
5W - 2L
1,549 SR
Queue Stats
24W - 16L
1,655 Elo+
Party 2
Team Averages
Level 19
1,452 SR
1,551 Elo+

VS

Team Averages
Level 30
1,584 SR
1,558 Elo+
Odin
Odin
NateBoddi
Odin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 78L
1,499 Elo+
Solo
Artemis
Artemis
Sealis1056
Artemis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 187L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
TheDozerotho
Kukulkan
Level 21
God Stats
20W - 15L
1,596 SR
Queue Stats
133W - 122L
1,588 Elo+
Solo
Bacchus
Bacchus
Tsunaro
Bacchus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 97L
1,531 Elo+
Solo
Arachne
Arachne
s1nph0n3y
Arachne
Level 69
God Stats
3W - 1L
1,825 SR
Queue Stats
365W - 347L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AdamesKv
Persephone
13
1 / 8 / 1
9,111
396
5,999
14,091
3,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
LunaressDawn
Thanatos
13
3 / 14 / 2
9,286
404
8,879
22,773
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Plaxmanta
Cerberus
16
1 / 3 / 1
9,474
412
3,967
16,919
16,058
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Romeish
Hercules
18
1 / 7 / 2
11,271
490
8,892
29,762
24,108
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
6 / 10 / 3
11,460
498
19,232
18,065
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 3 / 6
12,423
540
11,893
16,236
8,585
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Sealis1056
Artemis
20
8 / 1 / 3
14,876
647
15,333
13,177
4,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TheDozerotho
Kukulkan
20
13 / 3 / 5
14,914
648
19,502
14,164
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Tsunaro
Bacchus
16
1 / 2 / 15
11,552
502
7,581
12,117
15,748
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
s1nph0n3y
Arachne
20
15 / 3 / 8
16,146
702
23,888
23,885
11,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
12
Kills
41
42
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Persephone
AdamesKv
Persephone
1
8
1
0.19
L
Thanatos
LunaressDawn
Thanatos
3
14
2
0.29
W
Odin
4
3
6
2.33
L
Cerberus
Plaxmanta
Cerberus
1
3
1
0.5
L
Hercules
Romeish
Hercules
1
7
2
0.29
W
Artemis
Sealis1056
Artemis
8
1
3
9.5
L
6
10
3
0.75
W
Kukulkan
TheDozerotho
Kukulkan
13
3
5
5.17
W
Bacchus
Tsunaro
Bacchus
1
2
15
4.25
W
Arachne
s1nph0n3y
Arachne
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,969
Damage
78,197
101,610
Taken
79,579
59,074
Mitigated
46,006
21,443
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AdamesKv
Persephone
5,999
1,064
0
2,088
14,091
3,971
0
3,174
10,909
45,938
0
L
Thanatos
LunaressDawn
Thanatos
8,879
3,293
36
6,803
22,773
8,916
31
6,058
16,715
0
49,188
W
Odin
11,893
4,201
0
2,980
16,236
8,585
3,443
4,222
11,833
0
59,199
L
Cerberus
Plaxmanta
Cerberus
3,967
118
0
2,696
16,919
16,058
83
2,801
14,118
60,463
0
L
Hercules
Romeish
Hercules
8,892
2,893
0
9,332
29,762
24,108
86
10,094
19,668
0
72,737
W
Artemis
Sealis1056
Artemis
15,333
10,876
0
4,565
13,177
4,868
4,700
7,431
5,610
0
132,914
L
19,232
5,111
0
488
18,065
6,021
981
5,197
12,868
55,131
0
W
Kukulkan
TheDozerotho
Kukulkan
19,502
3,356
0
4,603
14,164
5,674
5,882
5,193
8,711
121,268
0
W
Bacchus
Tsunaro
Bacchus
7,581
1,469
0
2,910
12,117
15,748
919
5,115
6,758
27,373
0
W
Arachne
s1nph0n3y
Arachne
23,888
18,032
0
15,701
23,885
11,131
794
7,866
15,706
0
158,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
69,911
508
Minions Killed
711
0
Camps Cleared
0
1,833,019
Distance Traveled
2,221,495
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,111
396
74
3
0
348,020
9
L
Thanatos
9,286
404
74
3
0
357,663
1
W
Odin
12,423
540
94
4
0
427,210
3
L
Cerberus
9,474
412
105
5
0
400,160
5
L
Hercules
11,271
490
162
7
0
378,585
5
W
Artemis
14,876
647
205
9
0
392,239
1
L
Nu Wa
11,460
498
93
4
0
348,591
1
W
Kukulkan
14,914
648
180
8
0
439,398
8
W
Bacchus
11,552
502
36
2
0
443,304
7
W
Arachne
16,146
702
196
9
0
519,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role