Player Matchup

Bellona
Bellona
Forseti6999
Bellona
Level 22
God Stats
10W - 14L
1,305 SR
Queue Stats
47W - 36L
1,306 Elo+
Solo
Aphrodite
Aphrodite
JohnBamb
Aphrodite
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
9W - 16L
1,253 Elo+
Party 1
Tiamat
Tiamat
RYAL WHITE
Tiamat
Level 25
God Stats
1W - 0L
1,620 SR
Queue Stats
13W - 20L
1,262 Elo+
Party 1
Medusa
Medusa
Wallinemoff
Medusa
Level 5
God Stats
3W - 0L
1,741 SR
Queue Stats
6W - 3L
1,444 Elo+
Solo
Discordia
Discordia
iccetr3
Discordia
Level 29
God Stats
6W - 3L
1,803 SR
Queue Stats
261W - 306L
1,377 Elo+
Solo
Team Averages
Level 21
1,594 SR
1,328 Elo+

VS

Team Averages
Level 18
1,430 SR
1,320 Elo+
Ra
Ra
Call_XX7
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 87L
1,357 Elo+
Solo
Nemesis
Nemesis
DABBINxASSASSIN
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 114L
1,245 Elo+
Solo
Neith
Neith
EXU-GUIGAMIRANDA
Neith
Level 14
God Stats
19W - 23L
1,360 SR
Queue Stats
20W - 27L
1,289 Elo+
Solo
Apollo
Apollo
GuiBarbosaX87
Apollo
Level 24
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo
Chaac
Chaac
KempZ NoVacainE
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Forseti6999
Bellona
19
10 / 2 / 8
13,728
597
12,679
20,159
18,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
JohnBamb
Aphrodite
15
1 / 2 / 8
10,577
460
5,217
11,983
8,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
RYAL WHITE
Tiamat
16
3 / 2 / 5
10,920
475
7,284
14,158
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
17 / 2 / 0
14,834
645
18,284
15,957
7,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
iccetr3
Discordia
19
6 / 4 / 10
13,349
580
13,157
13,372
5,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 0
10,473
455
10,660
16,565
8,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 10 / 2
10,151
441
7,180
20,398
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 6 / 2
9,982
434
4,016
16,500
5,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 1
8,626
375
3,767
9,073
2,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 5 / 4
9,200
400
10,180
15,243
13,742
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
37
Kills
10
12
Deaths
37
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
L
2
10
2
0.3
L
1
6
2
0.33
W
Bellona
Forseti6999
Bellona
10
2
8
7
L
1
7
1
0.21
W
Aphrodite
JohnBamb
Aphrodite
1
2
8
2.5
L
1
5
4
0.6
W
Tiamat
RYAL WHITE
Tiamat
3
2
5
2.75
W
Medusa
17
2
0
8.5
W
Discordia
iccetr3
Discordia
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,621
Damage
35,803
75,629
Taken
77,779
46,369
Mitigated
39,920
31,357
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,660
993
437
1,370
16,565
8,602
1,244
5,844
10,721
65,052
0
L
7,180
2,105
0
4,618
20,398
9,753
0
6,463
13,935
0
49,451
L
4,016
1,391
129
4,568
16,500
5,312
2,552
4,857
11,643
0
63,062
W
Bellona
Forseti6999
Bellona
12,679
2,916
32
4,147
20,159
18,483
2,440
5,391
14,768
0
83,092
L
3,767
2,706
0
0
9,073
2,511
44
2,210
6,863
0
25,861
W
Aphrodite
JohnBamb
Aphrodite
5,217
1,163
4,376
6,263
11,983
8,292
967
1,916
10,067
31,946
0
L
10,180
975
0
2,255
15,243
13,742
759
6,284
8,959
0
45,026
W
Tiamat
RYAL WHITE
Tiamat
7,284
1,465
946
5,980
14,158
6,922
838
2,916
11,242
36,325
0
W
Medusa
18,284
7,456
131
3,644
15,957
7,511
9,410
1,336
14,621
0
135,511
W
Discordia
iccetr3
Discordia
13,157
1,481
0
5,838
13,372
5,161
2,494
4,845
8,527
75,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,408
Gold Earned
48,432
530
Minions Killed
418
0
Camps Cleared
0
2,122,398
Distance Traveled
1,794,979
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,473
455
115
5
0
358,782
8
L
Nemesis
10,151
441
61
3
0
412,908
1
L
Neith
9,982
434
116
5
0
383,271
0
W
Bellona
13,728
597
138
6
0
474,674
1
L
Apollo
8,626
375
57
2
0
267,721
0
W
Aphrodite
10,577
460
51
2
0
438,629
1
L
Chaac
9,200
400
69
3
0
372,297
0
W
Tiamat
10,920
475
60
3
0
442,443
4
W
Medusa
14,834
645
176
8
0
398,584
0
W
Discordia
13,349
580
105
5
0
368,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role