Player Matchup

Erlang Shen
Erlang Shen
Diamond III
 
Erlang Shen
Diamond III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Bidou95440-
Morgan Le Fay
Masters
Level 135
God Stats
1W - 2L
1,662 SR
Queue Stats
712W - 693L
2,329 MMR
Solo
Sobek
Sobek
Diamond V
ElVasco_Montoya
Sobek
Diamond V
Level 146
God Stats
4W - 2L
1,868 SR
Queue Stats
80W - 74L
2,163 MMR
Solo
Guan Yu
Guan Yu
Platinum I
ivixix
Guan Yu
Platinum I
Level 57
God Stats
2W - 3L
1,691 SR
Queue Stats
53W - 51L
2,060 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,644 SR
1,910 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,599 SR
2,227 MMR
Cerberus
Cerberus
Diamond III
ABlackWotsit
Cerberus
Diamond III
Level 87
God Stats
24W - 15L
1,679 SR
Queue Stats
256W - 235L
2,057 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
Nemsnej
Tsukuyomi
Masters
Level 154
God Stats
1W - 3L
1,323 SR
Queue Stats
126W - 106L
2,459 MMR
Party 1
Neith
Neith
Diamond I
VioletVayne
Neith
Diamond I
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 144L
2,413 MMR
Party 1
Ra
Ra
Masters
coolnezzzz
Ra
Masters
Level 160
God Stats
26W - 33L
1,611 SR
Queue Stats
1,126W - 1,121L
2,178 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
magnuficuss
Kuzenbo
Diamond V
Level 118
God Stats
17W - 7L
1,882 SR
Queue Stats
291W - 262L
2,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
5 / 2 / 4
9,456
591
9,654
14,775
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
 
Chronos
13
2 / 6 / 0
8,155
510
4,203
11,912
3,888
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Bidou95440-
Morgan Le Fay
13
1 / 5 / 5
7,975
498
11,205
12,654
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 6
7,260
454
7,242
14,680
10,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
ivixix
Guan Yu
14
1 / 4 / 1
8,257
516
5,799
15,390
13,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshOdinArtioTiamatKali

VS

Bans
FenrirAthenaGebOsirisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ABlackWotsit
Cerberus
16
3 / 1 / 2
9,674
605
10,296
13,720
10,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Nemsnej
Tsukuyomi
17
10 / 4 / 4
10,491
656
11,814
12,894
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 2 / 11
10,095
631
12,827
9,593
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 10
8,866
554
11,475
11,441
5,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
magnuficuss
Kuzenbo
13
2 / 2 / 6
8,496
531
5,673
13,370
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
20
20
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
2
4
3.5
L
Chronos
 
Chronos
2
6
0
0.33
W
Cerberus
ABlackWotsit
Cerberus
3
1
2
4
L
Morgan Le Fay
Bidou95440-
Morgan Le Fay
1
5
5
0.7
L
2
3
6
1.67
W
Tsukuyomi
Nemsnej
Tsukuyomi
10
4
4
3
W
4
2
11
4.75
W
1
2
10
3
L
Guan Yu
ivixix
Guan Yu
1
4
1
0.38
W
Kuzenbo
magnuficuss
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,103
Damage
52,085
69,411
Taken
61,018
38,664
Mitigated
41,830
15,648
Healing
26,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,654
5,411
0
2,699
14,775
7,015
0
5,235
9,490
0
55,519
L
Chronos
 
Chronos
4,203
1,896
0
1,237
11,912
3,888
1,071
1,960
9,952
56,931
0
W
Cerberus
ABlackWotsit
Cerberus
10,296
875
0
6,908
13,720
10,591
44
1,559
11,347
62,657
0
L
Morgan Le Fay
Bidou95440-
Morgan Le Fay
11,205
1,278
0
2,609
12,654
4,093
94
5,528
7,075
54,812
0
L
7,242
553
0
3,342
14,680
10,558
216
4,892
9,788
19,368
0
W
Tsukuyomi
Nemsnej
Tsukuyomi
11,814
3,001
0
5,913
12,894
5,193
84
2,690
10,204
0
63,621
W
12,827
7,948
0
4,262
9,593
4,004
2,680
6,749
2,844
0
73,238
W
11,475
911
2,616
5,355
11,441
5,839
90
6,118
5,274
67,228
0
L
Guan Yu
ivixix
Guan Yu
5,799
837
89
5,672
15,390
13,110
0
8,714
5,662
0
47,332
W
Kuzenbo
magnuficuss
Kuzenbo
5,673
1,499
0
1,927
13,370
16,203
100
5,534
7,836
23,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,103
Gold Earned
47,622
456
Minions Killed
531
0
Camps Cleared
0
1,502,699
Distance Traveled
1,618,197
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,456
591
100
6
0
355,920
7
L
Chronos
8,155
510
110
7
0
235,567
1
W
Cerberus
9,674
605
148
9
0
291,370
4
L
Morgan Le Fay
7,975
498
111
7
0
298,664
6
L
Sobek
7,260
454
30
2
0
305,045
0
W
Tsukuyomi
10,491
656
110
7
0
381,508
5
W
Neith
10,095
631
123
8
0
293,994
1
W
Ra
8,866
554
115
7
0
333,941
5
L
Guan Yu
8,257
516
105
7
0
307,503
0
W
Kuzenbo
8,496
531
35
2
0
317,384
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role