Player Matchup

Izanami
Izanami
CrazyDog16
Izanami
Level 28
God Stats
14W - 20L
1,345 SR
Queue Stats
44W - 63L
1,327 Elo+
Solo
Achilles
Achilles
PKHP21
Achilles
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,315 Elo+
Party 1
Set
Set
Smcsmack
Set
Level 24
God Stats
4W - 1L
1,722 SR
Queue Stats
112W - 184L
1,485 Elo+
Party 4
Sylvanus
Sylvanus
Unknownsax
Sylvanus
Level 27
God Stats
22W - 18L
1,614 SR
Queue Stats
104W - 174L
1,452 Elo+
Party 4
Scylla
Scylla
jesus8888888888
Scylla
Level 25
God Stats
2W - 3L
1,308 SR
Queue Stats
38W - 63L
1,248 Elo+
Party 1
Team Averages
Level 23
1,498 SR
1,365 Elo+

VS

Team Averages
Level 25
1,482 SR
1,524 Elo+
Izanami
Izanami
DefinedSquare
Izanami
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 142L
1,342 Elo+
Solo
Ares
Ares
Skudunk
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
SpaceboyCowman
Mulan
Level 80
God Stats
1W - 0L
1,598 SR
Queue Stats
3W - 1L
1,781 Elo+
Party 2
Nemesis
Nemesis
Zaysor
Nemesis
Level 4
God Stats
5W - 2L
1,312 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Merlin
Merlin
alexdjp14
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrazyDog16
Izanami
12
1 / 2 / 0
8,562
389
7,422
10,041
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PKHP21
Achilles
16
3 / 4 / 4
9,552
434
7,924
19,648
24,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 10 / 3
12,432
565
11,578
23,130
12,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Unknownsax
Sylvanus
14
0 / 7 / 3
9,195
418
5,898
23,837
28,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 9 / 3
10,243
466
5,607
16,447
6,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
11 / 1 / 2
12,032
547
24,414
10,851
4,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Skudunk
Ares
14
0 / 2 / 9
9,537
434
4,981
11,778
9,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 4 / 9
12,991
591
16,630
21,099
24,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zaysor
Nemesis
18
5 / 5 / 5
12,232
556
7,821
16,754
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
alexdjp14
Merlin
18
8 / 4 / 4
12,662
576
15,372
12,296
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
14
Kills
32
32
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
CrazyDog16
Izanami
1
2
0
0.5
W
Izanami
11
1
2
12
L
Achilles
PKHP21
Achilles
3
4
4
1.25
W
Ares
Skudunk
Ares
0
2
9
2.25
L
8
10
3
0.95
W
8
4
9
3.13
L
Sylvanus
Unknownsax
Sylvanus
0
7
3
0.21
W
Nemesis
Zaysor
Nemesis
5
5
5
1.5
W
Merlin
alexdjp14
Merlin
8
4
4
2.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,429
Damage
69,218
93,103
Taken
72,778
74,508
Mitigated
52,307
19,325
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CrazyDog16
Izanami
7,422
4,222
0
4,048
10,041
3,142
0
684
9,357
0
56,303
W
Izanami
24,414
15,168
0
1,561
10,851
4,049
5,445
3,137
7,714
0
87,760
L
Achilles
PKHP21
Achilles
7,924
1,998
0
2,974
19,648
24,483
0
3,874
15,750
0
35,742
W
Ares
Skudunk
Ares
4,981
832
0
925
11,778
9,774
1,571
3,997
7,683
10,443
0
L
11,578
5,928
0
3,910
23,130
12,228
1,188
4,896
18,234
0
60,574
W
16,630
3,699
0
4,791
21,099
24,043
2,712
2,050
18,333
0
62,206
L
Sylvanus
Unknownsax
Sylvanus
5,898
895
879
4,369
23,837
28,060
52
3,828
20,009
23,203
0
W
Nemesis
Zaysor
Nemesis
7,821
3,588
0
3,514
16,754
9,996
1,231
1,268
15,218
0
103,302
W
Merlin
alexdjp14
Merlin
15,372
450
435
1,144
12,296
4,445
897
1,663
10,489
82,292
0
L
5,607
1,659
334
2,811
16,447
6,595
1,046
7,229
9,218
51,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
59,454
362
Minions Killed
501
0
Camps Cleared
0
1,698,322
Distance Traveled
2,084,229
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,562
389
104
5
0
255,579
0
W
Izanami
12,032
547
135
6
0
419,341
0
L
Achilles
9,552
434
56
3
0
413,879
6
W
Ares
9,537
434
15
1
0
396,986
2
L
Set
12,432
565
86
4
0
341,522
0
W
Mulan
12,991
591
109
5
0
404,012
2
L
Sylvanus
9,195
418
25
1
0
356,363
7
W
Nemesis
12,232
556
124
6
0
474,330
1
W
Merlin
12,662
576
118
5
0
389,560
0
L
Scylla
10,243
466
91
4
0
330,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role