Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dri77l3
Erlang Shen
Level 6
God Stats
5W - 5L
1,730 SR
Queue Stats
62W - 55L
1,389 Elo+
Solo
Neith
Neith
J1mple
Neith
Level 3
God Stats
5W - 3L
1,481 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 2
Horus
Horus
Littlelasifer
Horus
Level 21
God Stats
21W - 18L
1,708 SR
Queue Stats
70W - 68L
1,390 Elo+
Solo
Fafnir
Fafnir
cashdvs
Fafnir
Level 17
God Stats
4W - 2L
1,940 SR
Queue Stats
17W - 23L
1,285 Elo+
Party 2
Team Averages
Level 15
1,672 SR
1,410 Elo+

VS

Team Averages
Level 15
1,610 SR
1,329 Elo+
King Arthur
King Arthur
AitUwU
King Arthur
Level 20
God Stats
2W - 3L
1,474 SR
Queue Stats
39W - 33L
1,409 Elo+
Party 1
Ganesha
Ganesha
Mazureik Junior
Ganesha
Level 27
God Stats
2W - 2L
1,908 SR
Queue Stats
8W - 25L
1,249 Elo+
Solo
Kukulkan
Kukulkan
McDogmode
Kukulkan
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1
Bellona
Bellona
jhonathi
Bellona
Level 15
God Stats
3W - 5L
1,435 SR
Queue Stats
11W - 14L
1,375 Elo+
Party 1
Medusa
Medusa
whysosaltyfries
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
14 / 2 / 4
9,523
680
11,494
8,794
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Dri77l3
Erlang Shen
12
3 / 3 / 6
7,646
546
6,559
7,882
6,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
J1mple
Neith
13
6 / 1 / 9
8,104
579
10,520
7,793
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 1 / 4
7,839
560
4,346
8,538
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fafnir
cashdvs
Fafnir
11
2 / 0 / 6
7,250
518
3,759
6,835
5,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AitUwU
King Arthur
9
1 / 7 / 1
6,811
487
1,416
10,543
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 1
5,966
426
5,255
9,855
7,650
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
McDogmode
Kukulkan
11
2 / 9 / 1
6,987
499
3,486
10,515
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
jhonathi
Bellona
11
4 / 8 / 1
7,771
555
7,810
13,320
11,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 0
6,052
432
3,069
7,835
2,376
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
31
Kills
7
7
Deaths
33
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
2
4
8
L
King Arthur
AitUwU
King Arthur
1
7
1
0.21
W
Erlang Shen
Dri77l3
Erlang Shen
3
3
6
2
W
Neith
J1mple
Neith
6
1
9
10.5
W
6
1
4
8
L
0
5
1
0.1
L
Kukulkan
McDogmode
Kukulkan
2
9
1
0.28
W
Fafnir
cashdvs
Fafnir
2
0
6
5
L
Bellona
jhonathi
Bellona
4
8
1
0.56
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
21,036
39,842
Taken
52,068
21,562
Mitigated
29,184
11,720
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,494
1,418
189
3,160
8,794
2,879
597
3,302
5,492
52,283
0
L
King Arthur
AitUwU
King Arthur
1,416
95
185
614
10,543
4,363
0
1,987
8,516
0
24,411
W
Erlang Shen
Dri77l3
Erlang Shen
6,559
3,425
0
1,249
7,882
6,860
1,342
399
7,483
6,506
25,690
W
Neith
J1mple
Neith
10,520
7,460
0
3,095
7,793
2,248
1,440
2,238
5,555
0
42,746
W
4,346
1,798
356
3,061
8,538
3,742
791
1,139
7,399
0
39,131
L
5,255
201
0
0
9,855
7,650
420
2,579
7,234
21,353
0
L
Kukulkan
McDogmode
Kukulkan
3,486
452
0
10
10,515
3,773
498
5,331
4,940
34,505
0
W
Fafnir
cashdvs
Fafnir
3,759
1,314
0
610
6,835
5,833
107
1,840
4,995
15,575
0
L
Bellona
jhonathi
Bellona
7,810
4,218
0
2,299
13,320
11,022
822
2,217
11,071
0
29,713
L
3,069
1,937
0
250
7,835
2,376
693
3,758
4,019
0
23,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
33,587
327
Minions Killed
235
0
Camps Cleared
0
1,304,246
Distance Traveled
1,151,882
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,523
680
90
6
0
255,353
4
L
King Arthur
6,811
487
43
3
0
232,616
1
W
Erlang Shen
7,646
546
70
5
0
231,004
0
W
Neith
8,104
579
91
7
0
256,369
2
W
Horus
7,839
560
63
5
0
278,543
0
L
Ganesha
5,966
426
6
0
0
244,615
2
L
Kukulkan
6,987
499
57
4
0
211,677
0
W
Fafnir
7,250
518
13
1
0
282,977
2
L
Bellona
7,771
555
52
4
0
233,386
1
L
Medusa
6,052
432
77
6
0
229,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role