Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,500 Elo+

VS

Team Averages
Level 12
1,423 SR
1,391 Elo+
Da Ji
Da Ji
Kamabokoo
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
Quick124
Baron Samedi
Level 24
God Stats
6W - 5L
1,490 SR
Queue Stats
51W - 63L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
yYeEEetTTt
Guan Yu
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 6L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
10 / 0 / 7
8,446
845
12,612
10,298
6,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
 
Cthulhu
11
4 / 2 / 12
7,517
752
5,059
7,408
6,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
 
Ymir
11
3 / 1 / 11
7,283
728
3,353
4,573
3,890
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kamabokoo
Da Ji
9
0 / 5 / 3
5,998
600
3,287
7,561
4,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Quick124
Baron Samedi
10
1 / 5 / 2
6,498
650
8,069
7,201
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
yYeEEetTTt
Guan Yu
8
2 / 8 / 0
6,212
621
2,500
10,455
4,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
10
0
7
13.5
W
Cthulhu
 
Cthulhu
4
2
12
5
W
Ymir
 
Ymir
3
1
11
8.5
L
Da Ji
Kamabokoo
Da Ji
0
5
3
0.3
L
Baron Samedi
Quick124
Baron Samedi
1
5
2
0.4
L
Guan Yu
yYeEEetTTt
Guan Yu
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
13,856
22,279
Taken
25,217
17,501
Mitigated
11,886
8,103
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,612
1,186
135
4,864
10,298
6,651
734
3,398
6,900
27,346
0
W
Cthulhu
 
Cthulhu
5,059
372
340
2,181
7,408
6,960
58
2,928
4,480
15,985
0
W
Ymir
 
Ymir
3,353
415
0
583
4,573
3,890
217
2,054
2,519
11,703
0
L
Da Ji
Kamabokoo
Da Ji
3,287
944
0
0
7,561
4,517
0
6,612
949
0
8,592
L
Baron Samedi
Quick124
Baron Samedi
8,069
936
942
1,559
7,201
3,030
0
6,290
911
24,646
0
L
Guan Yu
yYeEEetTTt
Guan Yu
2,500
890
168
1,335
10,455
4,339
0
8,714
1,741
0
12,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
18,708
82
Minions Killed
84
6
Camps Cleared
3
535,111
Distance Traveled
432,799
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,446
845
39
4
6
166,137
1
W
Cthulhu
7,517
752
21
2
0
184,190
1
W
Ymir
7,283
728
22
2
0
184,784
0
L
Da Ji
5,998
600
16
2
1
144,755
2
L
Baron Samedi
6,498
650
45
5
2
131,560
2
L
Guan Yu
6,212
621
23
2
0
156,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role