Player Matchup

Horus
Horus
Antoniocala
Horus
Level 158
God Stats
3W - 8L
1,309 SR
Queue Stats
473W - 523L
1,369 Elo+
Solo
Baba Yaga
Baba Yaga
EasyCured
Baba Yaga
Level 121
God Stats
1W - 1L
1,833 SR
Queue Stats
254W - 248L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Itsclownmouth
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,312 Elo+
Party 2
Medusa
Medusa
NECROKAMO
Medusa
Level 108
God Stats
6W - 7L
1,202 SR
Queue Stats
273W - 471L
1,269 Elo+
Solo
Sol
Sol
caronaxvirus
Sol
Level 111
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 17L
1,306 Elo+
Party 2
Team Averages
Level 116
1,515 SR
1,333 Elo+

VS

Team Averages
Level 100
1,272 SR
1,410 Elo+
Cernunnos
Cernunnos
MINICOMMANDO
Cernunnos
Level 88
God Stats
1W - 2L
1,182 SR
Queue Stats
130W - 129L
1,471 Elo+
Party 1
Yemoja
Yemoja
POK Tofo
Yemoja
Level 105
God Stats
1W - 0L
1,244 SR
Queue Stats
57W - 68L
1,358 Elo+
Solo
Bacchus
Bacchus
TruPops4Life
Bacchus
Level 159
God Stats
7W - 5L
1,393 SR
Queue Stats
952W - 998L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
the_jaisemberg
Kumbhakarna
Level 84
God Stats
4W - 4L
1,348 SR
Queue Stats
228W - 229L
1,365 Elo+
Solo
The Morrigan
The Morrigan
twerk4tupac
The Morrigan
Level 66
God Stats
1W - 5L
1,195 SR
Queue Stats
115W - 139L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,626
507
2,502
9,668
6,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
EasyCured
Baba Yaga
20
8 / 5 / 9
13,808
727
20,478
25,347
13,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Itsclownmouth
Sun Wukong
20
4 / 8 / 9
12,072
635
9,918
17,920
10,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
NECROKAMO
Medusa
12
1 / 5 / 2
9,369
493
2,538
7,763
2,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 5 / 10
13,628
717
27,994
15,467
6,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MINICOMMANDO
Cernunnos
20
9 / 6 / 8
14,050
739
16,467
16,274
7,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
POK Tofo
Yemoja
19
1 / 2 / 16
11,402
600
8,263
14,035
18,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
TruPops4Life
Bacchus
20
6 / 5 / 13
13,456
708
13,866
21,657
30,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
the_jaisemberg
Kumbhakarna
17
1 / 5 / 12
11,773
620
6,897
18,065
21,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
twerk4tupac
The Morrigan
20
9 / 4 / 11
14,260
751
17,981
11,887
4,931
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
21
Kills
26
26
Deaths
22
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Baba Yaga
EasyCured
Baba Yaga
8
5
9
2.5
L
Sun Wukong
Itsclownmouth
Sun Wukong
4
8
9
1.06
W
Cernunnos
MINICOMMANDO
Cernunnos
9
6
8
2.17
L
Medusa
NECROKAMO
Medusa
1
5
2
0.4
W
Yemoja
POK Tofo
Yemoja
1
2
16
4.5
W
Bacchus
TruPops4Life
Bacchus
6
5
13
2.5
L
7
5
10
2.4
W
Kumbhakarna
the_jaisemberg
Kumbhakarna
1
5
12
1.4
W
The Morrigan
twerk4tupac
The Morrigan
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,430
Damage
63,474
76,165
Taken
81,918
40,319
Mitigated
82,713
25,962
Healing
31,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,502
1,059
1,878
2,083
9,668
6,874
0
3,249
6,419
0
9,898
L
Baba Yaga
EasyCured
Baba Yaga
20,478
1,073
850
8,855
25,347
13,476
0
14,295
11,052
65,444
0
L
Sun Wukong
Itsclownmouth
Sun Wukong
9,918
2,124
1,962
3,158
17,920
10,341
0
7,887
10,033
0
17,196
W
Cernunnos
MINICOMMANDO
Cernunnos
16,467
8,470
3,175
3,524
16,274
7,561
4,895
10,313
5,961
0
43,129
L
Medusa
NECROKAMO
Medusa
2,538
996
109
852
7,763
2,918
0
4,264
3,499
0
8,897
W
Yemoja
POK Tofo
Yemoja
8,263
870
5,329
1,156
14,035
18,054
741
9,923
4,112
20,294
0
W
Bacchus
TruPops4Life
Bacchus
13,866
596
1,188
6,914
21,657
30,588
272
11,633
10,024
34,758
0
L
27,994
7,145
1,058
5,157
15,467
6,710
22
10,718
4,749
54,235
0
W
Kumbhakarna
the_jaisemberg
Kumbhakarna
6,897
0
738
2,202
18,065
21,579
741
9,483
8,582
18,629
0
W
The Morrigan
twerk4tupac
The Morrigan
17,981
2,440
3,359
4,162
11,887
4,931
681
7,114
4,749
36,903
8,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
64,941
178
Minions Killed
179
0
Camps Cleared
0
1,197,082
Distance Traveled
1,638,073
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,626
507
18
1
0
156,861
0
L
Baba Yaga
13,808
727
81
4
0
306,968
1
L
Sun Wukong
12,072
635
14
1
0
322,500
0
W
Cernunnos
14,050
739
57
3
0
294,469
0
L
Medusa
9,369
493
10
1
0
102,361
1
W
Yemoja
11,402
600
12
1
0
332,315
0
W
Bacchus
13,456
708
24
1
0
362,873
1
L
Sol
13,628
717
55
3
0
308,392
0
W
Kumbhakarna
11,773
620
15
1
0
345,775
0
W
The Morrigan
14,260
751
71
4
0
302,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role