Player Matchup

Ymir
Ymir
BaDussyLover6942
Ymir
Level 16
God Stats
3W - 0L
1,855 SR
Queue Stats
20W - 11L
1,630 Elo+
Party 2
Loki
Loki
Hatakke2153
Loki
Level 7
God Stats
3W - 0L
1,786 SR
Queue Stats
8W - 3L
1,569 Elo+
Party 1
Poseidon
Poseidon
Shanebsmokin
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,698 Elo+
Solo
Charybdis
Charybdis
Visscerra
Charybdis
Level 18
God Stats
6W - 1L
1,708 SR
Queue Stats
245W - 140L
1,616 Elo+
Party 2
Cerberus
Cerberus
Zoned5227
Cerberus
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 5L
1,520 Elo+
Party 1
Team Averages
Level 17
1,713 SR
1,607 Elo+

VS

Team Averages
Level 18
1,595 SR
1,595 Elo+
Nemesis
Nemesis
AngelDelRey8765
Nemesis
Level 29
God Stats
3W - 4L
1,760 SR
Queue Stats
46W - 58L
1,533 Elo+
Solo
Izanami
Izanami
CrumBopulous
Izanami
Level 27
God Stats
3W - 1L
1,744 SR
Queue Stats
23W - 13L
1,651 Elo+
Solo
Freya
Freya
baris_361_
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Ares
Ares
sandwichedout
Ares
Level 7
God Stats
2W - 6L
1,298 SR
Queue Stats
15W - 17L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
sickshady1995
Baron Samedi
Level 24
God Stats
13W - 10L
1,672 SR
Queue Stats
105W - 109L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 5
4,662
583
1,490
4,045
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 4
4,780
598
2,587
3,869
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Shanebsmokin
Poseidon
6
3 / 4 / 1
4,489
561
2,885
3,890
1,000
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
Visscerra
Charybdis
9
2 / 0 / 1
5,056
632
2,136
3,833
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Zoned5227
Cerberus
8
3 / 2 / 0
5,274
659
3,722
5,444
3,787
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 3
4,820
603
3,412
5,328
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
CrumBopulous
Izanami
9
3 / 1 / 1
5,332
667
4,357
5,133
1,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
1
0 / 1 / 0
3,071
384
296
632
156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 0
4,213
527
861
5,029
1,891
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
sickshady1995
Baron Samedi
8
3 / 3 / 1
4,942
618
3,043
4,974
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
9
9
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
1
1
5
3.5
L
Izanami
CrumBopulous
Izanami
3
1
1
3.5
W
1
2
4
1.5
W
Poseidon
Shanebsmokin
Poseidon
3
4
1
0.88
W
Charybdis
Visscerra
Charybdis
2
0
1
2.5
W
Cerberus
Zoned5227
Cerberus
3
2
0
1.5
L
Freya
0
1
0
0
L
0
2
0
0
L
Baron Samedi
sickshady1995
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
11,969
21,081
Taken
21,096
8,958
Mitigated
6,532
7,764
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,412
1,582
0
1,650
5,328
1,832
0
2,079
3,249
0
16,496
W
1,490
866
0
981
4,045
1,830
0
1,226
2,819
7,632
0
L
Izanami
CrumBopulous
Izanami
4,357
3,061
0
2,553
5,133
1,141
42
2,522
2,611
0
26,749
W
2,587
785
0
941
3,869
1,420
0
406
3,463
0
20,351
W
Poseidon
Shanebsmokin
Poseidon
2,885
629
0
829
3,890
1,000
29
1,669
2,221
14,164
0
W
Charybdis
Visscerra
Charybdis
2,136
1,276
0
2,865
3,833
921
0
497
3,336
0
28,468
W
Cerberus
Zoned5227
Cerberus
3,722
1,106
0
2,148
5,444
3,787
0
402
5,042
20,716
0
L
Freya
296
224
0
13
632
156
0
598
34
296
0
L
861
183
0
1,278
5,029
1,891
0
290
4,739
13,462
0
L
Baron Samedi
sickshady1995
Baron Samedi
3,043
180
85
1,976
4,974
1,512
0
2,608
2,366
20,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
22,378
200
Minions Killed
155
0
Camps Cleared
0
697,931
Distance Traveled
599,843
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,820
603
35
4
0
153,987
2
W
Ymir
4,662
583
14
2
0
140,053
3
L
Izanami
5,332
667
62
8
0
142,669
2
W
Loki
4,780
598
44
6
0
150,908
0
W
Poseidon
4,489
561
26
3
0
137,143
1
W
Charybdis
5,056
632
49
6
0
130,260
1
W
Cerberus
5,274
659
67
8
0
139,567
1
L
Freya
3,071
384
0
0
0
25,856
0
L
Ares
4,213
527
21
3
0
135,465
2
L
Baron Samedi
4,942
618
37
5
0
141,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role