Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ITSLUIS23
Hercules
Level 115
God Stats
1W - 2L
1,216 SR
Queue Stats
44W - 61L
1,259 Elo+
Party 3
Artemis
Artemis
JakurinYoshikawa
Artemis
Level 81
God Stats
7W - 9L
1,329 SR
Queue Stats
44W - 59L
1,268 Elo+
Party 3
Gilgamesh
Gilgamesh
benjaminvilla847
Gilgamesh
Level 47
God Stats
6W - 6L
1,454 SR
Queue Stats
145W - 163L
1,352 Elo+
Solo
Bellona
Bellona
freebandz352
Bellona
Level 149
God Stats
78W - 68L
1,504 SR
Queue Stats
469W - 553L
1,355 Elo+
Solo
Team Averages
Level 103
1,401 SR
1,347 Elo+

VS

Team Averages
Level 68
1,372 SR
1,349 Elo+
Anubis
Anubis
EmmanuelGar11
Anubis
Level 44
God Stats
37W - 47L
1,406 SR
Queue Stats
40W - 52L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Panch0013
Cthulhu
Level 86
God Stats
32W - 27L
1,474 SR
Queue Stats
397W - 472L
1,359 Elo+
Party 1
Chiron
Chiron
XxLizard1300xX
Chiron
Level 79
God Stats
16W - 16L
1,308 SR
Queue Stats
194W - 293L
1,352 Elo+
Party 2
Pele
Pele
imTooKeen
Pele
Level 64
God Stats
3W - 2L
1,348 SR
Queue Stats
122W - 154L
1,356 Elo+
Solo
Nike
Nike
skywalker jedi4
Nike
Level 67
God Stats
5W - 10L
1,323 SR
Queue Stats
72W - 111L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 20 / 3
6,670
334
716
17,596
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ITSLUIS23
Hercules
8
2 / 1 / 3
7,034
352
4,043
11,287
8,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 5 / 3
10,250
513
14,147
14,525
5,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
14
3 / 8 / 3
9,093
455
6,127
18,596
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
freebandz352
Bellona
16
10 / 5 / 3
10,791
540
18,924
25,157
14,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
10,556
528
8,718
12,498
6,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Panch0013
Cthulhu
14
4 / 4 / 13
10,182
509
11,096
16,677
15,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
13 / 2 / 7
11,243
562
17,325
13,673
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
17
11 / 5 / 6
11,688
584
17,912
15,706
8,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 4 / 13
11,416
571
13,367
13,275
10,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
21
Kills
39
39
Deaths
21
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
20
3
0.08
W
6
6
2
1.17
L
Hercules
ITSLUIS23
Hercules
2
1
3
3.5
L
6
5
3
1.5
W
Cthulhu
Panch0013
Cthulhu
4
4
13
2.63
W
13
2
7
8.25
L
Gilgamesh
3
8
3
0.56
L
Bellona
freebandz352
Bellona
10
5
3
2.3
W
Pele
11
5
6
2.8
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,957
Damage
68,418
87,161
Taken
71,829
38,461
Mitigated
46,198
18,825
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
716
41
0
522
17,596
3,545
0
5,798
11,798
7,539
0
W
8,718
782
0
2,680
12,498
6,178
4,326
261
12,237
60,432
0
L
Hercules
ITSLUIS23
Hercules
4,043
1,452
371
2,157
11,287
8,659
0
3,416
7,871
0
16,589
L
14,147
6,116
163
2,760
14,525
5,486
0
2,934
11,591
0
50,463
W
Cthulhu
Panch0013
Cthulhu
11,096
1,308
163
975
16,677
15,580
666
0
16,677
40,036
0
W
17,325
6,702
1,205
5,245
13,673
4,949
3,185
0
13,673
0
61,902
L
Gilgamesh
6,127
1,589
0
2,241
18,596
6,394
0
2,402
16,194
0
40,738
L
Bellona
freebandz352
Bellona
18,924
12,456
0
10,611
25,157
14,377
1,048
5,264
19,893
0
60,611
W
Pele
17,912
7,831
228
5,725
15,706
8,687
2,740
455
15,251
0
74,094
W
13,367
3,699
113
2,918
13,275
10,804
2,262
0
13,275
0
50,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
55,085
279
Minions Killed
497
0
Camps Cleared
0
1,369,653
Distance Traveled
1,847,750
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,670
334
19
1
0
269,029
1
W
Anubis
10,556
528
121
6
0
286,896
0
L
Hercules
7,034
352
24
1
0
204,479
1
L
Artemis
10,250
513
74
4
0
312,244
4
W
Cthulhu
10,182
509
59
3
0
381,824
1
W
Chiron
11,243
562
106
5
0
365,391
0
L
Gilgamesh
9,093
455
60
3
0
271,619
0
L
Bellona
10,791
540
102
5
0
312,282
1
W
Pele
11,688
584
118
6
0
416,145
2
W
Nike
11,416
571
93
5
0
397,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role