Player Matchup

Neith
Neith
BigBeauty64
Neith
Level 7
God Stats
9W - 13L
1,498 SR
Queue Stats
16W - 28L
1,576 Elo+
Solo
Artio
Artio
EleanorsVision
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Solo
Ra
Ra
Mitixz1008
Ra
Level 24
God Stats
107W - 93L
1,548 SR
Queue Stats
119W - 113L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SHIVERSP
Morgan Le Fay
Level 14
God Stats
4W - 6L
1,275 SR
Queue Stats
15W - 15L
1,489 Elo+
Solo
Loki
Loki
xKillingMachinx
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,560 Elo+

VS

Team Averages
Level 27
1,535 SR
1,574 Elo+
Fafnir
Fafnir
Killa50554
Fafnir
Level 26
God Stats
9W - 13L
1,621 SR
Queue Stats
77W - 64L
1,647 Elo+
Party 1
Olorun
Olorun
Macaroni95
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,433 Elo+
Solo
Amaterasu
Amaterasu
WaytikWayka
Amaterasu
Level 29
God Stats
2W - 4L
1,476 SR
Queue Stats
88W - 86L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Yndeed
Gilgamesh
Level 29
God Stats
1W - 1L
1,567 SR
Queue Stats
46W - 34L
1,675 Elo+
Solo
Skadi
Skadi
catchy44
Skadi
Level 29
God Stats
3W - 4L
1,510 SR
Queue Stats
74W - 61L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,284
460
2,864
7,827
2,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
8,703
484
4,058
12,869
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 2 / 4
13,112
728
16,065
11,707
8,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SHIVERSP
Morgan Le Fay
18
6 / 2 / 2
11,682
649
9,181
9,400
4,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 3
9,672
537
2,099
10,824
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Killa50554
Fafnir
13
2 / 2 / 7
9,045
503
6,188
8,968
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Macaroni95
Olorun
16
3 / 6 / 1
9,706
539
7,412
11,435
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
WaytikWayka
Amaterasu
16
1 / 4 / 0
9,155
509
3,900
14,869
8,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Yndeed
Gilgamesh
8
0 / 3 / 1
6,556
364
2,309
5,577
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
catchy44
Skadi
15
5 / 3 / 1
9,217
512
10,166
8,866
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
18
Kills
11
11
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
1
2
2
1
L
Fafnir
Killa50554
Fafnir
2
2
7
2.75
L
Olorun
Macaroni95
Olorun
3
6
1
0.58
W
8
2
4
5
W
Morgan Le Fay
SHIVERSP
Morgan Le Fay
6
2
2
3.5
L
Amaterasu
WaytikWayka
Amaterasu
1
4
0
0.25
L
Gilgamesh
Yndeed
Gilgamesh
0
3
1
0.17
L
Skadi
catchy44
Skadi
5
3
1
1.83
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
29,975
52,627
Taken
49,715
30,189
Mitigated
29,726
21,875
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,864
463
0
2,327
7,827
2,031
2,295
1,977
5,850
0
42,012
W
4,058
472
539
2,519
12,869
11,028
927
1,184
11,578
30,484
0
L
Fafnir
Killa50554
Fafnir
6,188
1,450
0
2,135
8,968
10,689
4
4,237
4,731
14,608
0
L
Olorun
Macaroni95
Olorun
7,412
4,529
126
2,552
11,435
4,234
1,250
8,214
3,221
54,677
4,987
W
16,065
2,383
300
6,105
11,707
8,409
1,202
3,029
8,678
107,549
0
W
Morgan Le Fay
SHIVERSP
Morgan Le Fay
9,181
1,491
101
4,752
9,400
4,729
580
4,993
4,208
73,559
0
L
Amaterasu
WaytikWayka
Amaterasu
3,900
1,580
0
5,544
14,869
8,989
0
10,284
4,585
0
56,672
L
Gilgamesh
Yndeed
Gilgamesh
2,309
646
0
1,291
5,577
2,507
0
2,481
3,096
0
22,146
L
Skadi
catchy44
Skadi
10,166
3,889
0
1,188
8,866
3,307
501
4,088
4,778
0
71,686
W
2,099
341
0
5,232
10,824
3,992
0
2,210
8,569
0
55,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,453
Gold Earned
43,679
590
Minions Killed
439
0
Camps Cleared
0
1,686,168
Distance Traveled
1,533,195
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,284
460
73
4
0
322,085
0
W
Artio
8,703
484
48
3
0
314,278
0
L
Fafnir
9,045
503
21
1
0
361,317
5
L
Olorun
9,706
539
110
6
0
299,138
0
W
Ra
13,112
728
225
13
0
367,266
6
W
Morgan Le Fay
11,682
649
141
8
0
333,692
3
L
Amaterasu
9,155
509
121
7
0
358,366
6
L
Gilgamesh
6,556
364
47
3
0
173,930
1
L
Skadi
9,217
512
140
8
0
340,444
4
W
Loki
9,672
537
103
6
0
348,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role