Player Matchup

Fenrir
Fenrir
Britozoid
Fenrir
Level 18
God Stats
1W - 6L
1,288 SR
Queue Stats
22W - 24L
1,484 Elo+
Party 1
Raijin
Raijin
Elhoras
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 120L
1,385 Elo+
Party 1
Bacchus
Bacchus
Huskaralhinho
Bacchus
Level 62
God Stats
17W - 16L
1,393 SR
Queue Stats
352W - 392L
1,417 Elo+
Party 1
Hercules
Hercules
JujuCarica
Hercules
Level 28
God Stats
13W - 17L
1,443 SR
Queue Stats
143W - 181L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
Redtalhante
Hou Yi
Level 33
God Stats
2W - 7L
1,176 SR
Queue Stats
165W - 184L
1,471 Elo+
Party 1
Team Averages
Level 34
1,360 SR
1,434 Elo+

VS

Team Averages
Level 58
1,607 SR
1,533 Elo+
Anubis
Anubis
Be3y0nD
Anubis
Level 29
God Stats
32W - 20L
1,686 SR
Queue Stats
88W - 80L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
Hoazoni
Aphrodite
Level 97
God Stats
17W - 6L
1,672 SR
Queue Stats
56W - 49L
1,505 Elo+
Party 3
Bastet
Bastet
Phernok
Bastet
Level 44
God Stats
22W - 14L
1,535 SR
Queue Stats
25W - 16L
1,530 Elo+
Party 3
Pele
Pele
WarPiggi
Pele
Level 64
God Stats
19W - 20L
1,588 SR
Queue Stats
121W - 105L
1,554 Elo+
Party 2
Bellona
Bellona
leolama
Bellona
Level 58
God Stats
8W - 6L
1,554 SR
Queue Stats
75W - 65L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Britozoid
Fenrir
17
4 / 7 / 9
11,362
473
9,168
19,731
9,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Elhoras
Raijin
15
1 / 8 / 9
10,385
433
6,789
15,409
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
14
4 / 8 / 8
10,502
438
9,350
25,337
30,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
JujuCarica
Hercules
14
3 / 10 / 5
9,652
402
7,169
31,073
27,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
17
6 / 13 / 5
11,904
496
15,649
21,806
6,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Be3y0nD
Anubis
20
9 / 4 / 13
14,684
612
15,852
16,174
10,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Hoazoni
Aphrodite
19
8 / 4 / 22
13,776
574
17,878
16,093
10,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Phernok
Bastet
19
16 / 3 / 16
14,524
605
28,342
20,875
7,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
20
6 / 3 / 10
14,703
613
16,229
21,456
8,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
leolama
Bellona
19
7 / 5 / 6
13,669
570
8,782
21,129
19,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
18
Kills
46
46
Deaths
19
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anubis
Be3y0nD
Anubis
9
4
13
3.88
L
Fenrir
Britozoid
Fenrir
4
7
9
1.21
L
Raijin
Elhoras
Raijin
1
8
9
0.69
W
Aphrodite
Hoazoni
Aphrodite
8
4
22
4.75
L
Bacchus
4
8
8
1
L
Hercules
JujuCarica
Hercules
3
10
5
0.55
W
Bastet
Phernok
Bastet
16
3
16
8
L
Hou Yi
6
13
5
0.65
W
Pele
6
3
10
3.67
W
Bellona
leolama
Bellona
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,125
Damage
87,083
113,356
Taken
95,727
77,959
Mitigated
57,379
19,399
Healing
54,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Be3y0nD
Anubis
15,852
647
0
9,230
16,174
10,838
1,127
4,588
11,364
110,815
0
L
Fenrir
Britozoid
Fenrir
9,168
2,097
0
2,361
19,731
9,706
0
3,813
15,744
161
73,438
L
Raijin
Elhoras
Raijin
6,789
274
47
315
15,409
4,269
234
3,561
11,812
44,800
0
W
Aphrodite
Hoazoni
Aphrodite
17,878
1,360
11,665
11,028
16,093
10,771
986
4,136
11,869
59,920
0
L
Bacchus
9,350
900
821
4,650
25,337
30,415
252
10,080
14,855
30,634
0
L
Hercules
JujuCarica
Hercules
7,169
3,828
0
8,494
31,073
27,164
0
6,979
24,050
0
43,238
W
Bastet
Phernok
Bastet
28,342
7,652
0
5,266
20,875
7,792
4,117
4,711
16,110
0
59,735
L
Hou Yi
15,649
6,764
0
2,711
21,806
6,405
150
8,484
13,046
0
68,754
W
Pele
16,229
3,653
0
8,474
21,456
8,923
4,619
4,175
17,249
0
134,864
W
Bellona
leolama
Bellona
8,782
4,195
0
9,008
21,129
19,055
2,920
2,090
18,963
0
74,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,805
Gold Earned
71,356
413
Minions Killed
623
0
Camps Cleared
0
2,122,904
Distance Traveled
2,445,495
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,684
612
165
7
0
405,353
4
L
Fenrir
11,362
473
104
4
0
482,078
1
L
Raijin
10,385
433
95
4
0
358,873
3
W
Aphrodite
13,776
574
99
4
0
490,787
0
L
Bacchus
10,502
438
47
2
0
446,271
14
L
Hercules
9,652
402
62
3
0
449,684
5
W
Bastet
14,524
605
71
3
0
555,309
5
L
Hou Yi
11,904
496
105
4
0
385,998
0
W
Pele
14,703
613
169
7
0
539,096
0
W
Bellona
13,669
570
119
5
0
454,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role