Player Matchup

Discordia
Discordia
AliceIrene
Discordia
Level 29
God Stats
5W - 14L
1,344 SR
Queue Stats
17W - 39L
1,285 Elo+
Party 1
Cupid
Cupid
Drakone115
Cupid
Level 68
God Stats
2W - 1L
1,519 SR
Queue Stats
3W - 9L
1,227 Elo+
Party 1
Vamana
Vamana
WweeeWwuuu
Vamana
Level 56
God Stats
4W - 0L
1,809 SR
Queue Stats
13W - 29L
1,294 Elo+
Party 1
Team Averages
Level 51
1,557 SR
1,269 Elo+

VS

Team Averages
Level 27
1,430 SR
1,327 Elo+
Rama
Rama
TFGZero
Rama
Level 49
God Stats
2W - 4L
1,560 SR
Queue Stats
93W - 154L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
mageavenged
Kuzenbo
Level 25
God Stats
9W - 15L
1,433 SR
Queue Stats
25W - 59L
1,229 Elo+
Party 2
Kukulkan
Kukulkan
yYeEEetTTt
Kukulkan
Level 7
God Stats
1W - 2L
1,296 SR
Queue Stats
2W - 6L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AliceIrene
Discordia
14
3 / 1 / 11
9,677
691
16,330
7,753
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
13
3 / 0 / 10
9,382
670
9,410
5,634
1,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
WweeeWwuuu
Vamana
13
10 / 2 / 4
10,386
742
8,810
13,079
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
TFGZero
Rama
11
1 / 5 / 2
8,235
588
6,701
13,865
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
mageavenged
Kuzenbo
12
0 / 2 / 3
8,736
624
3,220
15,637
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
yYeEEetTTt
Kukulkan
11
2 / 9 / 1
8,747
625
7,226
10,716
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
AliceIrene
Discordia
3
1
11
8.5
W
Cupid
3
0
10
8
L
Rama
TFGZero
Rama
1
5
2
0.4
W
Vamana
WweeeWwuuu
Vamana
10
2
4
6
L
Kuzenbo
mageavenged
Kuzenbo
0
2
3
0.75
L
Kukulkan
yYeEEetTTt
Kukulkan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
17,147
26,466
Taken
40,218
16,039
Mitigated
30,658
10,123
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AliceIrene
Discordia
16,330
1,788
0
2,028
7,753
2,713
598
4,136
3,395
44,083
0
W
Cupid
9,410
5,623
1,047
3,348
5,634
1,974
1,888
2,296
3,172
0
35,769
L
Rama
TFGZero
Rama
6,701
3,609
0
2,578
13,865
5,961
0
5,585
7,613
0
36,886
W
Vamana
WweeeWwuuu
Vamana
8,810
4,951
0
3,700
13,079
11,352
185
3,883
9,036
0
22,489
L
Kuzenbo
mageavenged
Kuzenbo
3,220
1,118
0
1,491
15,637
20,481
0
6,772
7,792
9,607
0
L
Kukulkan
yYeEEetTTt
Kukulkan
7,226
1,244
0
75
10,716
4,216
119
2,680
7,500
23,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
25,718
164
Minions Killed
110
7
Camps Cleared
3
793,910
Distance Traveled
649,483
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,677
691
60
4
2
249,248
0
W
Cupid
9,382
670
79
6
3
266,859
4
L
Rama
8,235
588
50
4
2
222,123
4
W
Vamana
10,386
742
25
2
2
277,803
1
L
Kuzenbo
8,736
624
8
1
0
241,775
5
L
Kukulkan
8,747
625
52
4
1
185,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role