Player Matchup

Sylvanus
Sylvanus
BetterImp16
Sylvanus
Level 67
God Stats
13W - 25L
1,381 SR
Queue Stats
428W - 532L
1,437 Elo+
Party 1
Yemoja
Yemoja
DennyTh
Yemoja
Level 129
God Stats
0W - 3L
1,338 SR
Queue Stats
301W - 340L
1,479 Elo+
Solo
Persephone
Persephone
Dennys-Dede
Persephone
Level 134
God Stats
5W - 6L
1,539 SR
Queue Stats
122W - 117L
1,446 Elo+
Solo
Amaterasu
Amaterasu
IIIIIBiaBrIIIII
Amaterasu
Level 69
God Stats
53W - 93L
1,352 SR
Queue Stats
568W - 707L
1,435 Elo+
Party 1
Serqet
Serqet
TheGhoulGreeDy
Serqet
Level 108
God Stats
3W - 8L
1,387 SR
Queue Stats
40W - 44L
1,457 Elo+
Solo
Team Averages
Level 101
1,400 SR
1,451 Elo+

VS

Team Averages
Level 117
1,519 SR
1,462 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IsaqueSteallth
Gilgamesh
Level 109
God Stats
7W - 3L
1,620 SR
Queue Stats
266W - 262L
1,457 Elo+
Solo
Loki
Loki
drook76
Loki
Level 109
God Stats
7W - 1L
1,827 SR
Queue Stats
400W - 429L
1,440 Elo+
Solo
Olorun
Olorun
xKLLRx
Olorun
Level 123
God Stats
1W - 1L
1,147 SR
Queue Stats
194W - 213L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BetterImp16
Sylvanus
14
2 / 2 / 6
9,199
418
7,177
16,728
14,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
DennyTh
Yemoja
16
4 / 7 / 6
10,302
468
15,686
20,587
9,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Dennys-Dede
Persephone
17
5 / 9 / 3
11,219
510
20,712
18,346
6,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
IIIIIBiaBrIIIII
Amaterasu
16
2 / 2 / 3
9,711
441
10,599
17,934
10,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 7 / 3
10,079
458
9,371
16,268
6,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 4 / 4
12,143
552
13,660
18,893
7,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
18
2 / 2 / 8
11,694
532
12,440
21,549
19,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
IsaqueSteallth
Gilgamesh
16
5 / 2 / 11
11,168
508
9,577
23,055
22,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
drook76
Loki
17
7 / 5 / 10
11,718
533
10,340
16,925
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
xKLLRx
Olorun
17
10 / 4 / 6
12,190
554
24,143
18,318
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
17
Kills
28
27
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
4
4
1.5
W
Cerberus
 
Cerberus
2
2
8
3
L
Sylvanus
BetterImp16
Sylvanus
2
2
6
2.5
L
Yemoja
DennyTh
Yemoja
4
7
6
1
L
Persephone
Dennys-Dede
Persephone
5
9
3
0.72
L
Amaterasu
IIIIIBiaBrIIIII
Amaterasu
2
2
3
1.75
W
Gilgamesh
IsaqueSteallth
Gilgamesh
5
2
11
5.25
L
4
7
3
0.79
W
Loki
drook76
Loki
7
5
10
2.4
W
Olorun
xKLLRx
Olorun
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,545
Damage
70,160
89,863
Taken
98,740
47,309
Mitigated
65,487
18,347
Healing
33,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,660
10,187
0
9,698
18,893
7,270
2,166
8,877
9,601
0
101,362
W
Cerberus
 
Cerberus
12,440
764
0
8,321
21,549
19,181
263
5,203
15,666
81,534
0
L
Sylvanus
BetterImp16
Sylvanus
7,177
2,872
1,614
3,494
16,728
14,206
93
8,741
7,987
30,967
0
L
Yemoja
DennyTh
Yemoja
15,686
4,987
854
5,542
20,587
9,575
0
1,833
18,754
66,612
0
L
Persephone
Dennys-Dede
Persephone
20,712
504
69
2,205
18,346
6,623
0
7,867
10,470
65,512
0
L
Amaterasu
IIIIIBiaBrIIIII
Amaterasu
10,599
2,959
0
2,891
17,934
10,615
0
10,183
7,751
0
50,791
W
Gilgamesh
IsaqueSteallth
Gilgamesh
9,577
1,834
0
4,711
23,055
22,646
389
11,439
11,196
0
43,934
L
9,371
2,362
257
1,421
16,268
6,290
0
6,090
10,178
0
56,836
W
Loki
drook76
Loki
10,340
2,671
0
3,876
16,925
7,840
711
5,157
11,561
0
63,002
W
Olorun
xKLLRx
Olorun
24,143
10,521
232
6,658
18,318
8,550
7,258
11,401
6,539
68,257
7,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,510
Gold Earned
58,913
400
Minions Killed
609
0
Camps Cleared
0
2,014,519
Distance Traveled
1,972,906
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,143
552
186
8
0
372,933
2
W
Cerberus
11,694
532
170
8
0
364,685
3
L
Sylvanus
9,199
418
46
2
0
360,273
1
L
Yemoja
10,302
468
88
4
0
358,693
4
L
Persephone
11,219
510
94
4
0
403,393
2
L
Amaterasu
9,711
441
90
4
0
452,522
1
W
Gilgamesh
11,168
508
48
2
0
445,752
5
L
Serqet
10,079
458
82
4
0
439,638
0
W
Loki
11,718
533
81
4
0
426,568
3
W
Olorun
12,190
554
124
6
0
362,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role