Player Matchup

Artemis
Artemis
KwAd17
Artemis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
MatTo0
Khepri
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 31L
1,466 Elo+
Solo
Persephone
Persephone
Teravangian
Persephone
Level 28
God Stats
2W - 6L
1,288 SR
Queue Stats
110W - 151L
1,265 Elo+
Party 1
Fafnir
Fafnir
Zeredel
Fafnir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 56L
1,265 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXNyxHeroXx
Tsukuyomi
Level 27
God Stats
1W - 1L
1,641 SR
Queue Stats
93W - 82L
1,516 Elo+
Solo
Team Averages
Level 16
1,486 SR
1,402 Elo+

VS

Team Averages
Level 25
1,562 SR
1,471 Elo+
Kali
Kali
Procces1
Kali
Level 26
God Stats
9W - 3L
1,709 SR
Queue Stats
51W - 45L
1,458 Elo+
Party 2
Artemis
Artemis
StickyWitchDr
Artemis
Level 27
God Stats
7W - 7L
1,385 SR
Queue Stats
119W - 123L
1,365 Elo+
Solo
Agni
Agni
SwarmofGeese
Agni
Level 29
God Stats
7W - 6L
1,579 SR
Queue Stats
82W - 80L
1,582 Elo+
Solo
Fenrir
Fenrir
WrldIsYours
Fenrir
Level 28
God Stats
8W - 5L
1,576 SR
Queue Stats
93W - 83L
1,437 Elo+
Party 2
Nemesis
Nemesis
stonedagger15
Nemesis
Level 15
God Stats
19W - 15L
1,559 SR
Queue Stats
35W - 22L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KwAd17
Artemis
14
1 / 10 / 3
8,737
416
8,499
14,747
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
MatTo0
Khepri
14
1 / 6 / 4
9,512
453
6,920
15,520
14,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Teravangian
Persephone
16
2 / 7 / 0
10,034
478
9,008
12,875
7,221
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Zeredel
Fafnir
17
6 / 7 / 1
11,774
561
10,505
15,929
19,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
xXNyxHeroXx
Tsukuyomi
18
6 / 6 / 0
11,341
540
10,417
18,560
9,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
12 / 3 / 10
13,651
650
13,443
17,486
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
17
4 / 6 / 11
11,548
550
16,329
14,853
5,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 0 / 5
13,236
630
11,068
10,853
4,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
17
9 / 3 / 11
11,985
571
8,885
18,752
10,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
20
2 / 5 / 6
13,518
644
9,541
15,759
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
16
Kills
35
36
Deaths
17
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
KwAd17
Artemis
1
10
3
0.25
L
Khepri
MatTo0
Khepri
1
6
4
0.5
W
Kali
12
3
10
5.67
W
Artemis
4
6
11
1.58
W
8
0
5
10.5
L
Persephone
Teravangian
Persephone
2
7
0
0.29
W
Fenrir
9
3
11
4.83
L
Fafnir
Zeredel
Fafnir
6
7
1
0.93
W
Nemesis
2
5
6
1
L
Tsukuyomi
xXNyxHeroXx
Tsukuyomi
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,349
Damage
59,266
77,631
Taken
77,703
54,659
Mitigated
37,429
7,537
Healing
22,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
KwAd17
Artemis
8,499
6,046
0
1,077
14,747
4,736
803
188
14,559
0
27,526
L
Khepri
MatTo0
Khepri
6,920
559
0
510
15,520
14,448
35
2,019
13,501
37,996
0
W
Kali
13,443
6,272
0
8,771
17,486
8,112
1,890
5,119
12,367
0
80,787
W
Artemis
16,329
9,361
0
3,658
14,853
5,271
4,413
4,952
9,901
0
74,539
W
11,068
1,647
0
6,312
10,853
4,777
1,465
4,337
6,516
80,852
0
L
Persephone
Teravangian
Persephone
9,008
952
0
909
12,875
7,221
1,703
3,527
9,341
51,281
0
W
Fenrir
8,885
2,856
315
2,083
18,752
10,799
658
4,987
13,765
66
49,987
L
Fafnir
Zeredel
Fafnir
10,505
2,305
0
1,495
15,929
19,007
1,456
4,056
11,873
42,055
2,630
W
Nemesis
9,541
5,292
0
1,372
15,759
8,470
5,352
6,627
9,132
0
93,689
L
Tsukuyomi
xXNyxHeroXx
Tsukuyomi
10,417
2,005
0
3,546
18,560
9,247
1,638
1,340
17,220
0
91,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
63,938
440
Minions Killed
622
0
Camps Cleared
0
1,686,445
Distance Traveled
2,111,640
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,737
416
60
3
0
269,654
0
L
Khepri
9,512
453
51
2
0
367,751
6
W
Kali
13,651
650
117
6
0
422,685
3
W
Artemis
11,548
550
116
6
0
359,208
1
W
Agni
13,236
630
156
7
0
428,828
4
L
Persephone
10,034
478
90
4
0
327,069
0
W
Fenrir
11,985
571
58
3
0
432,931
5
L
Fafnir
11,774
561
94
4
0
286,465
0
W
Nemesis
13,518
644
175
8
0
467,988
1
L
Tsukuyomi
11,341
540
145
7
0
435,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role