Player Matchup

Thanatos
Thanatos
FUSEDHURDLE1915
Thanatos
Level 34
God Stats
21W - 16L
1,566 SR
Queue Stats
150W - 141L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
FatalFlaww
Kukulkan
Level 28
God Stats
32W - 25L
1,658 SR
Queue Stats
104W - 115L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
89W - 93L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
YaMooseMilk
Jormungandr
Level 10
God Stats
16W - 10L
1,639 SR
Queue Stats
45W - 30L
1,571 Elo+
Party 1
Persephone
Persephone
lumiessance
Persephone
Level 18
God Stats
9W - 2L
1,624 SR
Queue Stats
50W - 69L
1,406 Elo+
Party 1
Team Averages
Level 23
1,597 SR
1,507 Elo+

VS

Team Averages
Level 23
1,564 SR
1,612 Elo+
Merlin
Merlin
DummyThiccBro
Merlin
Level 23
God Stats
10W - 10L
1,828 SR
Queue Stats
87W - 85L
1,531 Elo+
Solo
Fenrir
Fenrir
FeeDShake
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,743 Elo+
Party 2
Apollo
Apollo
Lightning9191
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Solo
Scylla
Scylla
bloojin
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,743 Elo+
Party 2
Sylvanus
Sylvanus
ewewewewewewew
Sylvanus
Level 30
God Stats
24W - 26L
1,492 SR
Queue Stats
272W - 301L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 10 / 16
13,675
1,140
18,878
19,732
7,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FatalFlaww
Kukulkan
20
9 / 4 / 16
14,143
1,179
26,960
12,895
5,442
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
20
8 / 5 / 15
14,565
1,214
30,748
17,943
6,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
YaMooseMilk
Jormungandr
20
15 / 8 / 21
16,070
1,339
26,528
27,488
9,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
lumiessance
Persephone
20
4 / 9 / 21
13,107
1,092
15,338
21,070
18,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
13,371
1,114
18,655
12,250
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
FeeDShake
Fenrir
20
9 / 9 / 20
13,772
1,148
14,739
27,378
16,845
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 13 / 20
12,129
1,011
9,088
24,238
7,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
bloojin
Scylla
20
13 / 5 / 17
15,415
1,285
26,995
16,771
5,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
20
9 / 15 / 23
14,554
1,213
24,220
44,023
34,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
128
44
Kills
36
36
Deaths
44
89
Assists
92
Player
Kills
Deaths
Assists
KDA
L
4
2
12
5
W
Thanatos
8
10
16
1.6
W
Kukulkan
FatalFlaww
Kukulkan
9
4
16
4.25
L
Fenrir
FeeDShake
Fenrir
9
9
20
2.11
L
1
13
20
0.85
W
Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
8
5
15
3.1
W
Jormungandr
YaMooseMilk
Jormungandr
15
8
21
3.19
L
Scylla
bloojin
Scylla
13
5
17
4.3
L
Sylvanus
9
15
23
1.37
W
Persephone
lumiessance
Persephone
4
9
21
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,452
Damage
93,697
99,128
Taken
124,660
47,257
Mitigated
68,286
16,830
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,655
280
0
720
12,250
3,809
0
4,785
7,465
84,345
0
W
Thanatos
18,878
7,716
0
8,706
19,732
7,118
0
13,598
5,930
0
36,464
W
Kukulkan
FatalFlaww
Kukulkan
26,960
4,605
0
1,929
12,895
5,442
0
9,027
3,786
71,837
0
L
Fenrir
FeeDShake
Fenrir
14,739
1,925
0
341
27,378
16,845
0
11,744
15,634
0
17,933
L
9,088
3,425
0
733
24,238
7,896
0
16,911
7,327
0
37,318
W
Ah Muzen Cab
SmuglyCaveman
Ah Muzen Cab
30,748
20,712
0
3,388
17,943
6,636
0
10,824
6,915
0
52,474
W
Jormungandr
YaMooseMilk
Jormungandr
26,528
4,428
0
1,197
27,488
9,685
0
20,672
6,499
43,520
0
L
Scylla
bloojin
Scylla
26,995
3,879
0
0
16,771
5,673
0
10,628
6,143
37,287
0
L
Sylvanus
24,220
5,823
2,914
7,833
44,023
34,063
0
24,758
19,265
31,067
0
W
Persephone
lumiessance
Persephone
15,338
2,499
0
1,610
21,070
18,376
0
14,503
6,126
32,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,560
Gold Earned
69,241
246
Minions Killed
267
10
Camps Cleared
3
1,198,088
Distance Traveled
1,128,281
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,371
1,114
152
13
1
235,779
1
W
Thanatos
13,675
1,140
24
2
6
239,957
4
W
Kukulkan
14,143
1,179
110
9
1
244,964
0
L
Fenrir
13,772
1,148
7
1
0
271,712
0
L
Apollo
12,129
1,011
50
4
0
178,237
0
W
Ah Muzen Cab
14,565
1,214
44
4
2
233,268
1
W
Jormungandr
16,070
1,339
34
3
1
237,694
0
L
Scylla
15,415
1,285
27
2
2
251,952
0
L
Sylvanus
14,554
1,213
31
3
0
190,601
0
W
Persephone
13,107
1,092
34
3
0
242,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role