Player Matchup

Arachne
Arachne
Birchy8200
Arachne
Level 97
God Stats
6W - 2L
1,696 SR
Queue Stats
141W - 108L
1,633 Elo+
Party 1
Hel
Hel
Kadenn
Hel
Level 115
God Stats
7W - 4L
1,822 SR
Queue Stats
157W - 123L
1,686 Elo+
Party 1
Sol
Sol
Vaussylum
Sol
Level 143
God Stats
10W - 1L
1,690 SR
Queue Stats
372W - 278L
1,679 Elo+
Party 1
Team Averages
Level 118
1,736 SR
1,666 Elo+

VS

Team Averages
Level 50
1,497 SR
1,394 Elo+
Neith
Neith
CronicShadow
Neith
Level 94
God Stats
3W - 6L
1,185 SR
Queue Stats
109W - 121L
1,376 Elo+
Party 2
Sol
Sol
MRTH00d
Sol
Level 47
God Stats
1W - 1L
1,807 SR
Queue Stats
169W - 219L
1,442 Elo+
Party 2
Achilles
Achilles
TrollMeMF
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Birchy8200
Arachne
15
3 / 4 / 7
10,294
686
7,186
12,479
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Kadenn
Hel
15
2 / 1 / 8
10,405
694
11,728
17,160
6,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 3 / 3
11,121
741
29,043
24,334
10,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
9,649
643
13,055
17,224
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
3 / 2 / 4
9,693
646
17,426
15,153
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
TrollMeMF
Achilles
13
3 / 5 / 4
9,734
649
9,150
22,701
29,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
Birchy8200
Arachne
3
4
7
1.63
L
2
6
6
0.83
W
Hel
Kadenn
Hel
2
1
8
6
L
Sol
3
2
4
2.5
L
Achilles
TrollMeMF
Achilles
3
5
4
1
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,957
Damage
39,631
53,973
Taken
55,078
22,814
Mitigated
42,489
35,729
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Birchy8200
Arachne
7,186
4,178
0
2,464
12,479
5,692
184
3,739
8,500
0
24,141
L
13,055
2,059
0
2,382
17,224
6,755
0
14,287
2,937
0
44,964
W
Hel
Kadenn
Hel
11,728
1,247
9,139
12,076
17,160
6,682
562
5,282
11,432
49,341
0
L
Sol
17,426
4,035
0
2,413
15,153
5,795
0
11,783
3,370
47,300
0
L
Achilles
TrollMeMF
Achilles
9,150
1,817
0
1,133
22,701
29,939
0
15,029
7,672
0
18,455
W
29,043
13,866
0
12,050
24,334
10,440
2,794
7,815
16,081
65,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
29,076
200
Minions Killed
146
12
Camps Cleared
2
875,452
Distance Traveled
830,437
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,294
686
37
2
4
302,559
2
L
Neith
9,649
643
68
5
1
268,192
2
W
Hel
10,405
694
95
6
5
311,819
3
L
Sol
9,693
646
59
4
0
292,606
2
L
Achilles
9,734
649
19
1
1
269,639
1
W
Sol
11,121
741
68
5
3
261,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role