Player Matchup

Bacchus
Bacchus
Limc075
Bacchus
Level 59
God Stats
3W - 4L
1,415 SR
Queue Stats
15W - 32L
1,281 Elo+
Party 1
Nox
Nox
Oncedan
Nox
Level 125
God Stats
30W - 46L
1,484 SR
Queue Stats
1,195W - 1,087L
1,724 Elo+
Solo
Thanatos
Thanatos
bruninelwind
Thanatos
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,281 Elo+
Party 1
Team Averages
Level 87
1,466 SR
1,429 Elo+

VS

Team Averages
Level 14
1,432 SR
1,204 Elo+
Neith
Neith
bootylover420
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Party 2
Anubis
Anubis
sinyourway
Anubis
Level 17
God Stats
1W - 3L
1,295 SR
Queue Stats
4W - 14L
1,206 Elo+
Party 2
Cerberus
Cerberus
thesidonian
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Limc075
Bacchus
13
1 / 3 / 20
11,108
741
6,170
17,439
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
18
19 / 0 / 14
13,392
893
28,897
7,649
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bruninelwind
Thanatos
16
13 / 1 / 15
12,282
819
19,054
14,852
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 2
9,102
607
10,092
16,344
2,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
sinyourway
Anubis
11
2 / 12 / 1
9,012
601
7,598
22,497
9,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
thesidonian
Cerberus
11
1 / 8 / 3
9,270
618
5,816
22,214
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
33
Kills
4
4
Deaths
33
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Limc075
Bacchus
1
3
20
3.67
W
Nox
19
0
14
26
L
1
13
2
0.15
W
Thanatos
bruninelwind
Thanatos
13
1
15
20.5
L
Anubis
sinyourway
Anubis
2
12
1
0.21
L
Cerberus
thesidonian
Cerberus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,121
Damage
23,506
39,940
Taken
61,055
28,540
Mitigated
35,479
18,870
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Limc075
Bacchus
6,170
405
502
2,384
17,439
19,320
362
4,594
12,845
14,318
0
W
Nox
28,897
2,804
0
2,540
7,649
3,139
1,667
3,579
4,070
76,580
0
L
10,092
4,836
0
494
16,344
2,918
0
9,295
7,049
0
26,727
W
Thanatos
bruninelwind
Thanatos
19,054
3,105
0
13,444
14,852
6,081
993
6,244
8,608
0
51,916
L
Anubis
sinyourway
Anubis
7,598
667
0
5,269
22,497
9,006
0
12,709
9,788
37,773
0
L
Cerberus
thesidonian
Cerberus
5,816
496
0
2,676
22,214
23,555
0
13,418
8,796
13,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
27,384
168
Minions Killed
132
12
Camps Cleared
1
889,211
Distance Traveled
606,893
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,108
741
3
0
0
304,158
3
W
Nox
13,392
893
104
7
5
272,659
2
L
Neith
9,102
607
40
3
0
191,231
3
W
Thanatos
12,282
819
61
4
7
312,394
2
L
Anubis
9,012
601
69
5
1
190,440
1
L
Cerberus
9,270
618
23
2
0
225,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role