Player Matchup

Susano
Susano
InsaneYew19550
Susano
Level 144
God Stats
5W - 0L
1,872 SR
Queue Stats
202W - 132L
1,769 Elo+
Party 1
Zeus
Zeus
IrishDragon5935
Zeus
Level 29
God Stats
18W - 17L
1,524 SR
Queue Stats
451W - 407L
1,539 Elo+
Party 1
Artio
Artio
KisssMyAce
Artio
Level 89
God Stats
5W - 2L
1,619 SR
Queue Stats
205W - 200L
1,533 Elo+
Party 1
Team Averages
Level 87
1,672 SR
1,614 Elo+

VS

Team Averages
Level 15
1,481 SR
1,399 Elo+
Artio
Artio
MyDadIsDead
Artio
Level 10
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 17L
1,290 Elo+
Solo
Danzaburou
Danzaburou
Sickamaru
Danzaburou
Level 29
God Stats
1W - 4L
1,205 SR
Queue Stats
181W - 196L
1,473 Elo+
Solo
Zeus
Zeus
oGeniZeus
Zeus
Level 5
God Stats
0W - 3L
1,519 SR
Queue Stats
1W - 4L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 4
10,723
766
12,010
11,633
6,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 5 / 7
10,866
776
15,409
9,260
3,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
0 / 4 / 12
8,946
639
2,999
15,088
17,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 8
10,648
761
6,709
14,643
11,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Sickamaru
Danzaburou
14
6 / 5 / 5
11,304
807
11,797
10,265
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
2 / 9 / 6
8,708
622
6,602
11,173
3,320
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
19
Kills
12
12
Deaths
19
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
W
8
5
7
2.3
W
Artio
0
4
12
1.5
L
4
5
8
1.6
L
Danzaburou
Sickamaru
Danzaburou
6
5
5
1.7
L
Zeus
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
25,108
35,981
Taken
36,081
27,165
Mitigated
18,524
3,505
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,010
2,677
0
400
11,633
6,797
549
2,436
9,197
0
39,227
W
15,409
1,494
0
685
9,260
3,077
564
3,449
5,811
42,025
0
W
Artio
2,999
205
384
2,036
15,088
17,291
104
8,139
6,949
6,713
0
L
6,709
429
51
4,369
14,643
11,365
0
8,497
6,146
27,193
0
L
Danzaburou
Sickamaru
Danzaburou
11,797
6,893
0
637
10,265
3,839
0
4,864
5,401
0
29,016
L
Zeus
6,602
1,345
0
0
11,173
3,320
99
5,953
5,220
22,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
30,660
127
Minions Killed
119
6
Camps Cleared
5
750,250
Distance Traveled
652,191
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,723
766
46
3
2
243,565
3
W
Zeus
10,866
776
69
5
4
241,867
0
W
Artio
8,946
639
12
1
0
264,818
3
L
Artio
10,648
761
37
3
3
245,502
0
L
Danzaburou
11,304
807
41
3
2
208,359
4
L
Zeus
8,708
622
41
3
0
198,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role