Player Matchup

Danzaburou
Danzaburou
Big_Aut69
Danzaburou
Level 14
God Stats
1W - 5L
1,371 SR
Queue Stats
29W - 52L
1,129 Elo+
Party 2
Tiamat
Tiamat
DrBaffles19
Tiamat
Level 31
God Stats
13W - 21L
1,485 SR
Queue Stats
120W - 157L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hamblasterd
Cu Chulainn
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,171 Elo+
Party 2
Team Averages
Level 23
1,452 SR
1,187 Elo+

VS

Team Averages
Level 19
1,630 SR
1,363 Elo+
Thor
Thor
Chauszknil
Thor
Level 16
God Stats
2W - 0L
1,722 SR
Queue Stats
18W - 13L
1,275 Elo+
Party 1
Anubis
Anubis
CrimpyTuna64
Anubis
Level 26
God Stats
79W - 40L
1,668 SR
Queue Stats
109W - 63L
1,558 Elo+
Solo
Hou Yi
Hou Yi
falqer
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Aut69
Danzaburou
14
8 / 14 / 3
11,156
797
9,283
19,549
6,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
3 / 10 / 9
10,735
767
11,112
15,364
8,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Hamblasterd
Cu Chulainn
14
4 / 6 / 10
10,753
768
9,133
25,886
17,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 20
11,350
811
13,857
12,158
7,576
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
9 / 6 / 11
11,844
846
15,899
17,526
8,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
falqer
Hou Yi
16
16 / 3 / 10
13,109
936
21,117
10,477
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
15
Kills
30
30
Deaths
15
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big_Aut69
Danzaburou
8
14
3
0.68
W
5
6
20
2.5
W
Anubis
9
6
11
2.42
L
Tiamat
3
10
9
0.75
L
Cu Chulainn
Hamblasterd
Cu Chulainn
4
6
10
1.5
W
Hou Yi
falqer
Hou Yi
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
50,873
60,799
Taken
40,161
32,360
Mitigated
20,340
6,394
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big_Aut69
Danzaburou
9,283
4,145
0
702
19,549
6,317
0
6,324
13,225
0
21,029
W
13,857
3,667
0
1,394
12,158
7,576
609
2,256
9,798
0
22,611
W
Anubis
15,899
875
0
7,940
17,526
8,434
529
5,635
11,651
46,465
0
L
Tiamat
11,112
662
0
2,423
15,364
8,229
141
4,822
10,542
35,230
0
L
Cu Chulainn
Hamblasterd
Cu Chulainn
9,133
2,398
0
3,269
25,886
17,814
0
5,276
20,610
0
27,289
W
Hou Yi
falqer
Hou Yi
21,117
11,825
0
2,089
10,477
4,330
2,061
3,242
7,145
0
45,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
36,303
112
Minions Killed
138
3
Camps Cleared
4
622,159
Distance Traveled
671,418
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,156
797
35
3
0
168,996
0
W
Thor
11,350
811
24
2
0
234,000
1
W
Anubis
11,844
846
64
5
3
216,916
2
L
Tiamat
10,735
767
49
4
3
213,053
3
L
Cu Chulainn
10,753
768
28
2
0
240,110
0
W
Hou Yi
13,109
936
50
4
1
220,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role